Accent Image to accompany hero

Arctozoltin Pokémon Heart & Soul

electricice
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Pokédex Entry

Fossil Pokémon

The shaking of its freezing upper half is what generates its electricity. It has a hard time walking around.

Arctozolt in Pokémon Heart & Soul

Arctozolt is #881 in the Pokédex for Pokémon Heart & Soul. This page covers its electric/ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
ElectricIce
Dex
#881
Abilities
Volt Absorb(Primary)

Turns electricity into HP.

Static(Secondary)

Paralyzes on contact.

Slush Rush(Hidden)

Raises Speed in Hail/Snow.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
177
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×2fighting ×2ground ×2rock ×2
Resists
electric ×0.5ice ×0.5flying ×0.5

How to Obtain

Arctozolt has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (13)

Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
Thunder ShockLevel: 1electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
ChargeLevel: 7electric
PWR0ACC0PP20
Charges power to boost the Electric move used next.
Echoed VoiceLevel: 14normal
PWR40ACC100PP15
Does more damage every turn it is used.
Ancient PowerLevel: 21rock
PWR60ACC100PP5
Attack that may raise all stats.
PluckLevel: 28flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
AvalancheLevel: 35ice
PWR60ACC100PP10
Attack that moves last and gains power if hit.
Freeze DryLevel: 42ice
PWR70ACC100PP20
Super effective on Water- types. May cause frostbite.types. May cause freezing.
SlamLevel: 49normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
DischargeLevel: 56electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
Bolt BeakLevel: 63electric
PWR85ACC100PP10
Double power if the user moves before the target.
Icicle CrashLevel: 70ice
PWR85ACC90PP10
Drops large icicles on the foe. May cause flinching.
BlizzardLevel: 77ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
Thunder ShockLevel: 1electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
ChargeLevel: 7electric
PWR0ACC0PP20
Charges power to boost the Electric move used next.
Echoed VoiceLevel: 14normal
PWR40ACC100PP15
Does more damage every turn it is used.
Ancient PowerLevel: 21rock
PWR60ACC100PP5
Attack that may raise all stats.
PluckLevel: 28flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
AvalancheLevel: 35ice
PWR60ACC100PP10
Attack that moves last and gains power if hit.
Freeze DryLevel: 42ice
PWR70ACC100PP20
Super effective on Water- types. May cause frostbite.types. May cause freezing.
SlamLevel: 49normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
DischargeLevel: 56electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
Bolt BeakLevel: 63electric
PWR85ACC100PP10
Double power if the user moves before the target.
Icicle CrashLevel: 70ice
PWR85ACC90PP10
Drops large icicles on the foe. May cause flinching.
BlizzardLevel: 77ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

TM/HM Moves (29)

Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Pluckflying
PWR60ACC100PP20TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

4
Weaknesses
3
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Arctozolt. Use these types to counter it effectively.

Resistances & Immunities

Types that Arctozolt resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Arctozolt differs across the games we cover →

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