Alolan Raichuin Pokémon Heart & Soul
Where am I?
Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.
Loading badge options…
Pokédex Entry
Mouse Pokémon
It uses psychokinesis to control electricity. It focuses psychic energy into its tail and rides it like it's surfing. Another name for this Pokémon is 'hodad'.
Alolan Raichu in Pokémon Heart & Soul
Alolan Raichu is #1028 in the Pokédex for Pokémon Heart & Soul. This page covers its electric/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Faster on electricity.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Akala Forest | Lv. 60 | static | - | - | - |
Gen 7 Moves
The movepool a new game starts with.
Level Up (7)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PsychicLevel: 0Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| PsychicLevel: 1Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Speed SwapLevel: 1Speed Swap | psychic | PWR0 | ACC0 | PP10 | ||
| Swaps user's Speed with the target's. | ||||||
| Thunder ShockLevel: 1Thunder Shock | electric | PWR40 | ACC100 | PP30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| ThunderboltLevel: 1Thunderbolt | electric | PWR0 | ACC100 | PP15 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
Egg Moves (16)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| BideBide | normal | PWR1 | ACC0 | PP10 | |
| Endures attack for 2 turns to retaliate double. | |||||
| PresentPresent | normal | PWR1 | ACC90 | PP15 | |
| A gift in the form of a bomb. May restore HP. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Double SlapDouble Slap | normal | PWR15 | ACC85 | PP10 | |
| Repeatedly slaps the foe 2 to 5 times. | |||||
| WishWish | normal | PWR0 | ACC0 | PP10 | |
| A wish that restores HP. It takes time to work. | |||||
| ChargeCharge | electric | PWR0 | ACC0 | PP20 | |
| Charges power to boost the Electric move used next. | |||||
| Fake OutFake Out | normal | PWR40 | ACC100 | PP10 | |
| Moves 1st and flinches. Only works on user's 1st turn. | |||||
| Thunder PunchThunder Punch | electric | PWR75 | ACC100 | PP15 | |
| An electrified punch that may paralyze the foe. | |||||
| TickleTickle | normal | PWR0 | ACC100 | PP20 | |
| Makes the foe laugh to lower Attack and Defense. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Lucky ChantLucky Chant | normal | PWR0 | ACC0 | PP30 | |
| Prevents the foe from landing critical hits. | |||||
| BestowBestow | normal | PWR0 | ACC0 | PP15 | |
| The user gives its held item to the foe. | |||||
| Disarming VoiceDisarming Voice | fairy | PWR40 | ACC0 | PP15 | |
| Lets out a charming cry that cannot be evaded. | |||||
| Electric TerrainElectric Terrain | electric | PWR0 | ACC0 | PP10 | |
| Electrifies the ground for 5 turns. Prevents sleep. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (7)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PsychicLevel: 0Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| PsychicLevel: 1Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Speed SwapLevel: 1Speed Swap | psychic | PWR0 | ACC0 | PP10 | ||
| Swaps user's Speed with the target's. | ||||||
| Thunder ShockLevel: 1Thunder Shock | electric | PWR40 | ACC100 | PP30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| ThunderboltLevel: 1Thunderbolt | electric | PWR0 | ACC100 | PP15 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| BideBide | normal | PWR1 | ACC0 | PP10 | |
| Endures attack for 2 turns to retaliate double. | |||||
| PresentPresent | normal | PWR1 | ACC90 | PP15 | |
| A gift in the form of a bomb. May restore HP. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Double SlapDouble Slap | normal | PWR15 | ACC85 | PP10 | |
| Repeatedly slaps the foe 2 to 5 times. | |||||
| WishWish | normal | PWR0 | ACC0 | PP10 | |
| A wish that restores HP. It takes time to work. | |||||
| ChargeCharge | electric | PWR0 | ACC0 | PP20 | |
| Charges power to boost the Electric move used next. | |||||
Pre-evolution-only Moves (14)
These moves must be learned before evolving; Alolan Raichu cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| GrowlLevel: 5(Pikachu · Level 5)Growl | normal | PWR0 | ACC100 | PP40 | |||
| Growls cutely to reduce the foe's Attack. | |||||||
| Play NiceLevel: 7(Pikachu · Level 7)Play Nice | normal | PWR0 | ACC0 | PP20 | |||
| Befriend the foe, lowering its Attack without fail. | |||||||
| Electro BallLevel: 13(Pikachu · Level 13)Electro Ball | electric | PWR1 | ACC100 | PP10 | |||
| Hurls an orb that does more damage to slower foes. | |||||||
| FeintLevel: 21(Pikachu · Level 21)Feint | normal | PWR0 | ACC100 | PP10 | |||
| Attack that hits foes using moves like Protect. | |||||||
| SparkLevel: 26(Pikachu · Level 26)Spark | electric | PWR65 | ACC100 | PP20 | |||
| An electrified tackle that may paralyze the foe. | |||||||
| NuzzleLevel: 29(Pikachu · Level 29)Nuzzle | electric | PWR20 | ACC100 | PP20 | |||
| Rubs its cheeks against the foe, paralyzing it. | |||||||
| DischargeLevel: 34(Pikachu · Level 34)Discharge | electric | PWR80 | ACC100 | PP15 | |||
| Zaps all other {PKMN} with electricity. May paralyze. | |||||||
| SlamLevel: 37(Pikachu · Level 37)Slam | normal | PWR80 | ACC75 | PP20 | |||
| Slams the foe with a long tail, vine, etc. | |||||||
| AgilityLevel: 45(Pikachu · Level 45)Agility | psychic | PWR0 | ACC0 | PP30 | |||
| Relaxes the body to sharply boost Speed. | |||||||
| Volt TackleLevel: 47(Pikachu · Level 47)Volt Tackle | electric | PWR120 | ACC100 | PP15 | |||
| A life-risking tackle that slightly hurts the user. | |||||||
| Wild ChargeLevel: 50(Pikachu · Level 50)Wild Charge | electric | PWR90 | ACC100 | PP15 | |||
| An electrical tackle that also hurts the user. | |||||||
| CharmLevel: 1(Pichu · Level 1)Charm | fairy | PWR0 | ACC100 | PP20 | |||
| Charms the foe and sharply reduces its Attack. | |||||||
| Sweet KissLevel: 10(Pichu · Level 10)Sweet Kiss | fairy | PWR0 | ACC75 | PP10 | |||
| Demands a kiss with a cute look. May cause confusion. | |||||||
| Nasty PlotLevel: 13(Pichu · Level 13)Nasty Plot | dark | PWR0 | ACC0 | PP20 | |||
| Thinks bad thoughts to sharply boost Sp. Atk. | |||||||
TM/HM Moves (40)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RecycleRecycle | normal | PWR0 | ACC0 | PP10 | TM67TM67 | |
| Recycles a used item for one more use. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Skill SwapSkill Swap | psychic | PWR0 | ACC0 | PP10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Alolan Raichu. Use these types to counter it effectively.
Resistances & Immunities
Types that Alolan Raichu resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Alolan Raichu, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Alolan Raichu differs across the games we cover →
raichu in Polished CrystalelectricpsychicAttack 95 +10Sp. Atk 105 +10Speed 121 +11
raichu in Johto Legendselectricdifferent typingHP 70 +10Attack 90 +5Defense 60 +10Sp. Atk 90 -5Sp. Def 80 -5
raichu in Ambrosiaelectricdifferent typingAttack 90 +5Defense 55 +5Sp. Atk 90 -5Sp. Def 80 -5Speed 111 +1
raichu in SoulGoldelectricdifferent typingAttack 90 +5Defense 55 +5Sp. Atk 90 -5Sp. Def 80 -5