Ursalunain Pokémon Modern Emerald
groundnormal
Pokédex Entry
Peat Pokémon
It crossed the sea and drifted ashore in a new land. Surviving in this place led it to take on a unique appearance and gain special powers.
Ursaluna in Pokémon Modern Emerald
Ursaluna is #427 in the Pokédex for Pokémon Modern Emerald. This page covers its ground/normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
GroundNormal
Dex
#427
Abilities
Ups Attack if suffering.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
5
Base Exp
255
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
water ×2grass ×2ice ×2fighting ×2
Resists
poison ×0.5rock ×0.5
Immune To
electricghost
Evolution Chain
How to Obtain
Ursaluna has no wild encounters recorded in this game, and no other in-game source is recorded yet.
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| RestLevel: 1Rest | psychic | PWR0 | ACC0 | PP5 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| SnoreLevel: 1Snore | normal | PWR50 | ACC100 | PP15 | ||
| A loud attack that can be used only while asleep. | ||||||
| RageLevel: 1Rage | normal | PWR20 | ACC100 | PP20 | ||
| Raises the user's Attack every time it is hit. | ||||||
| CharmLevel: 5Charm | fairy | PWR0 | ACC100 | PP20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| Mud ShotLevel: 11Mud Shot | ground | PWR55 | ACC95 | PP15 | ||
| Hurls mud at the foe and reduces Speed. | ||||||
| SlashLevel: 18Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| ThrashLevel: 20Thrash | normal | PWR105 | ACC100 | PP10 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Fake TearsLevel: 24Fake Tears | dark | PWR0 | ACC100 | PP20 | ||
| Feigns crying to sharply lower the foe's Sp. Def. | ||||||
| MagnitudeLevel: 30Magnitude | ground | PWR1 | ACC100 | PP30 | ||
| A ground-shaking attack of random intensity. | ||||||
| Ancient PowerLevel: 40Ancient Power | rock | PWR60 | ACC100 | PP5 | ||
| An attack that may raise all stats. | ||||||
| Earth PowerLevel: 45Earth Power | ground | PWR90 | ACC100 | PP10 | ||
| Makes the ground erupt with power. May lower Sp. Def. | ||||||
| MoonblastLevel: 50Moonblast | fairy | PWR95 | ACC100 | PP15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Cosmic PowerLevel: 55Cosmic Power | psychic | PWR0 | ACC0 | PP20 | ||
| Raises Defense and Sp. Def with a mystic power. | ||||||
| RecoverLevel: 60Recover | normal | PWR0 | ACC0 | PP5 | ||
| Recovers up to half the user's maximum HP. | ||||||
| SuperpowerLevel: 65Superpower | fighting | PWR120 | ACC100 | PP5 | ||
| Boosts strength sharply, but lowers abilities. | ||||||
| Dark PulseLevel: 70Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| OutrageLevel: 75Outrage | dragon | PWR100 | ACC100 | PP10 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
TM/HM Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Rock TombRock Tomb | rock | PWR60 | ACC95 | PP15 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | PWR50 | ACC100 | PP25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| CutCut | grass | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
Move Tutor Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Mega Punch(Battle Frontier Lounge 7)Mega Punch | normal | PWR80 | ACC85 | PP20 | TutorTutor | ||
| A strong punch thrown with incredible power. | |||||||
| Swords Dance(Battle Frontier Lounge 7)Swords Dance | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A fighting dance that sharply raises Attack. | |||||||
| Mega Kick(Battle Frontier Lounge 7)Mega Kick | normal | PWR120 | ACC75 | PP5 | TutorTutor | ||
| An extremely powerful kick with intense force. | |||||||
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Counter(Battle Frontier Lounge 7)Counter | fighting | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Retaliates any physical hit with double the power. | |||||||
| Seismic Toss(Battle Frontier Lounge 7)Seismic Toss | fighting | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Inflicts damage identical to the user's level. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Metronome(Fallarbor Town Mart)Metronome | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Waggles a finger to use any Pokémon move at random. | |||||||
| Rock Slide(Battle Frontier Lounge 7)Rock Slide | rock | PWR75 | ACC90 | PP10 | TutorTutor | ||
| Large boulders are hurled. May cause flinching. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Dynamic Punch(Mossdeep City)Dynamic Punch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| Powerful and sure to cause confusion, but inaccurate. | |||||||
| Rollout(Mauville City)Rollout | rock | PWR30 | ACC90 | PP20 | TutorTutor | ||
| An attack lasting 5 turns with rising intensity. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Mud Slap(Battle Frontier Lounge 7)Mud Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||
| Ice Punch(Battle Frontier Lounge 7)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch that may freeze the foe. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Swift(Battle Frontier Lounge 7)Swift | normal | PWR60 | ACC0 | PP20 | TutorTutor | ||
| Sprays star-shaped rays that never miss. | |||||||
| Defense Curl(Battle Frontier Lounge 7)Defense Curl | normal | PWR0 | ACC0 | PP40 | TutorTutor | ||
| Curls up to conceal weak spots and raise Defense. | |||||||
| Thunder Punch(Battle Frontier Lounge 7)Thunder Punch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An electrified punch that may paralyze the foe. | |||||||
| Fire Punch(Battle Frontier Lounge 7)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| A fiery punch that may burn the foe. | |||||||
| Fury Cutter(Verdanturf Town Pokemon Center 1F)Fury Cutter | bug | PWR20 | ACC95 | PP20 | TutorTutor | ||
| An attack that intensifies on each successive hit. | |||||||
Type Summary
4
Weaknesses
2
Resistances
2
Immunities
10
Neutral
Weaknesses
Types that deal increased damage to Ursaluna. Use these types to counter it effectively.
Resistances & Immunities
Types that Ursaluna resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Ursaluna, either offensively or defensively.
Gyarados
waterflying
2× STAB damage • Immune to ground
2×Good
Articuno
iceflying
2× STAB damage • Immune to ground
2×Good
Hoppip
grassflying
2× STAB damage • Immune to ground
2×Good
Skiploom
grassflying
2× STAB damage • Immune to ground
2×Good
Jumpluff
grassflying
2× STAB damage • Immune to ground
2×Good
Delibird
iceflying
2× STAB damage • Immune to ground
2×Good
Mantine
waterflying
2× STAB damage • Immune to ground
2×Good
Wingull
waterflying
2× STAB damage • Immune to ground
2×Good
Pelipper
waterflying
2× STAB damage • Immune to ground
2×Good
Tropius
grassflying
2× STAB damage • Immune to ground
2×Good
Froslass
iceghost
2× STAB damage • Immune to normal
2×Good
Mantyke
waterflying
2× STAB damage • Immune to ground
2×Good
Annihilape
fightingghost
2× STAB damage • Immune to normal
2×Good
Paras
buggrass
2× STAB damage • Resists ground
2×Good
Parasect
bugghost
Resists ground • Immune to normal
Good
Aerodactyl
rockflying
Immune to ground • Resists normal
Good
Skarmory
steelflying
Immune to ground • Resists normal
Good
Shedinja
bugghost
Resists ground • Immune to normal
Good
Exeggcute
grasspsychic
2× STAB damage • Resists ground
2×Good
Exeggutor
grasspsychic
2× STAB damage • Resists ground
2×Good
Related Guides
Base Stats
Related tools