Glameowin Pokémon Crystal Advance Redux
normal
Pokédex Entry
Catty Pokémon
When it's happy, Glameow demonstrates beautiful movements of its tail, like a dancing ribbon.
Glameow in Pokémon Crystal Advance Redux
Glameow is #431 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
Normal
Dex
#431
Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
190
Base Exp
62
EV Yield
1 Speed
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost
Wild Encounters (2)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Fake OutLevel: 1Fake Out | normal | PWR40 | ACC100 | PP10 | ||
| An attack that hits first and causes flinching. Usable only on 1st turn. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Hard, pointed, and sharp claws rake the foe. | ||||||
| GrowlLevel: 3Growl | normal | PWR0 | ACC100 | PP40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| BiteLevel: 5Bite | dark | PWR60 | ACC100 | PP25 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| HypnosisLevel: 7Hypnosis | psychic | PWR0 | ACC60 | PP20 | ||
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| Fury CutterLevel: 10Fury Cutter | bug | PWR20 | ACC95 | PP20 | ||
| An attack that grows stronger on each successive hit. | ||||||
| CutLevel: 13Cut | grass | PWR60 | ACC95 | PP30 | ||
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| Faint AttackLevel: 17Faint Attack | dark | PWR60 | ACC0 | PP20 | ||
| The user draws up close to the foe disarmingly, then hits without fail. | ||||||
| Fury SwipesLevel: 20Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| The foe is raked with sharp claws or scythes two to five times. | ||||||
| CharmLevel: 23Charm | fairy | PWR0 | ACC100 | PP20 | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | ||||||
| HeadbuttLevel: 26Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| AssistLevel: 29Assist | normal | PWR0 | ACC0 | PP20 | ||
| The user randomly picks and uses a move of an allied Pokémon. | ||||||
| CaptivateLevel: 32Captivate | normal | PWR0 | ACC100 | PP20 | ||
| Sharply lowers the foes Sp. Atk stat if it is the opposite gender to the user. | ||||||
| SlashLevel: 35Slash | normal | PWR70 | ACC100 | PP20 | ||
| The foe is slashed with claws, etc. It has a high critical-hit ratio. | ||||||
| Night SlashLevel: 38Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| The user slashes the foe when it can. It has a high critical-hit ratio. | ||||||
| DigLevel: 42Dig | ground | PWR80 | ACC100 | PP10 | ||
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| AttractLevel: 45Attract | normal | PWR0 | ACC100 | PP15 | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| AssuranceAssurance | dark | PWR50 | ACC100 | PP10 | |
| Does double damage if the foe has already taken damage this turn. | |||||
| BiteBite | dark | PWR60 | ACC100 | PP25 | |
| The user bites with vicious fangs. It may make the foe flinch. | |||||
| Fake TearsFake Tears | dark | PWR0 | ACC100 | PP20 | |
| The user feigns crying to sharply lower the foe's Sp. Def stat. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| A desperate attack that becomes more powerful the less HP the user has. | |||||
| Quick AttackQuick Attack | normal | PWR40 | ACC100 | PP30 | |
| An almost invisibly fast attack that is certain to strike first. | |||||
| Sand-AttackSand-Attack | ground | PWR0 | ACC100 | PP15 | |
| A lot of sand is hurled in the foe's face, reducing its accuracy. | |||||
| Tail WhipTail Whip | normal | PWR0 | ACC100 | PP30 | |
| The user wags its tail cutely, making the foe lower its Defense stat. | |||||
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| ThunderThunder | electric | PWR120 | ACC70 | PP10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM33TM33 | |
| An attack with a pulsing blast of water. It may also confuse the foe. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | TM40TM40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM41TM41 | |
| A rapid jolt of electricity strikes the foe. It can't be evaded. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM42TM42 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Fury CutterFury Cutter | bug | PWR20 | ACC95 | PP20 | TM49TM49 | |
| An attack that grows stronger on each successive hit. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (15)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Thunderbolt(Celadon City)Thunderbolt | electric | PWR95 | ACC100 | PP15 | TutorTutor | ||
| A strong electrical attack that may also leave the foe paralyzed. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Shadow Claw(Soul House)Shadow Claw | ghost | PWR70 | ACC100 | PP15 | TutorTutor | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | |||||||
| Work Up(Underwater Sevii, Viridian City)Work Up | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user rouses itself to raise its Attack and Sp. Atk stats. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| U-Turn(Battle Tower, Goldenrod City)U-Turn | bug | PWR70 | ACC100 | PP20 | TutorTutor | ||
| After attacking, the user switches places with a party Pokémon. | |||||||
| Faint Attack(Goldenrod Dept.)Faint Attack | dark | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The user draws up close to the foe disarmingly, then hits without fail. | |||||||
| Charm(Goldenrod Dept.)Charm | fairy | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | |||||||
| Taunt(Battle Tower, Three Island, Underwater Sevii)Taunt | dark | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is taunted into a rage that allows it to use only attack moves. | |||||||
| Hone Claws(Battle Tower)Hone Claws | dark | PWR0 | ACC0 | PP15 | TutorTutor | ||
| The user sharpens its claws to raise its Attack and Accuracy. | |||||||
Type Summary
1
Weaknesses
0
Resistances
1
Immunities
16
Neutral
Weaknesses
Types that deal increased damage to Glameow. Use these types to counter it effectively.
Resistances & Immunities
Types that Glameow resists or is immune to. Avoid using these types against it.
No type resistances.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Glameow, either offensively or defensively.
Lucario
fightingsteel
2× STAB damage • Resists normal
2×Good
Mankey
fighting
2× STAB damage
2×
Primeape
fighting
2× STAB damage
2×
Poliwrath
waterfighting
2× STAB damage
2×
Machop
fighting
2× STAB damage
2×
Machoke
fighting
2× STAB damage
2×
Machamp
fighting
2× STAB damage
2×
Hitmonlee
fighting
2× STAB damage
2×
Hitmonchan
fighting
2× STAB damage
2×
Heracross
bugfighting
2× STAB damage
2×
Tyrogue
fighting
2× STAB damage
2×
Hitmontop
fighting
2× STAB damage
2×
Combusken
firefighting
2× STAB damage
2×
Blaziken
firefighting
2× STAB damage
2×
Breloom
grassfighting
2× STAB damage
2×
Makuhita
fighting
2× STAB damage
2×
Hariyama
fighting
2× STAB damage
2×
Meditite
fightingpsychic
2× STAB damage
2×
Medicham
fightingpsychic
2× STAB damage
2×
Monferno
firefighting
2× STAB damage
2×
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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