Slowpokein Pokémon Orange
Pokédex Entry
Dopey Pokémon
It is always so absent-minded that it won't react, even if its flavorful tail is bitten.
Slowpoke in Pokémon Pokémon Orange
Slowpoke is #79 in the Pokédex for Pokémon Pokémon Orange. This page covers its water/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (3)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| CurseLevel: 1Curse | ghost | PWR0 | ACC100 | PP10 | ||
| Works differently for ghost-types. | ||||||
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| GrowlLevel: 6Growl | normal | PWR0 | ACC100 | PP40 | ||
| Reduces the foe's ATTACK. | ||||||
| Water GunLevel: 15Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack. | ||||||
| ConfusionLevel: 19Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| An attack that may confuse the foe. | ||||||
| DisableLevel: 23Disable | normal | PWR0 | ACC100 | PP20 | ||
| Disables the foe's most recent move. | ||||||
| Aurora BeamLevel: 27Aurora Beam | ice | PWR65 | ACC100 | PP20 | ||
| An attack that may lower ATTACK. | ||||||
| PsybeamLevel: 30Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| An attack that may confuse the foe. | ||||||
| Zen HeadbuttLevel: 34Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | ||
| An attack that may cause flinching. | ||||||
| Water PulseLevel: 38Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| An attack that may confuse the foe. | ||||||
| AmnesiaLevel: 41Amnesia | psychic | PWR0 | ACC100 | PP20 | ||
| Sharply raises the user's SPCL.DEF. | ||||||
| Power GemLevel: 43Power Gem | rock | PWR80 | ACC100 | PP20 | ||
| Attacks with a ray of gem-like light. | ||||||
| PsychicLevel: 46Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| An attack that may lower SPCL.DEF. | ||||||
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | PWR0 | ACC100 | PP10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| WhirlpoolWhirlpool | water | PWR40 | ACC85 | PP15 | TM08TM08 | |
| Traps the foe for 2-5 turns. | ||||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | TM10TM10 | |
| A ground-type, one-hit KO attack. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR90 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Tri AttackTri Attack | normal | PWR80 | ACC100 | PP10 | TM49TM49 | |
| Fires three kinds of beams at once. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| SurfSurf | water | PWR1 | ACC100 | PP20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| DiveDive | water | PWR90 | ACC100 | PP10 | HM06HM06 | |
| 1st turn: Dive 2nd turn: Attack | ||||||
Move Tutor Moves (3)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Zen Headbutt(Route 69 North)Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Slowpoke. Use these types to counter it effectively.
Resistances & Immunities
Types that Slowpoke resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Slowpoke, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Slowpoke differs across the games we cover →
slowpoke in 9 gamesPolished CrystalHeart & SoulJohto LegendsAmbrosiaSoulGoldModern EmeraldSour CrystalEmerald LegacyRed++waterpsychicSame typing and stats as this game