Accent Image to accompany hero

Iron Mothin Pokémon Heart & Soul

firepoison
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Pokédex Entry

Paradox Pokémon

No records exist of this species being caught. Data is lacking, but the Pokémon's traits match up with an object described in an old book.

Iron Moth in Pokémon Heart & Soul

Iron Moth is #994 in the Pokédex for Pokémon Heart & Soul. This page covers its fire/poison typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FirePoison
Dex
#994
Abilities

Elec. field ups best stat.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
285
EV Yield
3 SpecialAttack
Wild Held Items
Weak To
water ×2ground ×4psychic ×2rock ×2
Resists
fire ×0.5grass ×0.25ice ×0.5fighting ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.25

How to Obtain

Iron Moth has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

Electric TerrainLevel: 1electric
PWR0ACC0PP10
Electrifies the ground for 5 turns. Prevents sleep.
GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
WhirlwindLevel: 1normal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
EmberLevel: 1fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
Acid SprayLevel: 1poison
PWR40ACC100PP20
Sprays a hide-melting acid. Sharply reduces Sp. Def.
Struggle BugLevel: 7bug
PWR0ACC100PP20
Resisting, the user attacks the foes. Lowers Sp. Atk.
Fire SpinLevel: 14fire
PWR0ACC0PP15
Traps the foe in a ring of fire for turns.
Take DownLevel: 21normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
LungeLevel: 28bug
PWR80ACC100PP15
Lunges at the foe to lower its Attack stat.
ScreechLevel: 35normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
DischargeLevel: 42electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
Sludge WaveLevel: 49poison
PWR95ACC100PP10
Swamps all others with a wave of sludge. May also poison.
Fiery DanceLevel: 56fire
PWR80ACC100PP10
Dances cloaked in flames. May raise Sp. Atk.
Metal SoundLevel: 63steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Morning SunLevel: 70normal
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
HurricaneLevel: 77flying
PWR0ACC70PP10
Traps the foe in a fierce wind. May cause confusion.
Bug BuzzLevel: 84bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
OverheatLevel: 91fire
PWR0ACC90PP5
Allows a full-power attack, but sharply lowers Sp. Atk.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

Electric TerrainLevel: 1electric
PWR0ACC0PP10
Electrifies the ground for 5 turns. Prevents sleep.
GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
WhirlwindLevel: 1normal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
EmberLevel: 1fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
Acid SprayLevel: 1poison
PWR40ACC100PP20
Sprays a hide-melting acid. Sharply reduces Sp. Def.
Struggle BugLevel: 7bug
PWR0ACC100PP20
Resisting, the user attacks the foes. Lowers Sp. Atk.
Fire SpinLevel: 14fire
PWR0ACC0PP15
Traps the foe in a ring of fire for turns.
Take DownLevel: 21normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
LungeLevel: 28bug
PWR80ACC100PP15
Lunges at the foe to lower its Attack stat.
ScreechLevel: 35normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
DischargeLevel: 42electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
Sludge WaveLevel: 49poison
PWR95ACC100PP10
Swamps all others with a wave of sludge. May also poison.
Fiery DanceLevel: 56fire
PWR80ACC100PP10
Dances cloaked in flames. May raise Sp. Atk.
Metal SoundLevel: 63steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Morning SunLevel: 70normal
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
HurricaneLevel: 77flying
PWR0ACC70PP10
Traps the foe in a fierce wind. May cause confusion.
Bug BuzzLevel: 84bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
OverheatLevel: 91fire
PWR0ACC90PP5
Allows a full-power attack, but sharply lowers Sp. Atk.

TM/HM Moves (25)

Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Overheatfire
PWR0ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

4
Weaknesses
8
Resistances
0
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Iron Moth. Use these types to counter it effectively.

Resistances & Immunities

Types that Iron Moth resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Iron Moth differs across the games we cover →

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