Accent Image to accompany hero

Mawilein Pokémon SoulGold

steelfairy

Pokédex Entry

Deceiver Pokémon

Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.

Mawile in Pokémon SoulGold

Mawile is #303 in the Pokédex for Pokémon SoulGold. This page covers its steel/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 6 encounter locations.

Type
SteelFairy
Dex
#303
Abilities
Hyper Cutter(Primary)

Prevents Attack reduction.

Intimidate(Secondary)

Lowers the foe's Attack.

Sheer Force(Hidden)

Trades effects for power.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
field, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
133
EV Yield
1 Attack1 Defense
Wild Held Items
Weak To
fire ×2ground ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5psychic ×0.5bug ×0.25rock ×0.5dark ×0.5fairy ×0.5
Immune To
poisondragon

How to Obtain

Look for Mawile in Mt Mortar 2F (rare), in Mt Mortar 1F North (very rare), and in Mt Mortar 1F South (very rare), among three other areas. Wild ones range from level 10 to 32.

Wild Encounters (6)

Level Up Moves (16)

AstonishLevel: 1ghost
PWR30ACC100PP15
An attack that may shock the foe into flinching.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Fairy WindLevel: 4fairy
PWR40ACC100PP30
Stirs up a fairy wind to strike the foe.
Baton PassLevel: 8normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
BiteLevel: 12dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
StockpileLevel: 16normal
PWR0ACC0PP0
Charges up power for up to 3 turns.
SwallowLevel: 16normal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
Spit UpLevel: 16normal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
Sucker PunchLevel: 20dark
PWR0ACC100PP5
Strikes first if the foe is preparing an attack.
Iron DefenseLevel: 24steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
CrunchLevel: 28dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Sweet ScentLevel: 32normal
PWR0ACC100PP20
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
Iron HeadLevel: 36steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
TauntLevel: 40dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
Fake TearsLevel: 44dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
Play RoughLevel: 48fairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.

Egg Moves (15)

Poison Fangpoison
PWR50ACC100PP15
A sharp-fanged attack. May badly poison the foe.
Ancient Powerrock
PWR60ACC100PP5
An attack that may raise all stats.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Sucker Punchdark
PWR0ACC100PP5
Strikes first if the foe is preparing an attack.
Ice Fangice
PWR65ACC95PP15
May cause flinching or leave the foe with frostbite.leave the foe frozen.
Fire Fangfire
PWR65ACC95PP15
May cause flinching or leave the foe with a burn.
Thunder Fangelectric
PWR65ACC95PP15
May cause flinching or leave the foe paralyzed.
Punishmentdark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
Guard Swappsychic
PWR0ACC0PP10
Swaps changes to Defense and Sp. Def with the foe.
Captivatenormal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.
Slamnormal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Metal Burststeel
PWR1ACC100PP10
Retaliates any hit with greater power.
Misty Terrainfairy
PWR0ACC0PP10
Covers the ground with mist for 5 turns. Blocks status.
Seismic Tossfighting
PWR1ACC100PP20
Inflicts damage identical to the user's level.
Power Up Punchfighting
PWR40ACC100PP20
A hard punch that raises the user's Attack.

TM/HM Moves (45)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Brutal Swingdark
PWR60ACC100PP20TM59
Violently swings around to hurt everyone nearby.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM97
Attacks with a horrible aura. May cause flinching.
Dazzling Gleamfairy
PWR80ACC100PP10TM99
Damages foes by emitting a bright flash.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Draining Kissfairy
PWR50ACC100PP10TM64
An attack that absorbs over half the damage inflicted.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
An attack that leaves the foe with at least 1 HP.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Punchice
PWR75ACC100PP15TM100
An icy punch that may leave the foe with frostbite.freeze the foe.
Paybackdark
PWR50ACC100PP10TM66
An attack that gains power if the user moves last.
Play Roughfairy
PWR90ACC90PP10TM98
Plays rough with the foe. May lower Attack.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thunder Punchelectric
PWR75ACC100PP15TM63
An electrified punch that may paralyze the foe.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.

Type Summary

2
Weaknesses
9
Resistances
2
Immunities
5
Neutral

Weaknesses

Types that deal increased damage to Mawile. Use these types to counter it effectively.

Resistances & Immunities

Types that Mawile resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mawile differs across the games we cover →

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