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Fluttermanein Pokémon Heart & Soul
ghostfairy
Pokédex Entry
Paradox Pokémon
It has similar features to a ghostly pterosaur that was covered in a paranormal magazine, but the two have little else in common.
Fluttermane in Pokémon Heart & Soul
Fluttermane is #1379 in the Pokédex for Pokémon fluttermane. This page covers its ghost/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
GhostFairy
Dex
#1379
Abilities
Sun boosts best stat.
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
Base Exp
285
EV Yield
1 Speed1 SpecialAttack1 SpecialDefense
Wild Held Items
Weak To
ghost ×2steel ×2
Resists
bug ×0.25
Immune To
normalfightingdragon
Evolution Chain
This Pokémon does not evolve.
How to Obtain
Fluttermane isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Sunny DayLevel: 1Sunny Day | fire | 0 | 0 | 5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Confuse RayLevel: 1Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| SpiteLevel: 1Spite | ghost | 0 | 100 | 10 | ||
| Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| Attack that may shock the foe into flinching. | ||||||
| PsybeamLevel: 7Psybeam | psychic | 65 | 100 | 20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| Mean LookLevel: 14Mean Look | normal | 0 | 0 | 5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| MementoLevel: 21Memento | dark | 0 | 0 | 10 | ||
| The user faints and harshly lowers foes Atk and Sp.Atk. | ||||||
| WishLevel: 28Wish | normal | 0 | 0 | 10 | ||
| A wish that restores HP. It takes time to work. | ||||||
| Dazzling GleamLevel: 35Dazzling Gleam | fairy | 80 | 100 | 10 | ||
| Damages foes by emitting a bright flash. | ||||||
| Shadow BallLevel: 42Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Mystical FireLevel: 49Mystical Fire | fire | 0 | 100 | 10 | ||
| Breathes a special, hot fire. Lowers Sp. Atk. | ||||||
| Power GemLevel: 56Power Gem | rock | 0 | 100 | 20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| PsyshockLevel: 63Psyshock | psychic | 80 | 100 | 10 | ||
| Attacks with a psychic wave that does physical damage. | ||||||
| Phantom ForceLevel: 70Phantom Force | ghost | 90 | 100 | 10 | ||
| Vanishes on the first turn then strikes the next turn. | ||||||
| Pain SplitLevel: 77Pain Split | normal | 0 | 0 | 20 | ||
| Adds the user and foe's HP, then shares them equally. | ||||||
| MoonblastLevel: 84Moonblast | fairy | 95 | 100 | 15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Perish SongLevel: 91Perish Song | normal | 0 | 0 | 5 | ||
| Any Pokémon hearing this song faints in 3 turns. |
Related Guides
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. |
Base Stats
Related tools