Accent Image to accompany hero

Horseain Pokémon Heart & Soul

water
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Pokédex Entry

Dragon Pokémon

By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.

Horsea in Pokémon Heart & Soul

Horsea is #116 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 12 encounter locations.

Type
Water
Dex
#206 Johto Dex · #116 National
Abilities
Swift Swim(Primary)

Raises Speed in rain.

Sniper(Secondary)

Boosts critical hits.

Damp(Hidden)

Prevents self-destruction.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
59
EV Yield
1 SpecialAttack
Wild Held Items
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

Evolution Chain

Base form
Level up Horsea to Lv. 32
• Level up Seadra holding Dragon Scale
• Use Dragon Scale on Seadra

How to Obtain

Look for Horsea very common in Route 21 while fishing with Good Rod or fishing with Super Rod, very common in Route 21 while fishing with Good Rod or fishing with Super Rod, and very common in Safari Zone Gate while surfing or fishing with Good Rod, among nine other areas. Wild ones range from level five to 40.

Wild Encounters (29)

Gen 7 Moves

The movepool a new game starts with.

Level Up (12)

BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
SmokescreenLevel: 5normal
PWR0ACC100PP20
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 9normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Water GunLevel: 13water
PWR40ACC100PP25
Squirts water to attack the foe.
TwisterLevel: 17dragon
PWR40ACC100PP20
Whips up a vicious twister to tear at foes. May flinch.
Bubble BeamLevel: 21water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Focus EnergyLevel: 26normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
BrineLevel: 31water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
AgilityLevel: 36psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Dragon PulseLevel: 41dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.
Dragon DanceLevel: 46dragon
PWR0ACC0PP20
A mystical dance that ups Attack and Speed.
Hydro PumpLevel: 52water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (13)

Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Aurora Beamice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
Octazookawater
PWR65ACC85PP10
Fires a lump of ink to damage and cut accuracy.
Disablenormal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Splashnormal
PWR0ACC0PP40
It's just a splash... Has no effect whatsoever.
Dragon Ragedragon
PWR1ACC100PP10
Launches shock waves that always inflict 40 HP damage.
Dragon Breathdragon
PWR60ACC100PP20
Strikes the foe with a blast of breath. May paralyze.
Signal Beambug
PWR75ACC100PP15
A strange beam attack that may confuse the foe.
Razor Windnormal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Muddy Waterwater
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Water Pulsewater
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Clear Smogpoison
PWR50ACC0PP15
Attacks with white haze that eliminates all stat changes.
Outragedragon
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (8)

BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
SmokescreenLevel: 8normal
PWR0ACC100PP20
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 15normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Water GunLevel: 22water
PWR40ACC100PP25
Squirts water to attack the foe.
TwisterLevel: 29dragon
PWR40ACC100PP20
Whips up a vicious twister to tear at foes. May flinch.
AgilityLevel: 36psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Hydro PumpLevel: 43water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Dragon DanceLevel: 50dragon
PWR0ACC0PP20
A mystical dance that ups Attack and Speed.

Egg Moves (7)

Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Aurora Beamice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
Octazookawater
PWR65ACC85PP10
Fires a lump of ink to damage and cut accuracy.
Disablenormal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Splashnormal
PWR0ACC0PP40
It's just a splash... Has no effect whatsoever.
Dragon Ragedragon
PWR1ACC100PP10
Launches shock waves that always inflict 40 HP damage.
Dragon Breathdragon
PWR60ACC100PP20
Strikes the foe with a blast of breath. May paralyze.

TM/HM Moves (27)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dragon Pulsedragon
PWR0ACC100PP10TM59
Generates a shock wave to damage the foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Horsea. Use these types to counter it effectively.

Resistances & Immunities

Types that Horsea resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Horsea differs across the games we cover →

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