Accent Image to accompany hero

Patratin Pokémon Heart & Soul

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Pokédex Entry

Scout Pokémon

Extremely cautious, they take shifts to maintain a constant watch of their nest. Using food stored in cheek pouches, they can keep watch for days.

Patrat in Pokémon Heart & Soul

Patrat is #504 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#504
Abilities
Run Away(Primary)

Makes escaping easier.

Keen Eye(Secondary)

Prevents loss of accuracy.

Analytic(Hidden)

Moving last boosts power.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
51
EV Yield
1 Attack
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Patrat has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (17)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
LeerLevel: 3normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
BiteLevel: 6dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
BideLevel: 8normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
DetectLevel: 11fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Sand AttackLevel: 13ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
CrunchLevel: 16dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
HypnosisLevel: 18psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Super FangLevel: 21normal
PWR1ACC90PP10
Attacks with sharp fangs and cuts half the foe's HP.
After YouLevel: 23normal
PWR0ACC0PP15
Helps out the target, letting it move next.
Focus EnergyLevel: 26normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Work UpLevel: 28normal
PWR0ACC0PP30
The user is roused. Ups Attack and Sp. Atk.
Hyper FangLevel: 31normal
PWR80ACC90PP15
Attacks with sharp fangs. May cause flinching.
Nasty PlotLevel: 33dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Mean LookLevel: 36normal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
Baton PassLevel: 38normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
SlamLevel: 41normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.

Egg Moves (9)

Foresightnormal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Iron Tailsteel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Assurancedark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Revengefighting
PWR60ACC100PP10
Attack that moves last and gains power if hit.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Tearful Looknormal
PWR0ACC0PP20
The user tears up, dropping Attack and Sp. Attack.
Bullet Seedgrass
PWR0ACC100PP30
Shoots 2 to 5 seeds in a row to strike the foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (15)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
LeerLevel: 3normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
BiteLevel: 6dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
BideLevel: 8normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
DetectLevel: 11fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Sand AttackLevel: 13ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
CrunchLevel: 16dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
HypnosisLevel: 18psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Super FangLevel: 21normal
PWR1ACC90PP10
Attacks with sharp fangs and cuts half the foe's HP.
After YouLevel: 23normal
PWR0ACC0PP15
Helps out the target, letting it move next.
Work UpLevel: 26normal
PWR0ACC0PP30
The user is roused. Ups Attack and Sp. Atk.
Hyper FangLevel: 28normal
PWR80ACC90PP15
Attacks with sharp fangs. May cause flinching.
Mean LookLevel: 31normal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
Baton PassLevel: 33normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
SlamLevel: 36normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.

TM/HM Moves (27)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
PWR0ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Patrat. Use these types to counter it effectively.

Resistances & Immunities

Types that Patrat resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

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