Crabominablein Pokémon Heart & Soul
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Pokédex Entry
Woolly Crab Pokémon
It aimed for the top but got lost and ended up on a snowy mountain. Being forced to endure the cold, this Pokémon evolved and grew thick fur.
Crabominable in Pokémon Heart & Soul
Crabominable is #740 in the Pokédex for Pokémon Heart & Soul. This page covers its fighting/ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Prevents Attack reduction.
Boosts punching moves.
Critical hits raise Attack.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Ice PunchLevel: 0Ice Punch | ice | PWR75 | ACC100 | PP15 | ||
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| Ice PunchLevel: 1Ice Punch | ice | PWR75 | ACC100 | PP15 | ||
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| BubbleLevel: 1Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| Rock SmashLevel: 1Rock Smash | fighting | PWR0 | ACC100 | PP15 | ||
| A rock-crushing attack that may lower Defense. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| PursuitLevel: 1Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| Rock SmashLevel: 5Rock Smash | fighting | PWR0 | ACC100 | PP15 | ||
| A rock-crushing attack that may lower Defense. | ||||||
| LeerLevel: 9Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| PursuitLevel: 13Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| Bubble BeamLevel: 17Bubble Beam | water | PWR65 | ACC100 | PP20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| Power Up PunchLevel: 22Power Up Punch | fighting | PWR40 | ACC100 | PP20 | ||
| A hard punch that raises the user's Attack. | ||||||
| Dizzy PunchLevel: 25Dizzy Punch | normal | PWR70 | ACC100 | PP10 | ||
| The target is hit with rhythmic punches. | ||||||
| AvalancheLevel: 29Avalanche | ice | PWR60 | ACC100 | PP10 | ||
| Attack that moves last and gains power if hit. | ||||||
| ReversalLevel: 33Reversal | fighting | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Ice HammerLevel: 37Ice Hammer | ice | PWR100 | ACC90 | PP10 | ||
| Swings the fist to strike. Lowers the user's Speed. | ||||||
| Iron DefenseLevel: 42Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Dynamic PunchLevel: 45Dynamic Punch | fighting | PWR100 | ACC50 | PP5 | ||
| Powerful and sure to cause confusion, but inaccurate. | ||||||
| Close CombatLevel: 49Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Wide GuardWide Guard | rock | PWR0 | ACC0 | PP10 | |
| Evades wide-ranging attacks for one turn. | |||||
| SuperpowerSuperpower | fighting | PWR120 | ACC100 | PP5 | |
| Boosts strength sharply, but lowers abilities. | |||||
| EndeavorEndeavor | normal | PWR1 | ACC100 | PP5 | |
| Cuts foe's HP to equal user's HP. | |||||
| AmnesiaAmnesia | psychic | PWR0 | ACC0 | PP20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Ice PunchLevel: 0Ice Punch | ice | PWR75 | ACC100 | PP15 | ||
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| Ice PunchLevel: 1Ice Punch | ice | PWR75 | ACC100 | PP15 | ||
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| BubbleLevel: 1Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| Rock SmashLevel: 1Rock Smash | fighting | PWR0 | ACC100 | PP15 | ||
| A rock-crushing attack that may lower Defense. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| PursuitLevel: 1Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| Rock SmashLevel: 5Rock Smash | fighting | PWR0 | ACC100 | PP15 | ||
| A rock-crushing attack that may lower Defense. | ||||||
| LeerLevel: 9Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| PursuitLevel: 13Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| Bubble BeamLevel: 17Bubble Beam | water | PWR65 | ACC100 | PP20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| Power Up PunchLevel: 22Power Up Punch | fighting | PWR40 | ACC100 | PP20 | ||
| A hard punch that raises the user's Attack. | ||||||
| Dizzy PunchLevel: 25Dizzy Punch | normal | PWR70 | ACC100 | PP10 | ||
| The target is hit with rhythmic punches. | ||||||
| AvalancheLevel: 29Avalanche | ice | PWR60 | ACC100 | PP10 | ||
| Attack that moves last and gains power if hit. | ||||||
| ReversalLevel: 33Reversal | fighting | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Ice HammerLevel: 37Ice Hammer | ice | PWR100 | ACC90 | PP10 | ||
| Swings the fist to strike. Lowers the user's Speed. | ||||||
| Iron DefenseLevel: 42Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Dynamic PunchLevel: 45Dynamic Punch | fighting | PWR100 | ACC50 | PP5 | ||
| Powerful and sure to cause confusion, but inaccurate. | ||||||
| Close CombatLevel: 49Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Crabominable cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| CrabhammerLevel: 37(Crabrawler · Level 37)Crabhammer | water | PWR0 | ACC0 | PP10 | |||
| Hammers with a pincer. Has a high critical-hit ratio. | |||||||
TM/HM Moves (37)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | TM72TM72 | |
| Attack that moves last and gains power if hit. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Crabominable. Use these types to counter it effectively.
Resistances & Immunities
Types that Crabominable resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Crabominable, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.