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Kabutoin Pokémon Ghost Grey

rockghost

Pokédex Entry

Dome Pokémon

An ancient apex predator brought back to life. As soon as it was reintroduced, Kanto's native ocean life was eradicated.

Kabuto in Pokémon Ghost Grey

Kabuto is #140 in the Pokédex for Pokémon Ghost Grey. This page covers its rock/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
RockGhost
Dex
#183 Regional Dex · #140 National
Abilities
Technician(Primary)

Boosts weaker moves.

Battle Armor(Secondary)

Blocks critical hits.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, fairy
Hatch Rate
Faster (10 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
58
EV Yield
None
Wild Held Items
None
Weak To
water ×2grass ×2ground ×2ghost ×2dark ×2steel ×2
Resists
fire ×0.5poison ×0.25flying ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Look for Kabuto very common in Cinnabar Island while surfing, fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, very common in Fuchsia City while fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, and very common in Route 22 while fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, among three other areas. Wild ones range from level five to 35. You can also receive one as a gift in Pewter City at level five.

LocationLevelMethodFormHeld ItemPrerequisite
Pewter CityLv. 5gift---

Wild Encounters (18)

Level Up Moves (14)

AbsorbLevel: 1grass
PWR20ACC100PP20
An attack that absorbs half the damage it inflicted to restore HP.
HardenLevel: 1normal
PWR0ACC0PP30
The user stiffens all the muscles in its body to raise its Defense stat.
ScrapeLevel: 5ghost
PWR40ACC100PP35
Eerie, sharpened edges swipe the foe.
Sand-AttackLevel: 10ground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
Aqua JetLevel: 15water
PWR40ACC100PP30
An almost invisibly fast attack that is certain to scare first.
ScreechLevel: 20normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Mud BombLevel: 25ground
PWR65ACC85PP10
The foe is struck with a mud ball, that may also lower its Accuracy.
AncientpowerLevel: 30rock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
BrineLevel: 35water
PWR65ACC100PP10
If the foe's HP is down to half, this attack does double damage.
ProtectLevel: 41normal
PWR0ACC0PP10
Enables the user to evade all attacks. It may fail if used in succession.
Leech LifeLevel: 45bug
PWR65ACC100PP15
An attack that absorbs half the damage it inflicted to restore HP.
Cursed RamLevel: 50ghost
PWR60ACC100PP10
The user sticks its head out and rams. It may make the foe flinch.
Metal SoundLevel: 55steel
PWR0ACC85PP40
A horrible metallic screech is used to sharply lower the foe's Sp. Def.
Stone EdgeLevel: 60rock
PWR100ACC80PP5
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.

Egg Moves (14)

Light Screenpsychic
PWR0ACC0PP30
A wall of light cuts damage from Sp. Atk attacks for five turns.
Presentnormal
PWR1ACC90PP15
The foe is given a booby-trapped gift. It restores HP sometimes, however.
Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Future Sightpsychic
PWR120ACC100PP15
Two turns after this move is used, the foe is attacked psychically.
Belly Drumnormal
PWR0ACC0PP10
The user maximizes its Attack stat at the cost of half its full HP.
Perish Songnormal
PWR0ACC0PP5
Any battler that hears this faints in three turns unless it switches.
Supersonicnormal
PWR0ACC55PP20
The user generates odd sound waves. It may confuse the foe.
Substitutenormal
PWR0ACC0PP10
The user creates a decoy using one- quarter of its full HP.
Aqua Jetwater
PWR40ACC100PP30
An almost invisibly fast attack that is certain to scare first.
Tombstonerghost
PWR75ACC100PP15
A devastating piledriver which may paralyze the foe.
TM09typeless
PWR255ACC33PP16
The user faints after using it.
Refreshnormal
PWR0ACC100PP20
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Superpowerfighting
PWR120ACC100PP5
A powerful attack, but it also lowers the user's Attack and Defense stats.
Camouflagenormal
PWR0ACC100PP20
Alters the user's type depending on the location's terrain.

TM/HM Moves (31)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bubblebeamwater
PWR65ACC100PP20TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
X-Scissorbug
PWR80ACC100PP15TM10
The user slashes the foe with crossed claws as if they were scissors.
Ice Beamice
PWR90ACC100PP10TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
PWR110ACC70PP5TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Rock Sliderock
PWR75ACC90PP10TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Swords Dancenormal
PWR0ACC0PP20TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
PWR55ACC95PP15TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Rock Tombrock
PWR60ACC95PP15TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (15)

Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Aqua Jet(Pewter City)water
PWR40ACC100PP30Tutor
An almost invisibly fast attack that is certain to scare first.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Sandstorm(Pewter City)rock
PWR0ACC0PP10Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Earth Power(Pewter City)ground
PWR90ACC100PP10Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

6
Weaknesses
5
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Kabuto. Use these types to counter it effectively.

Resistances & Immunities

Types that Kabuto resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Kabuto differs across the games we cover →

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