Magnetonin Pokémon Orange
Pokédex Entry
Magnet Pokémon
When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.
Magneton in Pokémon Pokémon Orange
Magneton is #82 in the Pokédex for Pokémon Pokémon Orange. This page covers its electric/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| ThundershockLevel: 1Thundershock | electric | PWR40 | ACC100 | PP30 | ||
| An attack that may cause paralysis. | ||||||
| SupersonicLevel: 1Supersonic | normal | PWR0 | ACC55 | PP20 | ||
| Sound waves that cause confusion. | ||||||
| SonicboomLevel: 1Sonicboom | normal | PWR20 | ACC90 | PP20 | ||
| Always inflicts 20HP damage. | ||||||
| ThundershockLevel: 6Thundershock | electric | PWR40 | ACC100 | PP30 | ||
| An attack that may cause paralysis. | ||||||
| SupersonicLevel: 11Supersonic | normal | PWR0 | ACC55 | PP20 | ||
| Sound waves that cause confusion. | ||||||
| SonicboomLevel: 16Sonicboom | normal | PWR20 | ACC90 | PP20 | ||
| Always inflicts 20HP damage. | ||||||
| Thunder WaveLevel: 21Thunder Wave | electric | PWR0 | ACC90 | PP20 | ||
| A move that may cause paralysis. | ||||||
| SparkLevel: 26Spark | electric | PWR65 | ACC100 | PP20 | ||
| An attack that may cause paralysis. | ||||||
| Tri AttackLevel: 30Tri Attack | normal | PWR80 | ACC100 | PP10 | ||
| Fires three kinds of beams at once. | ||||||
| Lock OnLevel: 34Lock On | normal | PWR0 | ACC100 | PP5 | ||
| Ensures the next attack will hit. | ||||||
| Flash CannonLevel: 37Flash Cannon | steel | PWR80 | ACC100 | PP10 | ||
| An attack that may lower SPCL.DEF. | ||||||
| ThunderboltLevel: 40Thunderbolt | electric | PWR90 | ACC100 | PP15 | ||
| An attack that may cause paralysis. | ||||||
| SelfdestructLevel: 43Selfdestruct | normal | PWR200 | ACC100 | PP5 | ||
| Powerful but makes the user faint. | ||||||
| ScreechLevel: 47Screech | normal | PWR0 | ACC85 | PP40 | ||
| Sharply reduces the foe's DEFENSE. | ||||||
| Zap CannonLevel: 52Zap Cannon | electric | PWR120 | ACC50 | PP5 | ||
| An attack that always paralyzes. | ||||||
TM/HM Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Lock OnLock On | normal | PWR0 | ACC100 | PP5 | TM12TM12 | |
| Ensures the next attack will hit. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM41TM41 | |
| An attack that may lower SPCL.DEF. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| Zap CannonZap Cannon | electric | PWR120 | ACC50 | PP5 | TM43TM43 | |
| An attack that always paralyzes. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Tri AttackTri Attack | normal | PWR80 | ACC100 | PP10 | TM49TM49 | |
| Fires three kinds of beams at once. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Magneton. Use these types to counter it effectively.
Resistances & Immunities
Types that Magneton resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Magneton, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Magneton differs across the games we cover →
magneton in 8 gameselectricsteelSame typing and stats as this game
magneton in Red++electricsteelSp. Def 120 +50