Azurill
Azurill across 8 games, with each ROM's own stats, sprites and changes from its vanilla base where available.
Each row uses that game's own sprite art, typing and base stats. Where a source-backed vanilla comparison exists, the changes are measured against that ROM's base game—not against another hack. Missing baselines are marked rather than guessed.
Against each game’s vanilla base
Each ROM is compared with its own original game—Crystal, Emerald, or Red—not with Polished Crystal. A game without a published baseline is labelled unavailable.
- Pokemon Polished CrystalnormalfairyBST 190· #298HP 50Atk 20Def 40SpA 20SpD 40Spe 20
Added; no Pokémon Crystal counterpart

Front 
Shiny - Pokémon Ghost GreyghostBST 190· #298HP 50Atk 20Def 40SpA 40SpD 20Spe 20
Vanilla comparison unavailable for Ghost Grey

Front 
Shiny - Pokemon Heart & SoulnormalfairyBST 190· #298HP 50Atk 20Def 40SpA 20SpD 40Spe 20
vs Pokémon Emerald
Typing: normal → normal / fairy

Front 
Shiny - Pokémon Johto LegendsnormalfairyBST 210· #298HP 50Atk 40Def 40SpA 20SpD 40Spe 20
Added; no Pokémon Crystal counterpart

Front 
Shiny - Pokemon SoulGoldnormalfairyBST 190· #298HP 50Atk 20Def 40SpA 20SpD 40Spe 20
vs Pokémon Emerald
Typing: normal → normal / fairy

Front 
Shiny - Pokemon Modern EmeraldnormalfairyBST 190· #298HP 50Atk 20Def 40SpA 20SpD 40Spe 20
vs Pokémon Emerald
Typing: normal → normal / fairy

Front 
Shiny - Pokemon Emerald LegacynormalBST 190· #298HP 50Atk 20Def 40SpA 20SpD 40Spe 20
vs Pokémon Emerald
No recorded type or base-stat changes vs Pokémon Emerald

Front 
Shiny - Pokémon Orange: Island WalkernormalfairyBST 190· #298HP 50Atk 20Def 40SpA 20SpD 40Spe 20
Added; no Pokémon Crystal counterpart

Front 
Shiny