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Growlithein Pokémon Heart & Soul

fire

Pokédex Entry

Puppy Pokémon

Its superb sense of smell ensures that this Pokémon won't forget any scent, no matter what. It uses its sense of smell to detect the emotions of others.

Growlithe in Pokémon Heart & Soul

Growlithe is #58 in the Pokédex for Pokémon growlithe. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 34 encounter locations.

Type
Fire
Dex
#058
Abilities
INTIMIDATE(Primary)

Lowers the foe's Attack.

FLASH FIRE(Secondary)

Powers up if hit by fire.

JUSTIFIED(Hidden)

Dark hits raise Attack.

Growth Rate
slow
Gender Ratio
75% Male, 25% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
EV Yield
1 Attack
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

You can catch Growlithe in Route 35 Hns (uncommon), in Pokemon Mansion 1f (rare), and in Pokemon Mansion 2f (rare), among eight other areas. Wild ones range from level five to 50.

Wild Encounters (11)

Level Up Moves (10)

BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
RoarLevel: 1normal
0020
Switches the foe out or ends wild battle.
EmberLevel: 7fire
4010025
A weak fire attack that may inflict a burn.
LeerLevel: 13normal
010030
Frightens the foes with a leer to lower Defense.
Odor SleuthLevel: 19normal
0040
Negate evasiveness and Ghost type's immunities.
Take DownLevel: 25normal
908520
A reckless charge attack that also hurts the user.
Flame WheelLevel: 31fire
6010025
A fiery charge attack that may inflict a burn.
Helping HandLevel: 37normal
0020
Boosts the power of ally recipient's moves.
AgilityLevel: 43psychic
0030
Relaxes the body to sharply boost Speed.
FlamethrowerLevel: 49fire
010015
A powerful fire attack that may inflict a burn.

Egg Moves (7)

Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Safeguardnormal
0025
Protects allies from status problems for 5 turns.
Crunchdark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Thrashnormal
01000
A rampage of 2 to 3 turns that confuses the user.
Fire Spinfire
0015
Traps the foe in a ring of fire for turns.
Howlnormal
0040
Howls to raise the spirit and boosts Attack.
Heat Wavefire
09010
Exhales a hot breath on the foes. May inflict a burn.

TM/HM Moves (31)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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