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Sandslashin Pokémon Heart & Soul

ground

Pokédex Entry

Mouse Pokémon

It curls up in a ball to protect itself from enemy attacks. It also curls up to prevent heatstroke during the daytime when temperatures rise sharply.

Sandslash in Pokémon Heart & Soul

Sandslash is #28 in the Pokédex for Pokémon sandslash. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 8 encounter locations.

Type
Ground
Dex
#028
Abilities
SAND VEIL(Primary)

Ups evasion in a sandstorm.

SAND RUSH(Secondary)

Ups Speed in a sandstorm.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
EV Yield
2 Defense
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

You can catch Sandslash in Safari Zone Low Left Hns (uncommon), in Route 23 (rare), and in Victory Road 1f Frlg (rare), among five other areas. Wild ones range from level 19 to 46.

Wild Encounters (8)

Level Up Moves (11)

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
Defense CurlLevel: 1normal
0040
Curls up to conceal weak spots and raise Defense.
Sand AttackLevel: 1normal
010015
Reduces the foe's accuracy by hurling sand in its face.
Defense CurlLevel: 6normal
0040
Curls up to conceal weak spots and raise Defense.
Sand AttackLevel: 11normal
010015
Reduces the foe's accuracy by hurling sand in its face.
Poison StingLevel: 17poison
3010035
A toxic attack with barbs, etc., that may poison.
SlashLevel: 24normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
SwiftLevel: 33normal
60020
Sprays star-shaped rays that never miss.
Fury SwipesLevel: 42normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
Sand TombLevel: 52ground
0015
Traps and hurts the foe in quicksand for turns.
SandstormLevel: 62rock
0010
Causes a sandstorm that rages for several turns.

Egg Moves (9)

Flailnormal
110015
Inflicts more damage when the user's HP is down.
False Swipenormal
4010040
Attack that leaves the foe with at least 1 HP.
Safeguardnormal
0025
Protects allies from status problems for 5 turns.
Counterfighting
110020
Retaliates any physical hit with double the power.
Rapid Spinnormal
010040
User spins and removes some effects, while upping speed.effects.
Rock Sliderock
759010
Hits the foe with an avalanche of rocks.
Metal Clawsteel
509535
A claw attack that may raise the user's Attack.
Swords Dancenormal
000
A fighting dance that sharply raises Attack.
Crush Clawnormal
759510
Tears at the foe with sharp claws. May lower Defense.

TM/HM Moves (44)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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