Scytherin Pokémon Johto Legends
Pokédex Entry
Mantis Pokémon
It's very proud of its speed. It moves so fast that its opponent does not even know what knocked it down.
Scyther in Pokémon Johto Legends
Scyther is #123 in the Pokédex for Pokémon Johto Legends. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 13 encounter locations.
Powers up Bug moves in a pinch.
Weaker moves are powered up.
Flinching raises Speed.
Evolution Chain
How to Obtain
Wild Encounters (5)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Quick AttackLevel: 1Quick Attack | normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Reduces the foe's Defense. | ||||||
| Focus EnergyLevel: 5Focus Energy | normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | ||||||
| PursuitLevel: 9Pursuit | dark | 40 | 100 | 20 | ||
| Heavily strikes switching Pokémon. | ||||||
| False SwipeLevel: 13False Swipe | normal | 40 | 100 | 40 | ||
| Leaves the foe with at least 1HP. | ||||||
| AgilityLevel: 17Agility | psychic | 0 | 100 | 30 | ||
| Sharply increases the user's Speed. | ||||||
| Wing AttackLevel: 21Wing Attack | flying | 60 | 100 | 35 | ||
| Strikes the target with wings. | ||||||
| Fury CutterLevel: 25Fury Cutter | bug | 40 | 95 | 20 | ||
| Successive hits raise power. | ||||||
| SlashLevel: 29Slash | normal | 70 | 100 | 20 | ||
| Has a high critical hit ratio. | ||||||
| Razor WindLevel: 33Razor Wind | normal | 80 | 100 | 10 | ||
| Has a high critical hit ratio. | ||||||
| Double TeamLevel: 37Double Team | normal | 0 | 100 | 15 | ||
| Heightens evasiveness. | ||||||
| X ScissorLevel: 41X Scissor | bug | 80 | 100 | 15 | ||
| Slices foe with crossed limbs. | ||||||
| Night SlashLevel: 45Night Slash | dark | 70 | 100 | 15 | ||
| Has a high critical hit ratio. | ||||||
| doublehitmLevel: 49doublehitm | normal | 0 | 0 | 0 | ||
| DualwingbeatLevel: 50Dualwingbeat | flying | 40 | 90 | 10 | ||
| Hits the foe twice. | ||||||
| Swords DanceLevel: 57Swords Dance | normal | 0 | 100 | 20 | ||
| A dance that increases Attack. | ||||||
| BounceLevel: 60Bounce | flying | 100 | 85 | 5 | ||
| Bouncing attack, may paralyze. |
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CounterCounter | fighting | 1 | 100 | 20 | |
| Returns a physical blow double. | |||||
| EndureEndure | normal | 0 | 100 | 10 | |
| Always leaves at least 1HP. | |||||
| Baton PassBaton Pass | normal | 0 | 100 | 40 | |
| Switches while keeping effects. | |||||
| Razor WindRazor Wind | normal | 80 | 100 | 10 | |
| Has a high critical hit ratio. | |||||
| ReversalReversal | fighting | 1 | 100 | 15 | |
| Stronger if the user's HP is low. | |||||
| Bug BuzzBug Buzz | bug | 90 | 100 | 10 | |
| Obnoxious buzzing, lowers Spcl.Def. | |||||
| Night SlashNight Slash | dark | 70 | 100 | 15 | |
| Has a high critical hit ratio. | |||||
| Silver WindSilver Wind | bug | 60 | 100 | 5 | |
| Powdery attack, can increase stats. |
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | TM20TM20 | |
| Prevents all status problems. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM34TM34 | |
| More power when user has no item. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Stiff wings strike the foe. | ||||||
| FlyFly | flying | 90 | 95 | 15 | TM48TM48 | |
| 1st turn: Fly 2nd turn: Attack | ||||||
| RoostRoost | flying | 0 | 100 | 10 | TM50TM50 | |
| Users rests its wings and heals. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| X ScissorX Scissor | bug | 80 | 100 | 15 | TM60TM60 | |
| Slices foe with crossed limbs. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Swords DanceSwords Dance | normal | 0 | 100 | 20 | TM66TM66 | |
| A dance that increases Attack. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Move Tutor Moves (1)
Type Summary
Weaknesses
Types that deal increased damage to Scyther. Use these types to counter it effectively.
Resistances & Immunities
Types that Scyther resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Scyther, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.