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Weezinggalarin Pokémon Heart & Soul

poisonfairy

Pokédex Entry

Poison Gas Pokémon

Long ago, when droves of factories fouled the air with pollution, it changed into this form for some reason. It consumes air pollutant particles, expelling clean air.

Weezinggalar in Pokémon Heart & Soul

Weezinggalar is #980 in the Pokédex for Pokémon weezinggalar. This page covers its poison/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
PoisonFairy
Dex
#980
Abilities
LEVITATE(Primary)

Not hit by Ground attacks.

NEUTRALIZING GAS(Secondary)

All Abilities are nullified.

MISTY SURGE(Hidden)

Field becomes misty.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
172
EV Yield
2 Defense
Wild Held Items
Weak To
ground ×2psychic ×2steel ×2
Resists
grass ×0.5fighting ×0.25bug ×0.25dark ×0.5fairy ×0.5
Immune To
dragon

How to Obtain

Weezinggalar isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (24)

Double HitLevel: 0normal
359010
Slams the foe with a tail etc. Strikes twice.
Double HitLevel: 1normal
359010
Slams the foe with a tail etc. Strikes twice.
Strange SteamLevel: 1fairy
909510
Emits a strange steam to potentially confuse the foe.
DefogLevel: 1flying
0015
Removes obstacles and lowers evasion.
Heat WaveLevel: 1fire
09010
Exhales a hot breath on the foes. May inflict a burn.
SmogLevel: 1poison
07020
An exhaust-gas attack that may also poison.
SmokescreenLevel: 1normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
HazeLevel: 1ice
0030
Creates a black haze that eliminates all stat changes.
Poison GasLevel: 1poison
05540
Envelops the foes in a toxic Envelops the foe in a toxic gas that may poison.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Fairy WindLevel: 1fairy
4010030
Stirs up a fairy wind to strike the foe.
Aromatic MistLevel: 1fairy
0020
Raises the Sp. Def of a partner Pokémon.
Clear SmogLevel: 12poison
50015
Attacks with white haze that eliminates all stat changes.
AssuranceLevel: 16dark
010010
Attack that gains power if the foe has been hurt.
SludgeLevel: 20poison
6510020
Sludge is hurled to inflict damage. May also poison.
AromatherapyLevel: 24grass
005
Heals all status problems with a soothing scent.
Self DestructLevel: 28normal
01005
Inflicts severe damage but makes the user faint.
Sludge BombLevel: 32poison
9010010
Sludge is hurled to inflict damage. May also poison.
ToxicLevel: 38poison
0010
Poisons the foe with an intensifying toxin.
BelchLevel: 44poison
1209010
Lets out a loud belch. Must eat a Berry to use it.
ExplosionLevel: 50normal
01005
Inflicts severe damage but makes the user faint.
MementoLevel: 56dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Destiny BondLevel: 62ghost
005
If the user faints, the foe is also made to faint.
Misty TerrainLevel: 68fairy
0010
Covers the ground with mist for 5 turns. Blocks status.

TM/HM Moves (31)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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