Accent Image to accompany hero

Scytherin Pokémon Crystal Advance Redux

bugflying

Pokédex Entry

Mantis Pokémon

It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly.

Scyther in Pokémon Crystal Advance Redux

Scyther is #123 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
BugFlying
Dex
#123
Abilities
Swarm(Primary)

Ups Bug moves by 50% at 1/3 HP or less.

Technician(Secondary)

50% boost to moves up to 60 power.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
187
EV Yield
1 Attack
Wild Held Items
Weak To
fire ×2electric ×2ice ×2flying ×2rock ×4
Resists
grass ×0.25fighting ×0.25bug ×0.5
Immune To
ground

Evolution Chain

Base form
Level up Scyther holding Metal Coat
Level up Scyther holding Hard Stone

How to Obtain

Scyther appears in Safari Zone (rare), and in The Bug Catching Contest (very rare). Wild ones range from level 13 to 36. You can also receive one as a gift in Goldenrod City at level 20.

LocationLevelMethodFormHeld ItemPrerequisite
Goldenrod CityLv. 20gift-Metal Coat-

Wild Encounters (2)

Level Up Moves (21)

Vacuum WaveLevel: 1fighting
PWR40ACC100PP30
The user sends a wave of vacuum at the foe. It will strike first.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
LeerLevel: 3normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
Fury CutterLevel: 5bug
PWR20ACC95PP20
An attack that grows stronger on each successive hit.
Focus EnergyLevel: 7normal
PWR0ACC0PP30
The user takes a deep breath and focuses to raise its critical-hit ratio.
PursuitLevel: 9dark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
False SwipeLevel: 12normal
PWR40ACC100PP40
A restrained attack that always leaves the foe with at least 1 HP.
RoostLevel: 15flying
PWR0ACC0PP10
The user lands and rests its body. It restores half of the user's max HP.
AgilityLevel: 18psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Bug BiteLevel: 20bug
PWR60ACC100PP20
The user bites the foe, eating its Berry if it is holding one.
Wing AttackLevel: 22flying
PWR60ACC100PP35
The foe is struck with large, imposing wings spread wide.
Metal ClawLevel: 25steel
PWR50ACC95PP35
The foe is attacked with steel claws. It may also raise the user's Attack.
SlashLevel: 29normal
PWR70ACC100PP20
The foe is slashed with claws, etc. It has a high critical-hit ratio.
Razor WindLevel: 33normal
PWR80ACC100PP10
Blades of wind that hit the foe. it has a high critical-hit ratio.
Double TeamLevel: 37normal
PWR0ACC0PP15
The user creates illusory copies of itself to raise its evasiveness.
X-ScissorLevel: 41bug
PWR80ACC100PP15
The user slashes the foe with crossed claws as if they were scissors.
Night SlashLevel: 45dark
PWR70ACC100PP15
The user slashes the foe when it can. It has a high critical-hit ratio.
Iron HeadLevel: 49steel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
Air SlashLevel: 53flying
PWR75ACC95PP20
The foe is sliced by a blade of air. It may also make the foe flinch.
Swords DanceLevel: 57normal
PWR0ACC0PP30
A frenetic dance of fighting. It sharply raises the Attack stat.
DefogLevel: 61flying
PWR0ACC0PP20
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.

Egg Moves (10)

Baton Passnormal
PWR0ACC0PP40
The user switches out, passing along any stat changes to the new battler.
Bug Buzzbug
PWR90ACC100PP10
The user creates a damaging sound wave that may lower the foe's Sp. Def.
Counterfighting
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
Endurenormal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
Light Screenpsychic
PWR0ACC0PP30
A wall of light cuts damage from Special attacks for five turns.
Night Slashdark
PWR70ACC100PP15
The user slashes the foe when it can. It has a high critical-hit ratio.
Razor Windnormal
PWR80ACC100PP10
Blades of wind that hit the foe. it has a high critical-hit ratio.
Reversalfighting
PWR1ACC100PP15
An all-out attack that becomes more powerful the less HP the user has.
Safeguardnormal
PWR0ACC0PP25
It protects the user's party from all status problems for five turns.
Silver Windbug
PWR60ACC100PP5
The foe is attacked with a silver dust. It may raise all the user's stats.

TM/HM Moves (20)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Roostflying
PWR0ACC0PP10TM31
The user lands and rests its body. It restores half of the user's max HP.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Steel Wingsteel
PWR70ACC90PP25TM47
The foe is hit with wings of steel. It may also raise the user's Defense.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (16)

Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
X-Scissor(Route 2)bug
PWR80ACC100PP15Tutor
The user slashes the foe with crossed claws as if they were scissors.
False Swipe(Ruins Of Alph)normal
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Struggle Bug(Azalea Town)bug
PWR50ACC100PP20Tutor
While resisting, the user attacks the foe, lowerings its Sp. Atk stat.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Leaf Blade(Battle Tower, Safari Zone)grass
PWR90ACC100PP15Tutor
The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Swords Dance(Battle Tower)normal
PWR0ACC0PP30Tutor
A frenetic dance of fighting. It sharply raises the Attack stat.
Close Combat(Celadon Dept., Underwater Sevii)fighting
PWR120ACC100PP5Tutor
The foe is fought up close. This cuts the user's Defense and Sp. Def.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
U-Turn(Battle Tower, Goldenrod City)bug
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Scyther. Use these types to counter it effectively.

Resistances & Immunities

Types that Scyther resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Scyther differs across the games we cover →

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