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Accent Image to accompany hero

Magnetonin Pokémon PokeOrange

electricsteel
Pokemon #111
Type
ElectricSteel
Dex
#111
Growth Rate
Medium Fast
Gender Ratio
NaN% Male, NaN% Female
Egg Groups
inanimate
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
Unknown
EV Yield
None
Wild Held Items
Weak To
fire ×2fighting ×2ground ×4
Resists
normal ×0.5electric ×0.5grass ×0.5ice ×0.5flying ×0.25psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5steel ×0.25fairy ×0.5
Immune To
poison

Evolution Chain

Base form
Level up Magnemite to Lv. 30
Use Thunder Stone on Magneton

How to Obtain

Magneton isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

TackleLevel: 1normal
4010035
A full-body charge attack.
ThundershockLevel: 1electric
4010030
An attack that may cause paralysis.
SupersonicLevel: 1normal
05520
Sound waves that cause confusion.
SonicboomLevel: 1normal
209020
Always inflicts 20HP damage.
ThundershockLevel: 6electric
4010030
An attack that may cause paralysis.
SupersonicLevel: 11normal
05520
Sound waves that cause confusion.
SonicboomLevel: 16normal
209020
Always inflicts 20HP damage.
Thunder WaveLevel: 21electric
09020
A move that may cause paralysis.
SparkLevel: 26electric
6510020
An attack that may cause paralysis.
Tri AttackLevel: 30normal
8010010
Fires three kinds of beams at once.
Lock OnLevel: 34normal
01005
Ensures the next attack will hit.
Flash CannonLevel: 37steel
8010010
An attack that may lower SPCL.DEF.
ThunderboltLevel: 40electric
9010015
An attack that may cause paralysis.
SelfdestructLevel: 43normal
2001005
Powerful but makes the user faint.
ScreechLevel: 47normal
08540
Sharply reduces the foe's DEFENSE.
Zap CannonLevel: 52electric
120505
An attack that always paralyzes.

TM/HM Moves (17)

Toxicpoison
09010TM06
A poison move with increasing damage.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Lock Onnormal
01005TM12
Ensures the next attack will hit.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Flash Cannonsteel
8010010TM41
An attack that may lower SPCL.DEF.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Zap Cannonelectric
120505TM43
An attack that always paralyzes.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Tri Attacknormal
8010010TM49
Fires three kinds of beams at once.
Flashnormal
010020TM50
Blinds the foe to reduce accuracy.

Base Stats

Pokédex Entry

Magnet Pokémon

When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.

Magneton in Pokémon PokeOrange

Magneton is #111 in the Pokédex for Pokémon magneton. This page covers its electric/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

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