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Scytherin Pokémon Heart & Soul

bugflying

Pokédex Entry

Mantis Pokémon

Its blindingly fast speed adds to the sharpness of its twin forearm scythes. The scythes can slice through thick logs in one wicked stroke.

Scyther in Pokémon Heart & Soul

Scyther is #123 in the Pokédex for Pokémon scyther. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 26 encounter locations.

Type
BugFlying
Dex
#123
Abilities
SWARM(Primary)

Ups Bug moves in a pinch.

STEADFAST(Secondary)

Flinching raises Speed.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
EV Yield
1 Attack
Wild Held Items
None
Weak To
fire ×2electric ×2ice ×2flying ×2rock ×4
Resists
grass ×0.25fighting ×0.25bug ×0.5
Immune To
ground

How to Obtain

Scyther appears very common in Route 50 Hns while walking or Rock Smash, in Akala Forest Hns (uncommon), and in Safari Zone Top Left Hns (rare), among eight other areas. Wild ones range from level 16 to 60.

Wild Encounters (12)

Level Up Moves (11)

Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Focus EnergyLevel: 6normal
0030
Focuses power to raise the critical-hit ratio.
PursuitLevel: 11dark
4010020
Inflicts bad damage if used on a foe switching out.
False SwipeLevel: 16normal
4010040
Attack that leaves the foe with at least 1 HP.
AgilityLevel: 21psychic
0030
Relaxes the body to sharply boost Speed.
Wing AttackLevel: 26flying
010035
Strikes the foe with wings spread wide.
SlashLevel: 31normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Swords DanceLevel: 36normal
000
A fighting dance that sharply raises Attack.
Double TeamLevel: 41normal
0015
Creates illusory copies to raise evasiveness.
Fury CutterLevel: 46bug
109520
Attack that intensifies on each successive hit.

Egg Moves (8)

Counterfighting
110020
Retaliates any physical hit with double the power.
Safeguardnormal
0025
Protects allies from status problems for 5 turns.
Baton Passnormal
0040
Switches out the user while keeping effects in play.
Razor Windnormal
80010
A 2-turn move with a high critical-hit ratio.
Reversalfighting
110015
Inflicts more damage when the user's HP is down.
Light Screenpsychic
0030
Wall of light cuts special damage for 5 turns.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Silver Windbug
601005
A powdery attack that may raise abilities.

TM/HM Moves (35)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Silver Windbug
601005TM62
A powdery attack that may raise abilities.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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