Accent Image to accompany hero

Minccinoin Pokémon SoulGold

normal

Pokédex Entry

Chinchilla Pokémon

These Pokémon prefer a tidy habitat. They greet one another by rubbing each other with their tails, which are always kept well groomed and clean.

Minccino in Pokémon SoulGold

Minccino is #572 in the Pokédex for Pokémon SoulGold. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Normal
Dex
#572
Abilities
Cute Charm(Primary)

Infatuates on contact.

Technician(Secondary)

Boosts weaker moves.

Skill Link(Hidden)

Multi-hit moves hit 5 times.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
60
EV Yield
1 Speed
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Minccino can be found in Route 35 (rare). Minccino can also be found in a hidden grotto in Goldenrod Shore. Wild ones range from level 15 to 20.

Wild Encounters (2)

Level Up Moves (14)

PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
Baby Doll EyesLevel: 1fairy
PWR0ACC100PP30
Lowers the foe's Attack before it can move.
Helping HandLevel: 4normal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Echoed VoiceLevel: 8normal
PWR40ACC100PP15
Does more damage every turn it is used.
SingLevel: 12normal
PWR0ACC55PP15
A soothing song lulls the foe into a deep slumber.
CharmLevel: 16fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
SwiftLevel: 20normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
EncoreLevel: 24normal
PWR0ACC100PP5
Makes the foe repeat its last move over 3 turns.
After YouLevel: 28normal
PWR0ACC0PP15
Helps out the target, letting it move next.
Tail SlapLevel: 32normal
PWR25ACC85PP10
Strikes the foe with its tail 2 to 5 times.
TickleLevel: 36normal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
SlamLevel: 40normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Hyper VoiceLevel: 44normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
Last ResortLevel: 48normal
PWR0ACC100PP5
Can only be used if every other move has been used.

Egg Moves (9)

Iron Tailsteel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.
Tail Whipnormal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Aqua Tailwater
PWR90ACC90PP10
The user swings its tail like a wave to attack.
Mud Slapground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
Knock Offdark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
Fake Tearsdark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.

TM/HM Moves (27)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Dazzling Gleamfairy
PWR80ACC100PP10TM99
Damages foes by emitting a bright flash.
Digground
PWR100ACC100PP10TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Echoed Voicenormal
PWR40ACC100PP15TM49
Does more damage every turn it is used.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Play Roughfairy
PWR90ACC90PP10TM98
Plays rough with the foe. May lower Attack.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
PWR50ACC100PP20TM60
The user attacks suddenly, raising its Speed.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Work Upnormal
PWR0ACC0PP30TM01
The user is roused. Ups Attack and Sp. Atk.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Minccino. Use these types to counter it effectively.

Resistances & Immunities

Types that Minccino resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Minccino differs across the games we cover →

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