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Quagsirein Pokémon Heart & Soul

waterground

Pokédex Entry

Water Fish Pokémon

A Quagsire hunts by leaving its mouth wide open in water and waiting for its prey to blunder in. Because it doesn't move, it does not get very hungry.

Quagsire in Pokémon Heart & Soul

Quagsire is #195 in the Pokédex for Pokémon quagsire. This page covers its water/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 120 encounter locations.

Type
WaterGround
Dex
#195
Abilities
DAMP(Primary)

Prevents self-destruction.

WATER ABSORB(Secondary)

Changes water into HP.

UNAWARE(Hidden)

Ignores stat changes.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
EV Yield
2 Hp
Wild Held Items
None
Weak To
grass ×4
Resists
fire ×0.5poison ×0.5rock ×0.5steel ×0.5
Immune To
electric

How to Obtain

Quagsire can be found common in Fuchsia City Safari Zone Beach Hns while fishing with Good Rod or fishing with Super Rod, common in Pallet Town Hns while fishing with Super Rod, and common in Route 12 Hns while surfing, fishing with Good Rod, fishing with Super Rod or walking, among 19 other areas. Wild ones range from level 15 to 65.

Wild Encounters (40)

Level Up Moves (10)

Water GunLevel: 1water
4010025
Squirts water to attack the foe.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
SlamLevel: 11normal
807520
Slams the foe with a long tail, vine, etc.
Mud ShotLevel: 16ground
559515
Hurls mud at the foe and reduces Speed.
AmnesiaLevel: 23psychic
0020
Forgets about something and sharply raises Sp. Def.
YawnLevel: 35normal
0010
Lulls the foe into yawning, then sleeping next turn.
EarthquakeLevel: 42ground
10010010
A powerful quake that hits all other POKéMON.
Rain DanceLevel: 49water
005
Boosts the power of Water- type moves for 5 turns.
MistLevel: 61ice
0030
Creates a mist that stops reduction of stats.
HazeLevel: 61ice
0030
Creates a black haze that eliminates all stat changes.

Egg Moves (8)

Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Ancient Powerrock
601005
Attack that may raise all stats.
Safeguardnormal
0025
Protects allies from status problems for 5 turns.
Cursenormal
0010
A move that functions differently for GHOSTS.
Mud Sportground
0015
Covers the user in mud to weaken all Electric moves.
Stockpilenormal
000
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Spit Upnormal
110010
Releases stockpiled power (the more the better).

TM/HM Moves (46)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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