Quagsirein Pokémon Heart & Soul
Where am I?
Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.
Loading badge options…
Pokédex Entry
Water Fish Pokémon
A Quagsire hunts by leaving its mouth wide open in water and waiting for its prey to blunder in. Because it doesn't move, it does not get very hungry.
Quagsire in Pokémon Heart & Soul
Quagsire is #195 in the Pokédex for Pokémon Heart & Soul. This page covers its water/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 22 encounter locations.
Prevents self-destruction.
Changes water into HP.
Ignores stat changes.
Evolution Chain
How to Obtain
Wild Encounters (40)
Gen 7 Moves
The movepool a new game starts with.
Level Up (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| Mud SportLevel: 1Mud Sport | ground | PWR0 | ACC0 | PP15 | ||
| Covers the user in mud to weaken all Electric moves. | ||||||
| Mud SportLevel: 5Mud Sport | ground | PWR0 | ACC0 | PP15 | ||
| Covers the user in mud to weaken all Electric moves. | ||||||
| Mud ShotLevel: 9Mud Shot | ground | PWR55 | ACC95 | PP15 | ||
| Hurls mud at the foe and reduces Speed. | ||||||
| SlamLevel: 15Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Mud BombLevel: 19Mud Bomb | ground | PWR65 | ACC85 | PP10 | ||
| Throws a blob of mud to damage and cut accuracy. | ||||||
| AmnesiaLevel: 24Amnesia | psychic | PWR0 | ACC0 | PP20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| YawnLevel: 31Yawn | normal | PWR0 | ACC0 | PP10 | ||
| Lulls the foe into yawning, then sleeping next turn. | ||||||
| EarthquakeLevel: 36Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| Rain DanceLevel: 41Rain Dance | water | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| MistLevel: 48Mist | ice | PWR0 | ACC0 | PP30 | ||
| Creates a mist that stops reduction of stats. | ||||||
| HazeLevel: 48Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Muddy WaterLevel: 53Muddy Water | water | PWR0 | ACC85 | PP10 | ||
| Attacks with muddy water. May lower accuracy. | ||||||
Egg Moves (17)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| Attack that may raise all stats. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| Mud SportMud Sport | ground | PWR0 | ACC0 | PP15 | |
| Covers the user in mud to weaken all Electric moves. | |||||
| StockpileStockpile | normal | PWR0 | ACC0 | PP0 | |
| Charges up power for up to 3 turns. | |||||
| SwallowSwallow | normal | PWR0 | ACC0 | PP10 | |
| Absorbs stockpiled power and restores HP. | |||||
| Spit UpSpit Up | normal | PWR1 | ACC100 | PP10 | |
| Releases stockpiled power (the more the better). | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Double KickDouble Kick | fighting | PWR30 | ACC100 | PP30 | |
| A double-kicking attack that strikes the foe twice. | |||||
| RecoverRecover | normal | PWR0 | ACC0 | PP20 | |
| Recovers up to half the user's maximum HP. | |||||
| After YouAfter You | normal | PWR0 | ACC0 | PP15 | |
| Helps out the target, letting it move next. | |||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | |
| Uses an available move randomly while asleep. | |||||
| Acid SprayAcid Spray | poison | PWR40 | ACC100 | PP20 | |
| Sprays a hide-melting acid. Sharply reduces Sp. Def. | |||||
| Guard SwapGuard Swap | psychic | PWR0 | ACC0 | PP10 | |
| Swaps changes to Defense and Sp. Def with the foe. | |||||
| Eerie ImpulseEerie Impulse | electric | PWR0 | ACC100 | PP15 | |
| Exposes the foe to a pulse that sharply cuts Sp. Atk. | |||||
| Power Up PunchPower Up Punch | fighting | PWR40 | ACC100 | PP20 | |
| A hard punch that raises the user's Attack. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| SlamLevel: 11Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Mud ShotLevel: 16Mud Shot | ground | PWR55 | ACC95 | PP15 | ||
| Hurls mud at the foe and reduces Speed. | ||||||
| AmnesiaLevel: 23Amnesia | psychic | PWR0 | ACC0 | PP20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| YawnLevel: 35Yawn | normal | PWR0 | ACC0 | PP10 | ||
| Lulls the foe into yawning, then sleeping next turn. | ||||||
| EarthquakeLevel: 42Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| Rain DanceLevel: 49Rain Dance | water | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| MistLevel: 61Mist | ice | PWR0 | ACC0 | PP30 | ||
| Creates a mist that stops reduction of stats. | ||||||
| HazeLevel: 61Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| Attack that may raise all stats. | |||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | |
| Protects allies from status problems for 5 turns. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| Mud SportMud Sport | ground | PWR0 | ACC0 | PP15 | |
| Covers the user in mud to weaken all Electric moves. | |||||
| StockpileStockpile | normal | PWR0 | ACC0 | PP0 | |
| Charges up power for up to 3 turns. | |||||
| SwallowSwallow | normal | PWR0 | ACC0 | PP10 | |
| Absorbs stockpiled power and restores HP. | |||||
| Spit UpSpit Up | normal | PWR1 | ACC100 | PP10 | |
| Releases stockpiled power (the more the better). | |||||
TM/HM Moves (46)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | TM72TM72 | |
| Attack that moves last and gains power if hit. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Quagsire. Use these types to counter it effectively.
Resistances & Immunities
Types that Quagsire resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Quagsire, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Quagsire differs across the games we cover →
quagsire in Polished CrystalwatergroundAttack 95 +10Defense 95 +10
quagsire in Ghost GreywatergroundHP 125 +30Attack 95 +10Defense 95 +10Sp. Atk 85 +20Sp. Def 85 +20Speed 25 -10
quagsire in Johto LegendswatergroundHP 100 +5Attack 95 +10Defense 95 +10Sp. Atk 75 +10Sp. Def 75 +10Speed 45 +10
quagsire in Emerald LegacywatergroundSp. Atk 75 +10Sp. Def 75 +10