Accent Image to accompany hero

Jolteonin Pokémon Modern Emerald

electric

Pokédex Entry

Lightning Pokémon

Its cells generate weak power that is amplified by its fur's static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles.

Jolteon in Pokémon Modern Emerald

Jolteon is #135 in the Pokédex for Pokémon Modern Emerald. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Electric
Dex
#135
Abilities

Turns electricity into HP.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
197
EV Yield
2 Speed
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

Evolution Chain

Base form
Use Thunder Stone on Eevee
Use Water Stone on Eevee
Use Fire Stone on Eevee
Level up Eevee with high friendship during the day
Level up Eevee with high friendship at night
Level up Eevee holding Leaf Stone
Level up Eevee holding Water Stone
Level up Eevee holding Heart Scale

How to Obtain

Jolteon has no wild encounters recorded in this game. Evolve eevee to get one.

Level Up Moves (17)

TackleLevel: 1normal
PWR40ACC100PP35
Charges the foe with a full- body tackle.
CharmLevel: 1fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
BiteLevel: 1dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
SwiftLevel: 1normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
Hyper VoiceLevel: 1normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
CovetLevel: 1normal
PWR60ACC100PP20
Cutely begs to obtain an item held by the foe.
Double EdgeLevel: 1normal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Helping HandLevel: 1normal
PWR0ACC100PP20
Boosts the power of the recipient's moves.
Sand AttackLevel: 8ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
Thunder ShockLevel: 16electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
Quick AttackLevel: 23normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Double KickLevel: 30fighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
Pin MissileLevel: 36bug
PWR20ACC95PP20
Sharp pins are fired to strike 2 to 5 times.
Thunder WaveLevel: 42electric
PWR0ACC90PP20
A weak jolt of electricity that paralyzes the foe.
AgilityLevel: 47psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
ThunderLevel: 52electric
PWR110ACC70PP10
A lightning attack that may cause paralysis.

Pre-evolution-only Moves (5)

These moves must be learned before evolving; Jolteon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

GrowlLevel: 16(Eevee · Level 16)normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
RefreshLevel: 20(Eevee · Level 20)normal
PWR0ACC100PP20
Heals poisoning, paralysis, or a burn.
MoonblastLevel: 32(Eevee · Level 32)fairy
PWR95ACC100PP15
Attacks with the power of the moon. May lower Sp. Atk.
Baton PassLevel: 36(Eevee · Level 36)normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
Take DownLevel: 42(Eevee · Level 42)normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.

Egg Moves (10)

Charmfairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Covetnormal
PWR60ACC100PP20
Cutely begs to obtain an item held by the foe.
Detectfighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Yawnnormal
PWR0ACC100PP10
Lulls the foe into yawning, then sleeping next turn.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Cursenormal
PWR0ACC0PP10
A move that functions differently for Ghosts.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
False Swipenormal
PWR40ACC100PP40
An attack that leaves the foe with at least 1 HP.
Wishnormal
PWR0ACC100PP10
A wish that restores HP. It takes time to work.

TM/HM Moves (21)

Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
PWR110ACC70PP10TM25
A lightning attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR80ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.

Move Tutor Moves (11)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.
Thunder Wave(Battle Frontier Lounge 7)electric
PWR0ACC90PP20Tutor
A weak jolt of electricity that paralyzes the foe.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Jolteon. Use these types to counter it effectively.

Resistances & Immunities

Types that Jolteon resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Jolteon differs across the games we cover →

Related tools
Use ← → arrow keys to navigate