Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Scytherin Pokémon Modern Emerald

bugflying
Pokemon #123

Pokédex Entry

Mantis Pokémon

Its blindingly fast speed adds to the sharpness of its twin forearm scythes. The scythes can slice through thick logs in one wicked stroke.

Scyther in Pokémon Modern Emerald

Scyther is #123 in the Pokédex for Pokémon scyther. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
BugFlying
Dex
#123
Abilities

Ups Bug moves in a pinch.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
187
EV Yield
1 Attack
Wild Held Items
None
Weak To
fire ×2electric ×2ice ×2flying ×2rock ×4
Resists
grass ×0.25fighting ×0.25bug ×0.5
Immune To
ground

How to Obtain

Scyther appears in Safari Zone South (very rare). Wild ones range from level 27 to 29.

Wild Encounters (1)

Level Up Moves (16)

Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
Psycho CutLevel: 1psychic
7010020
Tears with psychic blades. High critical-hit ratio.
TwineedleLevel: 1bug
2510020
Stingers on the forelegs jab the foe twice.
LeerLevel: 1normal
010030
Frightens the foe with a leer to lower Defense.
Focus EnergyLevel: 6normal
0030
Focuses power to raise the critical-hit ratio.
PursuitLevel: 11dark
4010020
Inflicts bad damage if used on a foe switching out.
False SwipeLevel: 16normal
4010040
An attack that leaves the foe with at least 1 HP.
AgilityLevel: 21psychic
0030
Relaxes the body to sharply boost Speed.
Wing AttackLevel: 26flying
6010035
Strikes the foe with wings spread wide.
SlashLevel: 31normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Razor WindLevel: 33normal
8010010
A 2-turn move that strikes the foe on the 2nd turn.
Swords DanceLevel: 36normal
0020
A fighting dance that sharply raises Attack.
Double TeamLevel: 41normal
0015
Creates illusory copies to raise evasiveness.
Bug BuzzLevel: 46bug
9010010
A damaging sound wave that may lower Sp. Def.
Aerial AceLevel: 47flying
60020
An extremely speedy and unavoidable attack.
Air SlashLevel: 50flying
759515
Attacks with a blade of air. May cause flinching.

Egg Moves (17)

Counterfighting
110020
Retaliates any physical hit with double the power.
Bug Buzzbug
9010010
A damaging sound wave that may lower Sp. Def.
Safeguardnormal
0025
A mystical force prevents all status problems.
Baton Passnormal
0040
Switches out the user while keeping effects in play.
Razor Windnormal
8010010
A 2-turn move that strikes the foe on the 2nd turn.
Reversalfighting
110015
Inflicts more damage when the user's HP is down.
Light Screenpsychic
0030
Creates a wall of light that lowers Sp. Atk damage.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Silver Windbug
601005
A powdery attack that may raise abilities.
Counterfighting
110020
Retaliates any physical hit with double the power.
Safeguardnormal
0025
A mystical force prevents all status problems.
Baton Passnormal
0040
Switches out the user while keeping effects in play.
Razor Windnormal
8010010
A 2-turn move that strikes the foe on the 2nd turn.
Reversalfighting
110015
Inflicts more damage when the user's HP is down.
Light Screenpsychic
0030
Creates a wall of light that lowers Sp. Atk damage.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Silver Windbug
601005
A powdery attack that may raise abilities.

TM/HM Moves (18)

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

Use ← → arrow keys to navigate