Accent Image to accompany hero

Azurillin Pokémon Orange

normalfairy

Pokédex Entry

Polka Dot Pokémon

Its tail is filled with nutrients necessary for growth. It plays by bouncing on its tail.

Azurill in Pokémon Pokémon Orange

Azurill is #298 in the Pokédex for Pokémon Pokémon Orange. This page covers its normal/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
NormalFairy
Dex
#096 Regional Dex · #298 National
Growth Rate
Fast
Gender Ratio
25% Male, 75% Female
Egg Groups
noeggs
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
150
pokeball
Poké Ball13.4%
greatball
Great Ball17.7%
ultraball
Ultra Ball22.3%
Base Exp
Unknown
EV Yield
None
Wild Held Items
None
Weak To
poison ×2steel ×2
Resists
bug ×0.5dark ×0.5
Immune To
ghostdragon

How to Obtain

It can also hatch from an egg.

LocationLevelMethodFormHeld ItemPrerequisite
Trovitopolis Dept Store RoofLv. 1egg---

Level Up Moves (9)

SplashLevel: 1normal
PWR0ACC100PP40
Has no effect whatsoever.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack.
Tail WhipLevel: 2normal
PWR0ACC100PP30
Lowers the foe's DEFENSE.
BubbleLevel: 7water
PWR40ACC100PP30
An attack that may lower SPEED.
CharmLevel: 10fairy
PWR0ACC100PP20
Sharply lowers the foe's ATTACK.
BubblebeamLevel: 13water
PWR65ACC100PP20
An attack that may lower SPEED.
EncoreLevel: 16normal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
SlamLevel: 20normal
PWR80ACC75PP20
Slams the foe with a tail, vine, etc.
Baton PassLevel: 23normal
PWR0ACC100PP40
Switches while keeping effects.

TM/HM Moves (16)

Water Pulsewater
PWR60ACC100PP20TM03
An attack that may confuse the foe.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Inflicts damage every turn.
Whirlpoolwater
PWR40ACC85PP15TM08
Traps the foe for 2-5 turns.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower DEFENSE.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Bubblebeamwater
PWR65ACC100PP20TM31
An attack that may lower SPEED.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Surfwater
PWR1ACC100PP20HM03
A strong watertype attack.
Waterfallwater
PWR90ACC100PP15HM07
An aquatic charge attack.

Move Tutor Moves (2)

Headbutt(Moro House1)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Attract(Kumquat House3)normal
PWR0ACC100PP15Tutor
Makes the opposite gender infatuated.

Type Summary

2
Weaknesses
2
Resistances
2
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Azurill. Use these types to counter it effectively.

Resistances & Immunities

Types that Azurill resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Azurill differs across the games we cover →

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