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Minccinoin Pokémon Heart & Soul

normal

Pokédex Entry

Chinchilla Pokémon

These Pokémon prefer a tidy habitat. They greet one another by rubbing each other with their tails, which are always kept well groomed and clean.

Minccino in Pokémon Heart & Soul

Minccino is #572 in the Pokédex for Pokémon minccino. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#572
Abilities
CUTE CHARM(Primary)

Infatuates on contact.

TECHNICIAN(Secondary)

Boosts weaker moves.

SKILL LINK(Hidden)

Multi-hit moves hit 5 times.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
60
EV Yield
1 Speed
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Minccino isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (17)

PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
GrowlLevel: 3normal
010040
Growls cutely to reduce the foe's Attack.
Helping HandLevel: 7normal
0020
Boosts the power of ally recipient's moves.
TickleLevel: 9normal
010020
Makes the foe laugh to lower Attack and Defense.
Double SlapLevel: 13normal
158510
Repeatedly slaps the foe 2 to 5 times.
EncoreLevel: 15normal
01005
Makes the foe repeat its last move over 3 turns.
SwiftLevel: 19normal
60020
Sprays star-shaped rays that never miss.
SingLevel: 21normal
05515
A soothing song lulls the foe into a deep slumber.
Tail SlapLevel: 25normal
258510
Strikes the foe with its tail 2 to 5 times.
CharmLevel: 27normal
010020
Charms the foe and sharply reduces its Attack.
Wake Up SlapLevel: 31fighting
010010
Powerful against sleeping foes, but also wakes them.
Echoed VoiceLevel: 33normal
4010015
Does more damage every turn it is used.
SlamLevel: 37normal
807520
Slams the foe with a long tail, vine, etc.
CaptivateLevel: 39normal
010020
Makes the opposite gender sharply reduce its Sp. Atk.
Hyper VoiceLevel: 43normal
9010010
A loud attack that uses sound waves to injure.
Last ResortLevel: 45normal
01005
Can only be used if every other move has been used.
After YouLevel: 49normal
0015
Helps out the target, letting it move next.

TM/HM Moves (30)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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