Miniorin Pokémon Heart & Soul
rockflying
Pokédex Entry
Meteor Pokémon
Originally making its home in the ozone layer, it hurtles to the ground when the shell encasing its body grows too heavy. It was born from mutated nanoparticles.
Minior in Pokémon Heart & Soul
Minior is #774 in the Pokédex for Pokémon Heart & Soul. This page covers its rock/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
14 Forms Available
Type
RockFlying
Dex
#774
Abilities
Shell breaks at half HP.
Growth Rate
mediumslow
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
Base Exp
154
EV Yield
1 Defense1 SpecialDefense
Wild Held Items
Weak To
water ×2electric ×2ice ×2rock ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.5flying ×0.5bug ×0.5
Immune To
ground
Evolution Chain
How to Obtain
Minior isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Gen 7 Moves
The movepool a new game starts with.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Defense CurlLevel: 3Defense Curl | normal | 0 | 0 | 40 | ||
| Curls up to conceal weak spots and raise Defense. | ||||||
| RolloutLevel: 8Rollout | rock | 30 | 90 | 20 | ||
| Attack lasting 5 turns with rising intensity. | ||||||
| Confuse RayLevel: 10Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| SwiftLevel: 15Swift | normal | 60 | 0 | 20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| Ancient PowerLevel: 17Ancient Power | rock | 60 | 100 | 5 | ||
| Attack that may raise all stats. | ||||||
| Self DestructLevel: 22Self Destruct | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Stealth RockLevel: 24Stealth Rock | rock | 0 | 0 | 20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| Take DownLevel: 29Take Down | normal | 90 | 85 | 20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| AutotomizeLevel: 31Autotomize | steel | 0 | 0 | 15 | ||
| Sheds additional weight to sharply boost Speed. | ||||||
| Cosmic PowerLevel: 36Cosmic Power | psychic | 0 | 0 | 20 | ||
| Raises Defense and Sp. Def with a mystic power. | ||||||
| Power GemLevel: 38Power Gem | rock | 0 | 100 | 20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| Double EdgeLevel: 43Double Edge | normal | 0 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| Shell SmashLevel: 45Shell Smash | normal | 0 | 0 | 15 | ||
| Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def. | ||||||
| ExplosionLevel: 50Explosion | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. |
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Defense CurlLevel: 3Defense Curl | normal | 0 | 0 | 40 | ||
| Curls up to conceal weak spots and raise Defense. | ||||||
| RolloutLevel: 8Rollout | rock | 30 | 90 | 20 | ||
| Attack lasting 5 turns with rising intensity. | ||||||
| Confuse RayLevel: 10Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| SwiftLevel: 15Swift | normal | 60 | 0 | 20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| Ancient PowerLevel: 17Ancient Power | rock | 60 | 100 | 5 | ||
| Attack that may raise all stats. | ||||||
| Self DestructLevel: 22Self Destruct | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Stealth RockLevel: 24Stealth Rock | rock | 0 | 0 | 20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| Take DownLevel: 29Take Down | normal | 90 | 85 | 20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| AutotomizeLevel: 31Autotomize | steel | 0 | 0 | 15 | ||
| Sheds additional weight to sharply boost Speed. | ||||||
| Cosmic PowerLevel: 36Cosmic Power | psychic | 0 | 0 | 20 | ||
| Raises Defense and Sp. Def with a mystic power. | ||||||
| Power GemLevel: 38Power Gem | rock | 0 | 100 | 20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| Double EdgeLevel: 43Double Edge | normal | 0 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| Shell SmashLevel: 45Shell Smash | normal | 0 | 0 | 15 | ||
| Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def. | ||||||
| ExplosionLevel: 50Explosion | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| ExplosionExplosion | normal | 0 | 100 | 5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Psych UpPsych Up | normal | 0 | 0 | 10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock PolishRock Polish | rock | 0 | 0 | 20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Stealth RockStealth Rock | rock | 0 | 0 | 20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. |
Type Summary
5
Weaknesses
5
Resistances
1
Immunities
7
Neutral
Weaknesses
Types that deal increased damage to Minior. Use these types to counter it effectively.
Resistances & Immunities
Types that Minior resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Minior, either offensively or defensively.
Magnemite
electricsteel
2× STAB damage • Resists rock
2×Good
Magneton
electricsteel
2× STAB damage • Resists rock
2×Good
Steelix
steelground
2× STAB damage • Resists rock
2×Good
Aron
steelrock
2× STAB damage • Resists rock
2×Good
Lairon
steelrock
2× STAB damage • Resists rock
2×Good
Aggron
steelrock
2× STAB damage • Resists rock
2×Good
Shieldon
rocksteel
2× STAB damage • Resists rock
2×Good
Bastiodon
rocksteel
2× STAB damage • Resists rock
2×Good
Magnezone
electricsteel
2× STAB damage • Resists rock
2×Good
Probopass
rocksteel
2× STAB damage • Resists rock
2×Good
Excadrill
groundsteel
2× STAB damage • Resists rock
2×Good
Togedemaru
electricsteel
2× STAB damage • Resists rock
2×Good
Stakataka
rocksteel
2× STAB damage • Resists rock
2×Good
Alolan Diglett
groundsteel
2× STAB damage • Resists rock
2×Good
Alolan Dugtrio
groundsteel
2× STAB damage • Resists rock
2×Good
Galarian Stunfisk
groundsteel
2× STAB damage • Resists rock
2×Good
Iron Treads
groundsteel
2× STAB damage • Resists rock
2×Good
Geodude
rockground
2× STAB damage • Resists rock
2×Good
Graveler
rockground
2× STAB damage • Resists rock
2×Good
Golem
rockground
2× STAB damage • Resists rock
2×Good
Related Guides
Base Stats
Related tools