Accent Image to accompany hero

Mimikyuin Pokémon Heart & Soul

ghostfairy

Pokédex Entry

Disguise Pokémon

A lonely Pokémon, it hides its terrifying appearance beneath an old rag so it can get closer to people and other Pokémon. Its actual appearance is unknown.

Mimikyu in Pokémon Heart & Soul

Mimikyu is #778 in the Pokédex for Pokémon Heart & Soul. This page covers its ghost/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GhostFairy
Dex
#778
Abilities

Decoy protects it once.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
167
EV Yield
2 SpecialDefense
Wild Held Items
Weak To
ghost ×2steel ×2
Resists
bug ×0.25
Immune To
normalfightingdragon

How to Obtain

Mimikyu isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

Wood HammerLevel: 1grass
12010015
Slams the body into a foe. The user gets hurt too.
SplashLevel: 1normal
0040
It's just a splash... Has no effect whatsoever.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
CopycatLevel: 1normal
0020
The user mimics the last move used by a foe.
Double TeamLevel: 5normal
0015
Creates illusory copies to raise evasiveness.
Baby Doll EyesLevel: 10fairy
010030
Lowers the foe's Attack before it can move.
Shadow SneakLevel: 14ghost
4010030
Extends the user's shadow to strike first.
MimicLevel: 19normal
0010
Copies last move used by the foe during one battle.
Feint AttackLevel: 23dark
60020
Draws the foe close, then strikes without fail.
CharmLevel: 28fairy
010020
Charms the foe and sharply reduces its Attack.
SlashLevel: 32normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Shadow ClawLevel: 37ghost
7010015
Strikes with a shadow claw. High critical-hit ratio.
Hone ClawsLevel: 41dark
0015
Sharpens its claws to raise Attack and Accuracy.
Play RoughLevel: 46fairy
909010
Plays rough with the foe. May lower Attack.
Pain SplitLevel: 50normal
0020
Adds the user and foe's HP, then shares them equally.

Egg Moves (4)

Grudgeghost
005
If the user faints, deletes all PP of foe's last move.
Destiny Bondghost
005
If the user faints, the foe is also made to faint.
Curseghost
0010
A move that functions differently for GHOSTS.
Nightmareghost
0015
Inflicts 1/4 damage on a sleeping foe every turn.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (16)

Wood HammerLevel: 1grass
12010015
Slams the body into a foe. The user gets hurt too.
SplashLevel: 1normal
0040
It's just a splash... Has no effect whatsoever.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
CopycatLevel: 1normal
0020
The user mimics the last move used by a foe.
Double TeamLevel: 5normal
0015
Creates illusory copies to raise evasiveness.
Baby Doll EyesLevel: 10fairy
010030
Lowers the foe's Attack before it can move.
Shadow SneakLevel: 14ghost
4010030
Extends the user's shadow to strike first.
MimicLevel: 19normal
0010
Copies last move used by the foe during one battle.
Feint AttackLevel: 23dark
60020
Draws the foe close, then strikes without fail.
CharmLevel: 28fairy
010020
Charms the foe and sharply reduces its Attack.
SlashLevel: 32normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Shadow ClawLevel: 37ghost
7010015
Strikes with a shadow claw. High critical-hit ratio.
Hone ClawsLevel: 41dark
0015
Sharpens its claws to raise Attack and Accuracy.
Play RoughLevel: 46fairy
909010
Plays rough with the foe. May lower Attack.
Pain SplitLevel: 50normal
0020
Adds the user and foe's HP, then shares them equally.

TM/HM Moves (44)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Embargodark
010015TM63
Prevents the foe from using any items.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.

Type Summary

2
Weaknesses
1
Resistances
3
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Mimikyu. Use these types to counter it effectively.

Resistances & Immunities

Types that Mimikyu resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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