Accent Image to accompany hero

Crabominablein Pokémon Heart & Soul

fightingice
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Pokédex Entry

Woolly Crab Pokémon

It aimed for the top but got lost and ended up on a snowy mountain. Being forced to endure the cold, this Pokémon evolved and grew thick fur.

Crabominable in Pokémon Heart & Soul

Crabominable is #740 in the Pokédex for Pokémon Heart & Soul. This page covers its fighting/ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FightingIce
Dex
#740
Abilities
Hyper Cutter(Primary)

Prevents Attack reduction.

Iron Fist(Secondary)

Boosts punching moves.

Anger Point(Hidden)

Critical hits raise Attack.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
167
EV Yield
2 Attack
Wild Held Items
Weak To
fire ×2fighting ×2flying ×2psychic ×2steel ×2fairy ×2
Resists
ice ×0.5bug ×0.5dark ×0.5

Evolution Chain

Base form
• Level up Crabrawler at Shoalcavelowtideiceroom
• Use Ice Stone on Crabrawler

How to Obtain

Crabominable has no wild encounters recorded in this game. Evolve crabrawler to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

Ice PunchLevel: 0ice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
Ice PunchLevel: 1ice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
Rock SmashLevel: 1fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
PursuitLevel: 1dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Rock SmashLevel: 5fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
LeerLevel: 9normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
PursuitLevel: 13dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Bubble BeamLevel: 17water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Power Up PunchLevel: 22fighting
PWR40ACC100PP20
A hard punch that raises the user's Attack.
Dizzy PunchLevel: 25normal
PWR70ACC100PP10
The target is hit with rhythmic punches.
AvalancheLevel: 29ice
PWR60ACC100PP10
Attack that moves last and gains power if hit.
ReversalLevel: 33fighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Ice HammerLevel: 37ice
PWR100ACC90PP10
Swings the fist to strike. Lowers the user's Speed.
Iron DefenseLevel: 42steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Dynamic PunchLevel: 45fighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
Close CombatLevel: 49fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.

Egg Moves (4)

Wide Guardrock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
Superpowerfighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
Endeavornormal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.
Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

Ice PunchLevel: 0ice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
Ice PunchLevel: 1ice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
Rock SmashLevel: 1fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
PursuitLevel: 1dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Rock SmashLevel: 5fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
LeerLevel: 9normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
PursuitLevel: 13dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Bubble BeamLevel: 17water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Power Up PunchLevel: 22fighting
PWR40ACC100PP20
A hard punch that raises the user's Attack.
Dizzy PunchLevel: 25normal
PWR70ACC100PP10
The target is hit with rhythmic punches.
AvalancheLevel: 29ice
PWR60ACC100PP10
Attack that moves last and gains power if hit.
ReversalLevel: 33fighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Ice HammerLevel: 37ice
PWR100ACC90PP10
Swings the fist to strike. Lowers the user's Speed.
Iron DefenseLevel: 42steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Dynamic PunchLevel: 45fighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
Close CombatLevel: 49fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Crabominable cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

CrabhammerLevel: 37(Crabrawler · Level 37)water
PWR0ACC0PP10
Hammers with a pincer. Has a high critical-hit ratio.

TM/HM Moves (37)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

6
Weaknesses
3
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Crabominable. Use these types to counter it effectively.

Resistances & Immunities

Types that Crabominable resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Crabominable differs across the games we cover →

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