Kleavorin Pokémon Heart & Soul
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Pokédex Entry
Axe Pokémon
A violent creature that fells trees with its crude axes and shields itself with hard stone. Should one encounter this Pokémon in the wild, one's only recourse is to flee.
Kleavor in Pokémon Heart & Soul
Kleavor is #900 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Ups Bug moves in a pinch.
Trades effects for power.
Strengthens slicing moves.
Evolution Chain
How to Obtain
Wild Encounters (2)
Gen 7 Moves
The movepool a new game starts with.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| Silver WindLevel: 6Silver Wind | bug | PWR60 | ACC100 | PP5 | ||
| A powdery attack that may raise abilities. | ||||||
| Aerial AceLevel: 11Aerial Ace | flying | PWR60 | ACC0 | PP20 | ||
| An extremely speedy and unavoidable attack. | ||||||
| Double HitLevel: 14Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Stealth RockLevel: 14Stealth Rock | rock | PWR0 | ACC0 | PP20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| Air SlashLevel: 18Air Slash | flying | PWR75 | ACC95 | PP0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Swords DanceLevel: 25Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Stone AxeLevel: 29Stone Axe | rock | PWR65 | ACC90 | PP15 | ||
| Sets sharp rocks that hurt the foe. | ||||||
| X ScissorLevel: 34X Scissor | bug | PWR80 | ACC100 | PP15 | ||
| Slashes the foe with crossed scythes, claws, etc. | ||||||
| Close CombatLevel: 43Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| Baton PassBaton Pass | normal | PWR0 | ACC0 | PP40 | |
| Switches out the user while keeping effects in play. | |||||
| Razor WindRazor Wind | normal | PWR80 | ACC0 | PP10 | |
| A 2-turn move with a high critical-hit ratio. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | |
| A powdery attack that may raise abilities. | |||||
| Bug BuzzBug Buzz | bug | PWR90 | ACC100 | PP10 | |
| A damaging sound wave that may lower Sp. Def. | |||||
| Night SlashNight Slash | dark | PWR70 | ACC100 | PP15 | |
| Hits as soon as possible. High critical-hit ratio. | |||||
| DefogDefog | flying | PWR0 | ACC0 | PP15 | |
| Removes obstacles and lowers evasion. | |||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | |
| Strikes the foe with hard wings spread wide. | |||||
| Quick GuardQuick Guard | fighting | PWR0 | ACC0 | PP15 | |
| Evades priority attacks for one turn. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| Silver WindLevel: 6Silver Wind | bug | PWR60 | ACC100 | PP5 | ||
| A powdery attack that may raise abilities. | ||||||
| Aerial AceLevel: 11Aerial Ace | flying | PWR60 | ACC0 | PP20 | ||
| An extremely speedy and unavoidable attack. | ||||||
| Double HitLevel: 14Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Stealth RockLevel: 14Stealth Rock | rock | PWR0 | ACC0 | PP20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| Air SlashLevel: 18Air Slash | flying | PWR75 | ACC95 | PP0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Swords DanceLevel: 25Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Stone AxeLevel: 29Stone Axe | rock | PWR65 | ACC90 | PP15 | ||
| Sets sharp rocks that hurt the foe. | ||||||
| X ScissorLevel: 34X Scissor | bug | PWR80 | ACC100 | PP15 | ||
| Slashes the foe with crossed scythes, claws, etc. | ||||||
| Close CombatLevel: 43Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | |
| Protects allies from status problems for 5 turns. | |||||
| Baton PassBaton Pass | normal | PWR0 | ACC0 | PP40 | |
| Switches out the user while keeping effects in play. | |||||
| Razor WindRazor Wind | normal | PWR80 | ACC0 | PP10 | |
| A 2-turn move with a high critical-hit ratio. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | |
| Wall of light cuts special damage for 5 turns. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | |
| A powdery attack that may raise abilities. | |||||
Pre-evolution-only Moves (9)
These moves must be learned before evolving; Kleavor cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| Vacuum WaveLevel: 1(Scyther · Level 1)Vacuum Wave | fighting | PWR40 | ACC100 | PP30 | |||
| Whirls its fists to send a wave that strikes first. | |||||||
| LeerLevel: 1(Scyther · Level 1)Leer | normal | PWR0 | ACC100 | PP30 | |||
| Frightens the foes with a leer to lower Defense. | |||||||
| Focus EnergyLevel: 5(Scyther · Level 5)Focus Energy | normal | PWR0 | ACC0 | PP30 | |||
| Focuses power to raise the critical-hit ratio. | |||||||
| PursuitLevel: 9(Scyther · Level 9)Pursuit | dark | PWR40 | ACC100 | PP20 | |||
| Inflicts bad damage if used on a foe switching out. | |||||||
| AgilityLevel: 17(Scyther · Level 17)Agility | psychic | PWR0 | ACC0 | PP30 | |||
| Relaxes the body to sharply boost Speed. | |||||||
| Wing AttackLevel: 21(Scyther · Level 21)Wing Attack | flying | PWR0 | ACC100 | PP35 | |||
| Strikes the foe with wings spread wide. | |||||||
| Fury CutterLevel: 25(Scyther · Level 25)Fury Cutter | bug | PWR10 | ACC95 | PP20 | |||
| Attack that intensifies on each successive hit. | |||||||
| SlashLevel: 29(Scyther · Level 29)Slash | normal | PWR70 | ACC100 | PP20 | |||
| Slashes with claws, etc. Has a high critical-hit ratio. | |||||||
| FeintLevel: 61(Scyther · Level 61)Feint | normal | PWR0 | ACC100 | PP10 | |||
| Attack that hits foes using moves like Protect. | |||||||
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | TM62TM62 | |
| A powdery attack that may raise abilities. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| X ScissorX Scissor | bug | PWR80 | ACC100 | PP15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Kleavor. Use these types to counter it effectively.
Resistances & Immunities
Types that Kleavor resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Kleavor, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Kleavor differs across the games we cover →
kleavor in Polished CrystalbugrockAttack 130 -5Sp. Def 75 +5
kleavor in 4 gamesbugrockSame typing and stats as this game