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Porygon2in Pokémon Heart & Soul

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Pokédex Entry

Virtual Pokémon

It was created by humans using the power of science. It has been given artificial intelligence that enables it to learn new gestures and emotions on its own.

Porygon2 in Pokémon Heart & Soul

Porygon2 is #233 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#244 Johto Dex · #233 National
Abilities
Trace(Primary)

Copies special ability.

Download(Secondary)

Adjusts power favorably.

Analytic(Hidden)

Moving last boosts power.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
180
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

Base form
• Level up Porygon holding Upgrade
• Use Upgrade on Porygon
• Level up Porygon2 holding Dubiousdisc
• Use Dubiousdisc on Porygon2

How to Obtain

Porygon2 has no wild encounters recorded in this game. Evolve porygon to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (19)

HeadbuttLevel: 0normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Zap CannonLevel: 1electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
Magic CoatLevel: 1psychic
PWR0ACC0PP15
Reflects special effects back to the attacker.
Conversion 2Level: 1normal
PWR0ACC0PP30
Makes the user resistant to the last attack's type.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
ConversionLevel: 1normal
PWR0ACC0PP30
Changes the user's type into first known move's type.into a known move's type.
Defense CurlLevel: 1normal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
PsybeamLevel: 7psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
AgilityLevel: 12psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
RecoverLevel: 18normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Magnet RiseLevel: 23electric
PWR0ACC0PP10
The user levitates with electromagnetism.
Signal BeamLevel: 29bug
PWR75ACC100PP15
A strange beam attack that may confuse the foe.
RecycleLevel: 34normal
PWR0ACC0PP10
Recycles a used item for one more use.
DischargeLevel: 40electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
Lock OnLevel: 45normal
PWR0ACC0PP5
Locks on to the foe to ensure the next move hits.
Tri AttackLevel: 50normal
PWR80ACC100PP10
A triangular field of energy is created and launched.
Magic CoatLevel: 56psychic
PWR0ACC0PP15
Reflects special effects back to the attacker.
Zap CannonLevel: 62electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
Hyper BeamLevel: 67normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (11)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
ConversionLevel: 1normal
PWR0ACC0PP30
Changes the user's type into first known move's type.into a known move's type.
Conversion 2Level: 1normal
PWR0ACC0PP30
Makes the user resistant to the last attack's type.
AgilityLevel: 9psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
PsybeamLevel: 12psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
RecoverLevel: 20normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Defense CurlLevel: 24normal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
Lock OnLevel: 32normal
PWR0ACC0PP5
Locks on to the foe to ensure the next move hits.
Tri AttackLevel: 36normal
PWR80ACC100PP10
A triangular field of energy is created and launched.
RecycleLevel: 44normal
PWR0ACC0PP10
Recycles a used item for one more use.
Zap CannonLevel: 48electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Porygon2 cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

SharpenLevel: 1(Porygon · Level 1)normal
PWR0ACC0PP30
Reduces the polygon count and raises Attack.

TM/HM Moves (36)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
PWR0ACC0PP10TM67
Recycles a used item for one more use.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Porygon2. Use these types to counter it effectively.

Resistances & Immunities

Types that Porygon2 resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Porygon2 differs across the games we cover →

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