Rhydonin Pokémon Heart & Soul
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Pokédex Entry
Drill Pokémon
Its horn, which rotates like a drill, destroys tall buildings with one strike. It stands on its hind legs, and its brain is well developed.
Rhydon in Pokémon Heart & Soul
Rhydon is #112 in the Pokédex for Pokémon Heart & Soul. This page covers its ground/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Draws electrical moves.
Prevents recoil damage.
Boosts moves with recoil.
Evolution Chain
How to Obtain
Wild Encounters (4)
Gen 7 Moves
The movepool a new game starts with.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Hammer ArmLevel: 0Hammer Arm | fighting | PWR100 | ACC90 | PP10 | ||
| A swinging fist attack that also lowers Speed. | ||||||
| Hammer ArmLevel: 1Hammer Arm | fighting | PWR100 | ACC90 | PP10 | ||
| A swinging fist attack that also lowers Speed. | ||||||
| Horn DrillLevel: 1Horn Drill | normal | PWR1 | ACC30 | PP5 | ||
| A one-hit KO attack that uses a horn like a drill. | ||||||
| Horn AttackLevel: 1Horn Attack | normal | PWR65 | ACC100 | PP25 | ||
| Jabs the foe with sharp horns. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| Fury AttackLevel: 1Fury Attack | normal | PWR15 | ACC85 | PP20 | ||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| Scary FaceLevel: 1Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Fury AttackLevel: 5Fury Attack | normal | PWR15 | ACC85 | PP20 | ||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| Scary FaceLevel: 9Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Smack DownLevel: 13Smack Down | rock | PWR50 | ACC100 | PP15 | ||
| Throws a rock to knock the foe down to the ground. | ||||||
| StompLevel: 17Stomp | normal | PWR65 | ACC100 | PP20 | ||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| BulldozeLevel: 21Bulldoze | ground | PWR60 | ACC100 | PP20 | ||
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| Chip AwayLevel: 25Chip Away | normal | PWR70 | ACC100 | PP20 | ||
| Strikes through the foe's stat changes. | ||||||
| Rock BlastLevel: 29Rock Blast | rock | PWR25 | ACC0 | PP10 | ||
| Hurls boulders at the foe 2 to 5 times in a row. | ||||||
| Drill RunLevel: 33Drill Run | ground | PWR80 | ACC95 | PP10 | ||
| Spins its body like a drill. High critical-hit ratio. | ||||||
| Take DownLevel: 37Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Stone EdgeLevel: 41Stone Edge | rock | PWR100 | ACC80 | PP5 | ||
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| EarthquakeLevel: 48Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| MegahornLevel: 55Megahorn | bug | PWR120 | ACC85 | PP10 | ||
| A brutal ramming attack using out-thrust horns. | ||||||
| Horn DrillLevel: 62Horn Drill | normal | PWR1 | ACC30 | PP5 | ||
| A one-hit KO attack that uses a horn like a drill. | ||||||
Egg Moves (16)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CrunchCrunch | dark | PWR80 | ACC100 | PP15 | |
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| MagnitudeMagnitude | ground | PWR1 | ACC100 | PP30 | |
| A ground-shaking attack of random intensity. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| Crush ClawCrush Claw | normal | PWR75 | ACC95 | PP10 | |
| Tears at the foe with sharp claws. May lower Defense. | |||||
| Dragon RushDragon Rush | dragon | PWR100 | ACC75 | PP10 | |
| Tackles the foe with menace. May cause flinching. | |||||
| Ice FangIce Fang | ice | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe with frostbite.leave the foe frozen. | |||||
| Fire FangFire Fang | fire | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe with a burn. | |||||
| Thunder FangThunder Fang | electric | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe paralyzed. | |||||
| Skull BashSkull Bash | normal | PWR0 | ACC100 | PP0 | |
| Tucks in the head, then attacks on the next turn. | |||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | |
| Attacks with a rock-hard tail. May lower Defense. | |||||
| Rock ClimbRock Climb | normal | PWR90 | ACC85 | PP20 | |
| A charging attack that may confuse the foe. | |||||
| RototillerRototiller | ground | PWR0 | ACC0 | PP10 | |
| Ups the Attack and Sp. Atk of Grass-type Pokémon. | |||||
| Metal BurstMetal Burst | steel | PWR1 | ACC100 | PP10 | |
| Retaliates any hit with greater power. | |||||
| Guard SplitGuard Split | psychic | PWR0 | ACC0 | PP10 | |
| Averages changes to Defense and Sp. Def with the foe. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Horn AttackLevel: 1Horn Attack | normal | PWR65 | ACC100 | PP25 | ||
| Jabs the foe with sharp horns. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| StompLevel: 1Stomp | normal | PWR65 | ACC100 | PP20 | ||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| Fury AttackLevel: 1Fury Attack | normal | PWR15 | ACC85 | PP20 | ||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| StompLevel: 10Stomp | normal | PWR65 | ACC100 | PP20 | ||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| Fury AttackLevel: 15Fury Attack | normal | PWR15 | ACC85 | PP20 | ||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| Scary FaceLevel: 24Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Rock BlastLevel: 29Rock Blast | rock | PWR25 | ACC0 | PP10 | ||
| Hurls boulders at the foe 2 to 5 times in a row. | ||||||
| Horn DrillLevel: 38Horn Drill | normal | PWR1 | ACC30 | PP5 | ||
| A one-hit KO attack that uses a horn like a drill. | ||||||
| Take DownLevel: 46Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| EarthquakeLevel: 58Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| MegahornLevel: 66Megahorn | bug | PWR120 | ACC85 | PP10 | ||
| A brutal ramming attack using out-thrust horns. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CrunchCrunch | dark | PWR80 | ACC100 | PP15 | |
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | |
| Hits the foe with an avalanche of rocks. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| MagnitudeMagnitude | ground | PWR1 | ACC100 | PP30 | |
| A ground-shaking attack of random intensity. | |||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | |
| A fighting dance that sharply raises Attack. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| Crush ClawCrush Claw | normal | PWR75 | ACC95 | PP10 | |
| Tears at the foe with sharp claws. May lower Defense. | |||||
TM/HM Moves (55)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | TM72TM72 | |
| Attack that moves last and gains power if hit. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR0 | ACC100 | PP10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock ClimbRock Climb | normal | PWR90 | ACC85 | PP20 | TM70TM70 | |
| A charging attack that may confuse the foe. | ||||||
| Rock PolishRock Polish | rock | PWR0 | ACC0 | PP20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Rhydon. Use these types to counter it effectively.
Resistances & Immunities
Types that Rhydon resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Rhydon, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Rhydon differs across the games we cover →
rhydon in Polished CrystalgroundrockHP 110 +5Sp. Def 50 +5
rhydon in 8 gamesgroundrockSame typing and stats as this game