Pichuin Pokémon Heart & Soul
Where am I?
Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.
Loading badge options…
Pokédex Entry
Tiny Mouse Pokémon
It is still inept at retaining electricity. When it is startled, it discharges power accidentally. It gets better at holding power as it grows older.
Pichu in Pokémon Heart & Soul
Pichu is #172 in the Pokédex for Pokémon Heart & Soul. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Paralyzes on contact.
Draws electrical moves.
Evolution Chain
How to Obtain
Wild Encounters (2)
Gen 7 Moves
The movepool a new game starts with.
Level Up (6)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Thunder ShockLevel: 1Thunder Shock | electric | PWR40 | ACC100 | PP30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| CharmLevel: 1Charm | fairy | PWR0 | ACC100 | PP20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| Tail WhipLevel: 5Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| Sweet KissLevel: 10Sweet Kiss | fairy | PWR0 | ACC75 | PP10 | ||
| Demands a kiss with a cute look. May cause confusion. | ||||||
| Nasty PlotLevel: 13Nasty Plot | dark | PWR0 | ACC0 | PP20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| Thunder WaveLevel: 18Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
Egg Moves (16)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| BideBide | normal | PWR1 | ACC0 | PP10 | |
| Endures attack for 2 turns to retaliate double. | |||||
| PresentPresent | normal | PWR1 | ACC90 | PP15 | |
| A gift in the form of a bomb. May restore HP. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Double SlapDouble Slap | normal | PWR15 | ACC85 | PP10 | |
| Repeatedly slaps the foe 2 to 5 times. | |||||
| WishWish | normal | PWR0 | ACC0 | PP10 | |
| A wish that restores HP. It takes time to work. | |||||
| ChargeCharge | electric | PWR0 | ACC0 | PP20 | |
| Charges power to boost the Electric move used next. | |||||
| Fake OutFake Out | normal | PWR40 | ACC100 | PP10 | |
| Moves 1st and flinches. Only works on user's 1st turn. | |||||
| Thunder PunchThunder Punch | electric | PWR75 | ACC100 | PP15 | |
| An electrified punch that may paralyze the foe. | |||||
| TickleTickle | normal | PWR0 | ACC100 | PP20 | |
| Makes the foe laugh to lower Attack and Defense. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Lucky ChantLucky Chant | normal | PWR0 | ACC0 | PP30 | |
| Prevents the foe from landing critical hits. | |||||
| BestowBestow | normal | PWR0 | ACC0 | PP15 | |
| The user gives its held item to the foe. | |||||
| Disarming VoiceDisarming Voice | fairy | PWR40 | ACC0 | PP15 | |
| Lets out a charming cry that cannot be evaded. | |||||
| Electric TerrainElectric Terrain | electric | PWR0 | ACC0 | PP10 | |
| Electrifies the ground for 5 turns. Prevents sleep. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (5)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Thunder ShockLevel: 1Thunder Shock | electric | PWR40 | ACC100 | PP30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| CharmLevel: 1Charm | fairy | PWR0 | ACC100 | PP20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| Tail WhipLevel: 6Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| Thunder WaveLevel: 8Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Sweet KissLevel: 11Sweet Kiss | fairy | PWR0 | ACC75 | PP10 | ||
| Demands a kiss with a cute look. May cause confusion. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| BideBide | normal | PWR1 | ACC0 | PP10 | |
| Endures attack for 2 turns to retaliate double. | |||||
| PresentPresent | normal | PWR1 | ACC90 | PP15 | |
| A gift in the form of a bomb. May restore HP. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Double SlapDouble Slap | normal | PWR15 | ACC85 | PP10 | |
| Repeatedly slaps the foe 2 to 5 times. | |||||
| WishWish | normal | PWR0 | ACC0 | PP10 | |
| A wish that restores HP. It takes time to work. | |||||
| ChargeCharge | electric | PWR0 | ACC0 | PP20 | |
| Charges power to boost the Electric move used next. | |||||
TM/HM Moves (31)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Pichu. Use these types to counter it effectively.
Resistances & Immunities
Types that Pichu resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Pichu, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Pichu differs across the games we cover →
pichu in 8 gameselectricSame typing and stats as this game