Accent Image to accompany hero

Volcanionin Pokémon Heart & Soul

firewater
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Pokédex Entry

Steam Pokémon

It lets out billows of steam from the arms on its back and disappears into the dense fog. It's said to live in mountains where humans do not tread.

Volcanion in Pokémon Heart & Soul

Volcanion is #721 in the Pokédex for Pokémon Heart & Soul. This page covers its fire/water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FireWater
Dex
#721
Abilities

Changes water into HP.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
300
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
electric ×2ground ×2rock ×2
Resists
fire ×0.25ice ×0.25bug ×0.5steel ×0.25fairy ×0.5

How to Obtain

Volcanion has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

Steam EruptionLevel: 1water
PWR110ACC95PP5
Immerses the foe in heated steam. May inflict a burn.
Flare BlitzLevel: 1fire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
Take DownLevel: 1normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
MistLevel: 8ice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
HazeLevel: 11ice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Flame ChargeLevel: 15fire
PWR50ACC100PP20
Attacks in a cloak of flames. Raises Speed.
Water PulseLevel: 21water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
StompLevel: 28normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
ScaldLevel: 32water
PWR80ACC100PP15
Shoots boiling water at the foe. May inflict a burn.
Weather BallLevel: 40normal
PWR50ACC100PP10
The move's type and power change with the weather.
Body SlamLevel: 46normal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Hydro PumpLevel: 50water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Flare BlitzLevel: 58fire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
OverheatLevel: 65fire
PWR0ACC90PP5
Allows a full-power attack, but sharply lowers Sp. Atk.
ExplosionLevel: 76normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.
Steam EruptionLevel: 85water
PWR110ACC95PP5
Immerses the foe in heated steam. May inflict a burn.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (16)

Steam EruptionLevel: 1water
PWR110ACC95PP5
Immerses the foe in heated steam. May inflict a burn.
Flare BlitzLevel: 1fire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
Take DownLevel: 1normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
MistLevel: 8ice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
HazeLevel: 11ice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Flame ChargeLevel: 15fire
PWR50ACC100PP20
Attacks in a cloak of flames. Raises Speed.
Water PulseLevel: 21water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
StompLevel: 28normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
ScaldLevel: 32water
PWR80ACC100PP15
Shoots boiling water at the foe. May inflict a burn.
Weather BallLevel: 40normal
PWR50ACC100PP10
The move's type and power change with the weather.
Body SlamLevel: 46normal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Hydro PumpLevel: 50water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Flare BlitzLevel: 58fire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
OverheatLevel: 65fire
PWR0ACC90PP5
Allows a full-power attack, but sharply lowers Sp. Atk.
ExplosionLevel: 76normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.
Steam EruptionLevel: 85water
PWR110ACC95PP5
Immerses the foe in heated steam. May inflict a burn.

TM/HM Moves (42)

Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
PWR0ACC100PP5TM64
Inflicts severe damage but makes the user faint.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Overheatfire
PWR0ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

3
Weaknesses
5
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Volcanion. Use these types to counter it effectively.

Resistances & Immunities

Types that Volcanion resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Volcanion differs across the games we cover →

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