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Qwilfishin Pokémon Heart & Soul

waterpoison
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Pokédex Entry

Balloon Pokémon

A Qwilfish uses the pressure of water it swallows to shoot toxic quills all at once from all over its body. It finds swimming to be somewhat challenging.

Qwilfish in Pokémon Heart & Soul

Qwilfish is #211 in the Pokédex for Pokémon Heart & Soul. This page covers its water/poison typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.

Type
WaterPoison
Dex
#176 Johto Dex · #211 National
Abilities
Poison Point(Primary)

Poisons foe on contact.

Swift Swim(Secondary)

Raises Speed in rain.

Intimidate(Hidden)

Lowers the foe's Attack.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
88
EV Yield
1 Attack
Wild Held Items
Weak To
electric ×2ground ×2psychic ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5poison ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Qwilfish can be found common in Route 32 while fishing with Good Rod or fishing with Super Rod. Wild ones range from level 20 to 40.

Wild Encounters (2)

Gen 7 Moves

The movepool a new game starts with.

Level Up (24)

Fell StingerLevel: 1bug
PWR0ACC100PP25
If it knocks out a foe the Attack stat is raised.
Hydro PumpLevel: 1water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Destiny BondLevel: 1ghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
SpikesLevel: 1ground
PWR0ACC0PP20
Sets spikes that hurt a foe switching in.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Poison StingLevel: 1poison
PWR30ACC100PP35
A toxic attack with barbs, etc., that may poison.
HardenLevel: 9normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
MinimizeLevel: 9normal
PWR0ACC0PP0
Minimizes the user's size to sharply raise evasiveness.raise evasiveness.
BubbleLevel: 13water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
RolloutLevel: 17rock
PWR30ACC90PP20
Attack lasting 5 turns with rising intensity.
Toxic SpikesLevel: 21poison
PWR0ACC0PP20
Sets spikes that poison a foe switching in.
StockpileLevel: 25normal
PWR0ACC0PP0
Charges up power for up to 3 turns.
Spit UpLevel: 25normal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
Barb BarrageLevel: 28poison
PWR60ACC100PP0
Can poison on impact. Powers up against poisoned foes.
RevengeLevel: 29fighting
PWR60ACC100PP10
Attack that moves last and gains power if hit.
BrineLevel: 33water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
Pin MissileLevel: 37bug
PWR0ACC0PP20
Sharp pins are fired to strike 2 to 5 times.
Take DownLevel: 41normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Aqua TailLevel: 45water
PWR90ACC90PP10
The user swings its tail like a wave to attack.
Poison JabLevel: 49poison
PWR80ACC100PP20
A stabbing attack that may poison the foe.
Destiny BondLevel: 53ghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Hydro PumpLevel: 57water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Fell StingerLevel: 60bug
PWR0ACC100PP25
If it knocks out a foe the Attack stat is raised.

Egg Moves (10)

Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Bubble Beamwater
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Supersonicnormal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
Astonishghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Signal Beambug
PWR75ACC100PP15
A strange beam attack that may confuse the foe.
Aqua Jetwater
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Water Pulsewater
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Brinewater
PWR65ACC100PP10
Does double damage to foes with half HP or less.
Acid Spraypoison
PWR40ACC100PP20
Sprays a hide-melting acid. Sharply reduces Sp. Def.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (10)

SpikesLevel: 1ground
PWR0ACC0PP20
Sets spikes that hurt a foe switching in.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Poison StingLevel: 1poison
PWR30ACC100PP35
A toxic attack with barbs, etc., that may poison.
HardenLevel: 10normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
MinimizeLevel: 10normal
PWR0ACC0PP0
Minimizes the user's size to sharply raise evasiveness.raise evasiveness.
Water GunLevel: 19water
PWR40ACC100PP25
Squirts water to attack the foe.
Pin MissileLevel: 25bug
PWR0ACC0PP20
Sharp pins are fired to strike 2 to 5 times.
Barb BarrageLevel: 28poison
PWR60ACC100PP0
Can poison on impact. Powers up against poisoned foes.
Take DownLevel: 37normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Hydro PumpLevel: 46water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (5)

Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Bubble Beamwater
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Supersonicnormal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
Astonishghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.

TM/HM Moves (36)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
PWR0ACC100PP5TM64
Inflicts severe damage but makes the user faint.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.

Type Summary

3
Weaknesses
8
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Qwilfish. Use these types to counter it effectively.

Resistances & Immunities

Types that Qwilfish resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Qwilfish differs across the games we cover →

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