Accent Image to accompany hero

Dracovishin Pokémon Heart & Soul

waterdragon
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Pokédex Entry

Fossil Pokémon

Powerful legs and jaws made it the apex predator of its time. Its own overhunting of its prey was what drove it to extinction.

Dracovish in Pokémon Heart & Soul

Dracovish is #882 in the Pokédex for Pokémon Heart & Soul. This page covers its water/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
WaterDragon
Dex
#882
Abilities
Water Absorb(Primary)

Changes water into HP.

Strong Jaw(Secondary)

Boosts biting moves.

Sand Rush(Hidden)

Ups Speed in a sandstorm.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
177
EV Yield
2 Defense
Wild Held Items
None
Weak To
dragon ×2fairy ×2
Resists
fire ×0.25water ×0.25steel ×0.5

How to Obtain

Dracovish has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (13)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
ProtectLevel: 7normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Brutal SwingLevel: 14dark
PWR60ACC100PP20
Violently swings around to hurt everyone nearby.
Ancient PowerLevel: 21rock
PWR60ACC100PP5
Attack that may raise all stats.
BiteLevel: 28dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Dragon BreathLevel: 35dragon
PWR60ACC100PP20
Strikes the foe with a blast of breath. May paralyze.
StompLevel: 42normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Super FangLevel: 49normal
PWR1ACC90PP10
Attacks with sharp fangs and cuts half the foe's HP.
CrunchLevel: 56dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Fishious RendLevel: 63water
PWR85ACC100PP10
Double power if the user moves before the target.
Dragon PulseLevel: 70dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.
Dragon RushLevel: 77dragon
PWR100ACC75PP10
Tackles the foe with menace. May cause flinching.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
ProtectLevel: 7normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Brutal SwingLevel: 14dark
PWR60ACC100PP20
Violently swings around to hurt everyone nearby.
Ancient PowerLevel: 21rock
PWR60ACC100PP5
Attack that may raise all stats.
BiteLevel: 28dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Dragon BreathLevel: 35dragon
PWR60ACC100PP20
Strikes the foe with a blast of breath. May paralyze.
StompLevel: 42normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Super FangLevel: 49normal
PWR1ACC90PP10
Attacks with sharp fangs and cuts half the foe's HP.
CrunchLevel: 56dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Fishious RendLevel: 63water
PWR85ACC100PP10
Double power if the user moves before the target.
Dragon PulseLevel: 70dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.
Dragon RushLevel: 77dragon
PWR100ACC75PP10
Tackles the foe with menace. May cause flinching.

TM/HM Moves (23)

Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Dragon Pulsedragon
PWR0ACC100PP10TM59
Generates a shock wave to damage the foe.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

2
Weaknesses
3
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Dracovish. Use these types to counter it effectively.

Resistances & Immunities

Types that Dracovish resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Dracovish differs across the games we cover →

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