Accent Image to accompany hero

Magnetonin Pokémon Orange

electricsteel

Pokédex Entry

Magnet Pokémon

When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.

Magneton in Pokémon Pokémon Orange

Magneton is #82 in the Pokédex for Pokémon Pokémon Orange. This page covers its electric/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
ElectricSteel
Dex
#111 Regional Dex · #082 National
Growth Rate
Medium Fast
Gender Ratio
NaN% Male, NaN% Female
Egg Groups
inanimate
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
Unknown
EV Yield
None
Wild Held Items
Weak To
fire ×2fighting ×2ground ×4
Resists
normal ×0.5electric ×0.5grass ×0.5ice ×0.5flying ×0.25psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5steel ×0.25fairy ×0.5
Immune To
poison

How to Obtain

Magneton has no wild encounters recorded in this game. Evolve magnemite to get one.

Level Up Moves (16)

TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
ThundershockLevel: 1electric
PWR40ACC100PP30
An attack that may cause paralysis.
SupersonicLevel: 1normal
PWR0ACC55PP20
Sound waves that cause confusion.
SonicboomLevel: 1normal
PWR20ACC90PP20
Always inflicts 20HP damage.
ThundershockLevel: 6electric
PWR40ACC100PP30
An attack that may cause paralysis.
SupersonicLevel: 11normal
PWR0ACC55PP20
Sound waves that cause confusion.
SonicboomLevel: 16normal
PWR20ACC90PP20
Always inflicts 20HP damage.
Thunder WaveLevel: 21electric
PWR0ACC90PP20
A move that may cause paralysis.
SparkLevel: 26electric
PWR65ACC100PP20
An attack that may cause paralysis.
Tri AttackLevel: 30normal
PWR80ACC100PP10
Fires three kinds of beams at once.
Lock OnLevel: 34normal
PWR0ACC100PP5
Ensures the next attack will hit.
Flash CannonLevel: 37steel
PWR80ACC100PP10
An attack that may lower SPCL.DEF.
ThunderboltLevel: 40electric
PWR90ACC100PP15
An attack that may cause paralysis.
SelfdestructLevel: 43normal
PWR200ACC100PP5
Powerful but makes the user faint.
ScreechLevel: 47normal
PWR0ACC85PP40
Sharply reduces the foe's DEFENSE.
Zap CannonLevel: 52electric
PWR120ACC50PP5
An attack that always paralyzes.

TM/HM Moves (17)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Lock Onnormal
PWR0ACC100PP5TM12
Ensures the next attack will hit.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Giga Impactnormal
PWR150ACC90PP5TM34
1st turn: Attack 2nd turn: Rest
Flash Cannonsteel
PWR80ACC100PP10TM41
An attack that may lower SPCL.DEF.
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Zap Cannonelectric
PWR120ACC50PP5TM43
An attack that always paralyzes.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Tri Attacknormal
PWR80ACC100PP10TM49
Fires three kinds of beams at once.
Flashnormal
PWR0ACC100PP20TM50
Blinds the foe to reduce accuracy.

Type Summary

3
Weaknesses
13
Resistances
1
Immunities
1
Neutral

Weaknesses

Types that deal increased damage to Magneton. Use these types to counter it effectively.

Resistances & Immunities

Types that Magneton resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Magneton differs across the games we cover →

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