Mawilein Pokémon Crystal Advance Redux
Pokédex Entry
Deceiver Pokémon
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
Mawile in Pokémon Crystal Advance Redux
Mawile is #303 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its steel/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 3 encounter locations.
Prevents Attack reduction.
Lowers the foe's Attack.
Evolution Chain
How to Obtain
Wild Encounters (3)
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AstonishLevel: 1Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| An attack using a startling shout. It also may make the foe flinch. | ||||||
| Fake TearsLevel: 3Fake Tears | dark | PWR0 | ACC100 | PP20 | ||
| The user feigns crying to sharply lower the foe's Sp. Def stat. | ||||||
| BiteLevel: 6Bite | dark | PWR60 | ACC100 | PP25 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| Sweet ScentLevel: 9Sweet Scent | normal | PWR0 | ACC100 | PP20 | ||
| Allures the foe to reduce evasiveness. It also attracts wild Pokémon. | ||||||
| VicegripLevel: 12Vicegrip | normal | PWR55 | ACC100 | PP30 | ||
| Huge, impressive pincers grip and squeeze the foe. | ||||||
| Fairy WindLevel: 15Fairy Wind | fairy | PWR40 | ACC100 | PP30 | ||
| The user stirs up a fairy wind and strikes the foe with it. | ||||||
| Metal ClawLevel: 18Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| The foe is attacked with steel claws. It may also raise the user's Attack. | ||||||
| Faint AttackLevel: 21Faint Attack | dark | PWR60 | ACC0 | PP20 | ||
| The user draws up close to the foe disarmingly, then hits without fail. | ||||||
| Baton PassLevel: 25Baton Pass | normal | PWR0 | ACC0 | PP40 | ||
| The user switches out, passing along any stat changes to the new battler. | ||||||
| CrunchLevel: 29Crunch | dark | PWR80 | ACC100 | PP15 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| Iron DefenseLevel: 33Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| The user hardens its body's surface to sharply raise its Defense stat. | ||||||
| Iron HeadLevel: 37Iron Head | steel | PWR80 | ACC100 | PP15 | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| TauntLevel: 41Taunt | dark | PWR0 | ACC100 | PP20 | ||
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Sucker PunchLevel: 45Sucker Punch | dark | PWR70 | ACC100 | PP5 | ||
| This move allows the user to strike first, if the foe is readying an attack. | ||||||
| Spit UpLevel: 50Spit Up | normal | PWR1 | ACC100 | PP10 | ||
| The power built using Stockpile is released at once for attack. | ||||||
| StockpileLevel: 50Stockpile | normal | PWR0 | ACC0 | PP20 | ||
| The user charges up power for use later. It can be used three times. | ||||||
| SwallowLevel: 50Swallow | normal | PWR0 | ACC0 | PP10 | ||
| The energy it built using Stockpile is absorbed to restore HP. | ||||||
| Iron TailLevel: 55Iron Tail | steel | PWR100 | ACC75 | PP15 | ||
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| Play RoughLevel: 60Play Rough | fairy | PWR90 | ACC90 | PP10 | ||
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
Egg Moves (12)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| AncientpowerAncientpower | rock | PWR60 | ACC100 | PP5 | |
| An ancient power is used to attack. It may also raise all the user's stats. | |||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | |
| A restrained attack that always leaves the foe with at least 1 HP. | |||||
| Fire FangFire Fang | fire | PWR65 | ACC95 | PP15 | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||
| Guard SwapGuard Swap | psychic | PWR0 | ACC0 | PP10 | |
| The user swaps any changes to its Defense and Sp. Def with the foe. | |||||
| Ice FangIce Fang | ice | PWR65 | ACC95 | PP15 | |
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | |||||
| Poison FangPoison Fang | poison | PWR50 | ACC100 | PP15 | |
| The foe is bitten with toxic fangs. It may also badly poison the foe. | |||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||
| PunishmentPunishment | dark | PWR0 | ACC100 | PP5 | |
| The more the foe has raised its stats, the greater the move's power. | |||||
| Sucker PunchSucker Punch | dark | PWR70 | ACC100 | PP5 | |
| This move allows the user to strike first, if the foe is readying an attack. | |||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP30 | |
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||
| Thunder FangThunder Fang | electric | PWR65 | ACC95 | PP15 | |
| The user bites the foe. It may also make the foe flinch, or paralyze it. | |||||
| TickleTickle | normal | PWR0 | ACC100 | PP20 | |
| The foe is made to laugh, reducing its Attack and Defense stats. | |||||
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | PWR100 | ACC50 | PP5 | TM01TM01 | |
| The foe is punched with the user's full power. It confuses the foe if it hits. | ||||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Zap CannonZap Cannon | electric | PWR120 | ACC50 | PP5 | TM07TM07 | |
| An electric blast is fired like a cannon to inflict damage and paralyze. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Sweet ScentSweet Scent | normal | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Allures the foe to reduce evasiveness. It also attracts wild Pokémon. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM21TM21 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Fire BlastFire Blast | fire | PWR120 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Grass Knot(National Park, New Bark Town)Grass Knot | grass | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Grass snares and trips the foe. It does more damage to heavier foes. | |||||||
| Ice Beam(Celadon City)Ice Beam | ice | PWR95 | ACC100 | PP10 | TutorTutor | ||
| The foe is struck with an icy beam. It may leave the foe frostbitten. | |||||||
| Focus Blast(Route 13)Focus Blast | fighting | PWR120 | ACC70 | PP5 | TutorTutor | ||
| The user unleashes its power. It may also lower the foe's Sp. Def. | |||||||
| Charge Beam(Saffron City)Charge Beam | electric | PWR50 | ACC90 | PP10 | TutorTutor | ||
| The user fires a load of electricity that may raise the user's Sp. Atk. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| Flamethrower(Celadon City)Flamethrower | fire | PWR95 | ACC100 | PP15 | TutorTutor | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | |||||||
| False Swipe(Ruins Of Alph)False Swipe | normal | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Flash Cannon(Vermilion City)Flash Cannon | steel | PWR80 | ACC100 | PP10 | TutorTutor | ||
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | |||||||
| Thunderpunch(Goldenrod City)Thunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | |||||||
| Pain Split(Sprout Tower)Pain Split | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user adds its HP to the foe's HP, then equally shares the total HP. | |||||||
| Baton Pass(Goldenrod Dept.)Baton Pass | normal | PWR0 | ACC0 | PP40 | TutorTutor | ||
| The user switches out, passing along any stat changes to the new battler. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Thunder Fang(Battle Tower, Ecruteak City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or paralyze it. | |||||||
| Fire Fang(Battle Tower, Ecruteak City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Ice Fang(Battle Tower, Crystal Cavern, Ecruteak City)Ice Fang | ice | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | |||||||
| Ancientpower(Goldenrod Dept., Ruins Of Alph)Ancientpower | rock | PWR60 | ACC100 | PP5 | TutorTutor | ||
| An ancient power is used to attack. It may also raise all the user's stats. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Dark Pulse(Battle Tower, Victory Road)Dark Pulse | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user releases a horrible aura that may also make the foe flinch. | |||||||
| Crunch(Blackthorn City)Crunch | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||||
| Faint Attack(Goldenrod Dept.)Faint Attack | dark | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The user draws up close to the foe disarmingly, then hits without fail. | |||||||
| Psychic Fangs(Blackthorn City)Psychic Fangs | psychic | PWR85 | ACC100 | PP10 | TutorTutor | ||
| The user bites the target, breaking any barrier with its psychic capabilities. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
| Charm(Goldenrod Dept.)Charm | fairy | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | |||||||
| Taunt(Battle Tower, Three Island, Underwater Sevii)Taunt | dark | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is taunted into a rage that allows it to use only attack moves. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Mawile. Use these types to counter it effectively.
Resistances & Immunities
Types that Mawile resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Mawile, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.