Accent Image to accompany hero

Minccinoin Pokémon SoulGold

normal

Pokédex Entry

Chinchilla Pokémon

These Pokémon prefer a tidy habitat. They greet one another by rubbing each other with their tails, which are always kept well groomed and clean.

Minccino in Pokémon SoulGold

Minccino is #572 in the Pokédex for Pokémon SoulGold. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Normal
Dex
#572
Abilities
Cute Charm(Primary)

Infatuates on contact.

Technician(Secondary)

Boosts weaker moves.

Skill Link(Hidden)

Multi-hit moves hit 5 times.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
60
EV Yield
1 Speed
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Minccino can be found in Route 35 (rare). Wild ones range from level 15 to 17.

Wild Encounters (1)

Level Up Moves (14)

PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
Baby Doll EyesLevel: 1fairy
010030
Lowers the foe's Attack before it can move.
Helping HandLevel: 4normal
0020
Boosts the power of ally recipient's moves.
Echoed VoiceLevel: 8normal
4010015
Does more damage every turn it is used.
SingLevel: 12normal
05515
A soothing song lulls the foe into a deep slumber.
CharmLevel: 16fairy
010020
Charms the foe and sharply reduces its Attack.
SwiftLevel: 20normal
60020
Sprays star-shaped rays that never miss.
EncoreLevel: 24normal
01005
Makes the foe repeat its last move over 3 turns.
After YouLevel: 28normal
0015
Helps out the target, letting it move next.
Tail SlapLevel: 32normal
258510
Strikes the foe with its tail 2 to 5 times.
TickleLevel: 36normal
010020
Makes the foe laugh to lower Attack and Defense.
SlamLevel: 40normal
807520
Slams the foe with a long tail, vine, etc.
Hyper VoiceLevel: 44normal
9010010
A loud attack that uses sound waves to injure.
Last ResortLevel: 48normal
01005
Can only be used if every other move has been used.

Egg Moves (9)

Iron Tailsteel
1007515
Attacks with a rock-hard tail. May lower Defense.
Tail Whipnormal
010030
Wags the tail to lower the foe's Defense.
Aqua Tailwater
909010
The user swings its tail like a wave to attack.
Mud Slapground
2010010
Hurls mud in the foe's face to reduce its accuracy.
Knock Offdark
010020
Knocks down the foe's held item to prevent its use.
Fake Tearsdark
010020
Feigns crying to sharply lower the foe's Sp. Def.
Sleep Talknormal
0010
Uses an available move randomly while asleep.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Flailnormal
110015
Inflicts more damage when the user's HP is down.

TM/HM Moves (27)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Dazzling Gleamfairy
8010010TM99
Damages foes by emitting a bright flash.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Echoed Voicenormal
4010015TM49
Does more damage every turn it is used.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Play Roughfairy
909010TM98
Plays rough with the foe. May lower Attack.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
5010020TM60
The user attacks suddenly, raising its Speed.
U Turnbug
7010020TM89
Does damage then switches out the user.
Work Upnormal
0030TM01
The user is roused. Ups Attack and Sp. Atk.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Minccino. Use these types to counter it effectively.

Resistances & Immunities

Types that Minccino resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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