Azumarillin Pokémon Orange
Pokédex Entry
Aqua Rabbit Pokémon
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Azumarill in Pokémon Pokémon Orange
Azumarill is #184 in the Pokédex for Pokémon Pokémon Orange. This page covers its water/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 7 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (8)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| Defense CurlLevel: 1Defense Curl | normal | PWR0 | ACC100 | PP40 | ||
| Raises the user's DEFENSE. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack. | ||||||
| Defense CurlLevel: 3Defense Curl | normal | PWR0 | ACC100 | PP40 | ||
| Raises the user's DEFENSE. | ||||||
| Tail WhipLevel: 6Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Water GunLevel: 10Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack. | ||||||
| RolloutLevel: 15Rollout | rock | PWR30 | ACC90 | PP20 | ||
| Attacks 5 turns with rising power. | ||||||
| BubblebeamLevel: 24Bubblebeam | water | PWR65 | ACC100 | PP20 | ||
| An attack that may lower SPEED. | ||||||
| Play RoughLevel: 27Play Rough | fairy | PWR90 | ACC90 | PP10 | ||
| An attack that may lower ATTACK. | ||||||
| Double EdgeLevel: 33Double Edge | normal | PWR120 | ACC100 | PP15 | ||
| A tackle that also hurts the user. | ||||||
| Rain DanceLevel: 40Rain Dance | water | PWR0 | ACC90 | PP5 | ||
| Boosts water-type moves for 5 turns. | ||||||
| Hydro PumpLevel: 47Hydro Pump | water | PWR110 | ACC80 | PP10 | ||
| A powerful watertype attack. | ||||||
Pre-evolution-only Moves (6)
These moves must be learned before evolving; Azumarill cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| SplashLevel: 1(Azurill · Level 1)Splash | normal | PWR0 | ACC100 | PP40 | |||
| Has no effect whatsoever. | |||||||
| BubbleLevel: 7(Azurill · Level 7)Bubble | water | PWR40 | ACC100 | PP30 | |||
| An attack that may lower SPEED. | |||||||
| CharmLevel: 10(Azurill · Level 10)Charm | fairy | PWR0 | ACC100 | PP20 | |||
| Sharply lowers the foe's ATTACK. | |||||||
| EncoreLevel: 16(Azurill · Level 16)Encore | normal | PWR0 | ACC100 | PP5 | |||
| Makes the foe repeat 2-6 times. | |||||||
| SlamLevel: 20(Azurill · Level 20)Slam | normal | PWR80 | ACC75 | PP20 | |||
| Slams the foe with a tail, vine, etc. | |||||||
| Baton PassLevel: 23(Azurill · Level 23)Baton Pass | normal | PWR0 | ACC100 | PP40 | |||
| Switches while keeping effects. | |||||||
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | PWR40 | ACC100 | PP20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | PWR0 | ACC100 | PP10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| WhirlpoolWhirlpool | water | PWR40 | ACC85 | PP15 | TM08TM08 | |
| Traps the foe for 2-5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR90 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| SurfSurf | water | PWR1 | ACC100 | PP20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| DiveDive | water | PWR90 | ACC100 | PP10 | HM06HM06 | |
| 1st turn: Dive 2nd turn: Attack | ||||||
| WaterfallWaterfall | water | PWR90 | ACC100 | PP15 | HM07HM07 | |
| An aquatic charge attack. | ||||||
Move Tutor Moves (4)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Ice Punch(Trovitopolis Dept Store 5F)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Dynamicpunch(Trovitopolis Dept Store 5F)Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| An attack that always confuses. | |||||||
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Azumarill. Use these types to counter it effectively.
Resistances & Immunities
Types that Azumarill resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Azumarill, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Azumarill differs across the games we cover →
azumarill in Polished CrystalwaterfairySp. Atk 90 +30
azumarill in Ghost Greyghostdifferent typingAttack 66 +16Defense 85 +5Sp. Atk 66 +6Sp. Def 85 +5Speed 45 -5
azumarill in 4 gameswaterfairySame typing and stats as this game
azumarill in Johto LegendswaterfairyAttack 100 +50Sp. Atk 70 +10
azumarill in Sour Crystalwaterdifferent typing
azumarill in Emerald Legacywaterdifferent typingSp. Atk 70 +10