Accent Image to accompany hero

Watchogin Pokémon Heart & Soul

normal
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Lookout Pokémon

Using luminescent matter, it makes its eyes and body glow and stuns attacking opponents. Keen eyesight lets them see in the dark.

Watchog in Pokémon Heart & Soul

Watchog is #505 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#505
Abilities
Illuminate(Primary)

Encounter rate increases.

Keen Eye(Secondary)

Prevents loss of accuracy.

Analytic(Hidden)

Moving last boosts power.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
147
EV Yield
2 Attack
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Watchog has no wild encounters recorded in this game. Evolve patrat to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (23)

Confuse RayLevel: 0ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Confuse RayLevel: 1ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
RototillerLevel: 1ground
PWR0ACC0PP10
Ups the Attack and Sp. Atk of Grass-type Pokémon.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
BiteLevel: 1dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Low KickLevel: 1fighting
PWR0ACC0PP20
A low, tripping kick that may cause flinching.
LeerLevel: 3normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
BiteLevel: 6dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
BideLevel: 8normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
DetectLevel: 11fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Sand AttackLevel: 13ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
CrunchLevel: 16dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
HypnosisLevel: 18psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Super FangLevel: 22normal
PWR1ACC90PP10
Attacks with sharp fangs and cuts half the foe's HP.
After YouLevel: 25normal
PWR0ACC0PP15
Helps out the target, letting it move next.
Focus EnergyLevel: 29normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Psych UpLevel: 32normal
PWR0ACC0PP10
Copies foe's stat changes and gives to the user.
Hyper FangLevel: 36normal
PWR80ACC90PP15
Attacks with sharp fangs. May cause flinching.
Nasty PlotLevel: 39dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Mean LookLevel: 43normal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
Baton PassLevel: 46normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
SlamLevel: 50normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.

Egg Moves (9)

Foresightnormal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Iron Tailsteel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Assurancedark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Revengefighting
PWR60ACC100PP10
Attack that moves last and gains power if hit.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Tearful Looknormal
PWR0ACC0PP20
The user tears up, dropping Attack and Sp. Attack.
Bullet Seedgrass
PWR0ACC100PP30
Shoots 2 to 5 seeds in a row to strike the foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (19)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
BiteLevel: 1dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Low KickLevel: 1fighting
PWR0ACC0PP20
A low, tripping kick that may cause flinching.
LeerLevel: 3normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
BiteLevel: 6dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
BideLevel: 8normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
DetectLevel: 11fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Sand AttackLevel: 13ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
CrunchLevel: 16dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
HypnosisLevel: 18psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Confuse RayLevel: 20ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Super FangLevel: 22normal
PWR1ACC90PP10
Attacks with sharp fangs and cuts half the foe's HP.
After YouLevel: 25normal
PWR0ACC0PP15
Helps out the target, letting it move next.
Psych UpLevel: 29normal
PWR0ACC0PP10
Copies foe's stat changes and gives to the user.
Hyper FangLevel: 32normal
PWR80ACC90PP15
Attacks with sharp fangs. May cause flinching.
Mean LookLevel: 36normal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
Baton PassLevel: 39normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
SlamLevel: 43normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Watchog cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Work UpLevel: 28(Patrat · Level 28)normal
PWR0ACC0PP30
The user is roused. Ups Attack and Sp. Atk.

TM/HM Moves (40)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
PWR0ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Watchog. Use these types to counter it effectively.

Resistances & Immunities

Types that Watchog resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Related tools
Use ← → arrow keys to navigate