Scytherin Pokémon Heart & Soul
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Pokédex Entry
Mantis Pokémon
Its blindingly fast speed adds to the sharpness of its twin forearm scythes. The scythes can slice through thick logs in one wicked stroke.
Scyther in Pokémon Heart & Soul
Scyther is #123 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.
Ups Bug moves in a pinch.
Boosts weaker moves.
Flinching raises Speed.
Evolution Chain
How to Obtain
Wild Encounters (10)
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Vacuum WaveLevel: 1Vacuum Wave | fighting | PWR40 | ACC100 | PP30 | ||
| Whirls its fists to send a wave that strikes first. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Focus EnergyLevel: 5Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| PursuitLevel: 9Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| False SwipeLevel: 13False Swipe | normal | PWR40 | ACC100 | PP40 | ||
| Attack that leaves the foe with at least 1 HP. | ||||||
| AgilityLevel: 17Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Wing AttackLevel: 21Wing Attack | flying | PWR0 | ACC100 | PP35 | ||
| Strikes the foe with wings spread wide. | ||||||
| Fury CutterLevel: 25Fury Cutter | bug | PWR10 | ACC95 | PP20 | ||
| Attack that intensifies on each successive hit. | ||||||
| SlashLevel: 29Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Razor WindLevel: 33Razor Wind | normal | PWR80 | ACC0 | PP10 | ||
| A 2-turn move with a high critical-hit ratio. | ||||||
| Double TeamLevel: 37Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| X ScissorLevel: 41X Scissor | bug | PWR80 | ACC100 | PP15 | ||
| Slashes the foe with crossed scythes, claws, etc. | ||||||
| Night SlashLevel: 45Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| Double HitLevel: 49Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Air SlashLevel: 50Air Slash | flying | PWR75 | ACC95 | PP0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Swords DanceLevel: 57Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| FeintLevel: 61Feint | normal | PWR0 | ACC100 | PP10 | ||
| Attack that hits foes using moves like Protect. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| Baton PassBaton Pass | normal | PWR0 | ACC0 | PP40 | |
| Switches out the user while keeping effects in play. | |||||
| Razor WindRazor Wind | normal | PWR80 | ACC0 | PP10 | |
| A 2-turn move with a high critical-hit ratio. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | |
| A powdery attack that may raise abilities. | |||||
| Bug BuzzBug Buzz | bug | PWR90 | ACC100 | PP10 | |
| A damaging sound wave that may lower Sp. Def. | |||||
| Night SlashNight Slash | dark | PWR70 | ACC100 | PP15 | |
| Hits as soon as possible. High critical-hit ratio. | |||||
| DefogDefog | flying | PWR0 | ACC0 | PP15 | |
| Removes obstacles and lowers evasion. | |||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | |
| Strikes the foe with hard wings spread wide. | |||||
| Quick GuardQuick Guard | fighting | PWR0 | ACC0 | PP15 | |
| Evades priority attacks for one turn. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (11)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Focus EnergyLevel: 6Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| PursuitLevel: 11Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| False SwipeLevel: 16False Swipe | normal | PWR40 | ACC100 | PP40 | ||
| Attack that leaves the foe with at least 1 HP. | ||||||
| AgilityLevel: 21Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Wing AttackLevel: 26Wing Attack | flying | PWR0 | ACC100 | PP35 | ||
| Strikes the foe with wings spread wide. | ||||||
| SlashLevel: 31Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Swords DanceLevel: 36Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Double TeamLevel: 41Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Fury CutterLevel: 46Fury Cutter | bug | PWR10 | ACC95 | PP20 | ||
| Attack that intensifies on each successive hit. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | |
| Protects allies from status problems for 5 turns. | |||||
| Baton PassBaton Pass | normal | PWR0 | ACC0 | PP40 | |
| Switches out the user while keeping effects in play. | |||||
| Razor WindRazor Wind | normal | PWR80 | ACC0 | PP10 | |
| A 2-turn move with a high critical-hit ratio. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | |
| Wall of light cuts special damage for 5 turns. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | |
| A powdery attack that may raise abilities. | |||||
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | TM51TM51 | |
| Restores the user's HP by half of its max HP. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | TM62TM62 | |
| A powdery attack that may raise abilities. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| X ScissorX Scissor | bug | PWR80 | ACC100 | PP15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Scyther. Use these types to counter it effectively.
Resistances & Immunities
Types that Scyther resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Scyther, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Scyther differs across the games we cover →
scyther in 8 gamesbugflyingSame typing and stats as this game
scyther in Ghost Greybugghostdifferent typingHP 50 -20Speed 125 +20
scyther in Red++bugflyingSp. Def 55 -25