Accent Image to accompany hero

Zoroarkin Pokémon Heart & Soul

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Pokédex Entry

Illusion Fox Pokémon

Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents. They defend their lair with illusory scenery.

Zoroark in Pokémon Heart & Soul

Zoroark is #571 in the Pokédex for Pokémon Heart & Soul. This page covers its dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Dark
Dex
#571
Abilities

Appears as a partner.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
179
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
fighting ×2bug ×2fairy ×2
Resists
ghost ×0.5dark ×0.5
Immune To
psychic

How to Obtain

Zoroark has no wild encounters recorded in this game. Evolve zorua to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (23)

Night SlashLevel: 0dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Night SlashLevel: 1dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Night DazeLevel: 1dark
PWR85ACC95PP10
Looses a pitch-black shock wave. May lower accuracy.
ImprisonLevel: 1psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
U TurnLevel: 1bug
PWR70ACC100PP20
Does damage then switches out the user.
ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
PursuitLevel: 1dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Hone ClawsLevel: 1dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
PursuitLevel: 5dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Hone ClawsLevel: 9dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
Fury SwipesLevel: 13normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
Feint AttackLevel: 17dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Scary FaceLevel: 21normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
TauntLevel: 25dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
Foul PlayLevel: 29dark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.
TormentLevel: 34dark
PWR0ACC100PP15
Torments the foe and stops successive use of a move.
AgilityLevel: 39psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
EmbargoLevel: 44dark
PWR0ACC100PP15
Prevents the foe from using any items.
PunishmentLevel: 49dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
Nasty PlotLevel: 54dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
ImprisonLevel: 59psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Night DazeLevel: 64dark
PWR85ACC95PP10
Looses a pitch-black shock wave. May lower accuracy.

Egg Moves (9)

Detectfighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Captivatenormal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15
Attacks with a horrible aura. May cause flinching.
Snatchdark
PWR0ACC0PP10
Steals the effects of the move the target uses next.
Mementodark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Sucker Punchdark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
Extrasensorypsychic
PWR80ACC100PP0
Attacks with a peculiar power. May cause flinching.
Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Copycatnormal
PWR0ACC0PP20
The user mimics the last move used by a foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (20)

U TurnLevel: 1bug
PWR70ACC100PP20
Does damage then switches out the user.
ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
PursuitLevel: 1dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Hone ClawsLevel: 1dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
PursuitLevel: 5dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Hone ClawsLevel: 9dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
Fury SwipesLevel: 13normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
Feint AttackLevel: 17dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Scary FaceLevel: 21normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
TauntLevel: 25dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
Foul PlayLevel: 29dark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.
Night SlashLevel: 30dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
TormentLevel: 34dark
PWR0ACC100PP15
Torments the foe and stops successive use of a move.
AgilityLevel: 39psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
EmbargoLevel: 44dark
PWR0ACC100PP15
Prevents the foe from using any items.
PunishmentLevel: 49dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
Nasty PlotLevel: 54dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
ImprisonLevel: 59psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Night DazeLevel: 64dark
PWR85ACC95PP10
Looses a pitch-black shock wave. May lower accuracy.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Zoroark cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Fake TearsLevel: 9(Zorua · Level 9)dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.

TM/HM Moves (45)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Embargodark
PWR0ACC100PP15TM63
Prevents the foe from using any items.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

3
Weaknesses
2
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Zoroark. Use these types to counter it effectively.

Resistances & Immunities

Types that Zoroark resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Zoroark differs across the games we cover →

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