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Scytherin Pokémon Heart & Soul

bugflying
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Pokédex Entry

Mantis Pokémon

Its blindingly fast speed adds to the sharpness of its twin forearm scythes. The scythes can slice through thick logs in one wicked stroke.

Scyther in Pokémon Heart & Soul

Scyther is #123 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.

Type
BugFlying
Dex
#115 Johto Dex · #123 National
Abilities
Swarm(Primary)

Ups Bug moves in a pinch.

Technician(Secondary)

Boosts weaker moves.

Steadfast(Hidden)

Flinching raises Speed.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
100
EV Yield
1 Attack
Wild Held Items
None
Weak To
fire ×2electric ×2ice ×2flying ×2rock ×4
Resists
grass ×0.25fighting ×0.25bug ×0.5
Immune To
ground

Evolution Chain

Base form
• Level up Scyther holding Metal Coat
• Use Metal Coat on Scyther
Use Black Augurite on Scyther

How to Obtain

Scyther appears very common in Route 50 while walking or Rock Smash, in Akala Forest (uncommon), and in Safari Zone Gate (rare), among six other areas. Wild ones range from level 16 to 60.

Wild Encounters (10)

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

Vacuum WaveLevel: 1fighting
PWR40ACC100PP30
Whirls its fists to send a wave that strikes first.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Focus EnergyLevel: 5normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
PursuitLevel: 9dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
False SwipeLevel: 13normal
PWR40ACC100PP40
Attack that leaves the foe with at least 1 HP.
AgilityLevel: 17psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Wing AttackLevel: 21flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.
Fury CutterLevel: 25bug
PWR10ACC95PP20
Attack that intensifies on each successive hit.
SlashLevel: 29normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Razor WindLevel: 33normal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Double TeamLevel: 37normal
PWR0ACC0PP15
Creates illusory copies to raise evasiveness.
X ScissorLevel: 41bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
Night SlashLevel: 45dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Double HitLevel: 49normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Air SlashLevel: 50flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Swords DanceLevel: 57normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
FeintLevel: 61normal
PWR0ACC100PP10
Attack that hits foes using moves like Protect.

Egg Moves (11)

Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Baton Passnormal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
Razor Windnormal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Reversalfighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Silver Windbug
PWR60ACC100PP5
A powdery attack that may raise abilities.
Bug Buzzbug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
Night Slashdark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Defogflying
PWR0ACC0PP15
Removes obstacles and lowers evasion.
Steel Wingsteel
PWR70ACC90PP25
Strikes the foe with hard wings spread wide.
Quick Guardfighting
PWR0ACC0PP15
Evades priority attacks for one turn.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (11)

Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Focus EnergyLevel: 6normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
PursuitLevel: 11dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
False SwipeLevel: 16normal
PWR40ACC100PP40
Attack that leaves the foe with at least 1 HP.
AgilityLevel: 21psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Wing AttackLevel: 26flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.
SlashLevel: 31normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Swords DanceLevel: 36normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
Double TeamLevel: 41normal
PWR0ACC0PP15
Creates illusory copies to raise evasiveness.
Fury CutterLevel: 46bug
PWR10ACC95PP20
Attack that intensifies on each successive hit.

Egg Moves (8)

Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Safeguardnormal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
Baton Passnormal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
Razor Windnormal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Reversalfighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Light Screenpsychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Silver Windbug
PWR60ACC100PP5
A powdery attack that may raise abilities.

TM/HM Moves (35)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Silver Windbug
PWR60ACC100PP5TM62
A powdery attack that may raise abilities.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Scyther. Use these types to counter it effectively.

Resistances & Immunities

Types that Scyther resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Scyther differs across the games we cover →

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