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Sigilyphin Pokémon Heart & Soul

psychicflying
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Pokédex Entry

Avianoid Pokémon

The guardians of an ancient city, they always fly the same route while keeping watch for invaders. They use their psychic power to attack enemies.

Sigilyph in Pokémon Heart & Soul

Sigilyph is #561 in the Pokédex for Pokémon Heart & Soul. This page covers its psychic/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
PsychicFlying
Dex
#561
Abilities
Wonder Skin(Primary)

May avoid status problems.

Magic Guard(Secondary)

Only damaged by attacks.

Tinted Lens(Hidden)

Ups “not very effective”.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
172
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5fighting ×0.25psychic ×0.5
Immune To
ground

How to Obtain

Sigilyph has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (17)

GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Miracle EyeLevel: 1psychic
PWR0ACC0PP40
Negate evasiveness and Dark type's immunities.
HypnosisLevel: 4psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
PsywaveLevel: 8psychic
PWR1ACC0PP15
Attacks with a psychic wave of varying intensity.
TailwindLevel: 11flying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
WhirlwindLevel: 14normal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
PsybeamLevel: 18psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
Air CutterLevel: 21flying
PWR0ACC95PP25
Hacks with razorlike wind. High critical-hit ratio.
Light ScreenLevel: 24psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
ReflectLevel: 28psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
SynchronoiseLevel: 31psychic
PWR0ACC100PP0
An odd shock wave that only damages same-type {PKMN}.
Mirror MoveLevel: 34flying
PWR0ACC0PP20
Counters the foe's attack with the same move.
GravityLevel: 38psychic
PWR0ACC0PP5
Gravity is intensified negating levitation.
Air SlashLevel: 41flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
PsychicLevel: 44psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Cosmic PowerLevel: 48psychic
PWR0ACC0PP20
Raises Defense and Sp. Def with a mystic power.
Sky AttackLevel: 50flying
PWR140ACC90PP5
2-turn attack. High critical hit ratio, and may flinch.

Egg Moves (7)

Stored Powerpsychic
PWR20ACC100PP10
The higher the user's stats the more damage caused.
Psycho Shiftpsychic
PWR0ACC0PP10
Transfers status problems to the foe.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Steel Wingsteel
PWR70ACC90PP25
Strikes the foe with hard wings spread wide.
Roostflying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.
Skill Swappsychic
PWR0ACC0PP10
The user swaps special abilities with the target.
Future Sightpsychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (17)

GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Miracle EyeLevel: 1psychic
PWR0ACC0PP40
Negate evasiveness and Dark type's immunities.
HypnosisLevel: 4psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
PsywaveLevel: 8psychic
PWR1ACC0PP15
Attacks with a psychic wave of varying intensity.
TailwindLevel: 11flying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
WhirlwindLevel: 14normal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
PsybeamLevel: 18psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
Air CutterLevel: 21flying
PWR0ACC95PP25
Hacks with razorlike wind. High critical-hit ratio.
Light ScreenLevel: 24psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
ReflectLevel: 28psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
SynchronoiseLevel: 31psychic
PWR0ACC100PP0
An odd shock wave that only damages same-type {PKMN}.
Mirror MoveLevel: 34flying
PWR0ACC0PP20
Counters the foe's attack with the same move.
GravityLevel: 38psychic
PWR0ACC0PP5
Gravity is intensified negating levitation.
Air SlashLevel: 41flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
PsychicLevel: 44psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Cosmic PowerLevel: 48psychic
PWR0ACC0PP20
Raises Defense and Sp. Def with a mystic power.
Sky AttackLevel: 51flying
PWR140ACC90PP5
2-turn attack. High critical hit ratio, and may flinch.

TM/HM Moves (43)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Pluckflying
PWR60ACC100PP20TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Sigilyph. Use these types to counter it effectively.

Resistances & Immunities

Types that Sigilyph resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Sigilyph differs across the games we cover →

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