Accent Image to accompany hero

GHOSTin Pokémon Ghost Grey

ghost

GHOST in Pokémon Ghost Grey

GHOST is #285 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.

Type
Ghost
Dex
#285 Regional Dex
Abilities

Raises foe's PP usage.

Growth Rate
mediumslow
Gender Ratio
Genderless
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
210
EV Yield
None
Wild Held Items
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Cool spot to Lv. 16
Level up Charizard to Lv. 36

How to Obtain

You can catch GHOST in Fuji Catacombs (uncommon). Expect to find it at level 40.

Wild Encounters (1)

Level Up Moves (16)

StartleLevel: 1ghost
409535
A physical attack in which the user scares the foe and charges into them.
GrowlLevel: 1normal
010040
The user growls in a cute way, making the foe lower its Attack stat.
Water GunLevel: 1water
4010025
The foe is struck with a lot of water expelled forcibly from the mouth.
Mud-SlapLevel: 1ground
2010010
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Mud-SlapLevel: 6ground
2010010
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Water GunLevel: 10water
4010025
The foe is struck with a lot of water expelled forcibly from the mouth.
BideLevel: 15ghost
110010
The user endures attacks for two turns, then strikes back double.
Mud ShotLevel: 16ground
559515
The user attacks by hurling mud. It also reduces the foe's Speed.
ForesightLevel: 20normal
010040
Completely negates the foe's efforts to heighten its ability to evade.
Mud BombLevel: 25ground
658510
The foe is struck with a mud ball, that may also lower its Accuracy.
No RegardLevel: 31ghost
958520
A reckless, full- power attack that the user launches, pushing past the pain.
TM09Level: 39typeless
2553316
The user faints after using it.
ProtectLevel: 46normal
0010
Enables the user to evade all attacks. It may fail if used in succession.
EarthquakeLevel: 52ground
10010010
An earthquake that strikes all Pokémon in battle excluding the user.
Eye for EyeLevel: 61ghost
11005
Gains power the fewer HP the user has compared with the foe.
Ice HammerLevel: 69ice
1009010
The user swings its heavy fist. It also lowers the user's Speed.

TM/HM Moves (27)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
8010015TM10
The user slashes the foe with crossed claws as if they were scissors.
Ice Beamice
9010010TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
110705TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
10010010TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Tombstonerghost
7510015TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
7010010TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (24)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Offdark
2010025Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeamgrass
12010010Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Heal Bellnormal
005Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Tormentdark
010015Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Skill Swappsychic
010010Tutor
The user employs its psychic power to swap abilities with the foe.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Songnormal
005Tutor
Any battler that hears this faints in three turns unless it switches.
Close Combatfighting
1201005Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercutfighting
859015Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punchfighting
7510010Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.
Nasty Plotdark
0020Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Earth Powerground
9010010Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

1
Weaknesses
2
Resistances
0
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to GHOST. Use these types to counter it effectively.

Resistances & Immunities

Types that GHOST resists or is immune to. Avoid using these types against it.

Base Stats

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