Accent Image to accompany hero

Chandelurein Pokémon Heart & Soul

ghostfire
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Pokédex Entry

Luring Pokémon

Being consumed in Chandelure's flame burns up the spirit, leaving the body behind. By waving the flames on its arms, it puts its foes into a hypnotic trance.

Chandelure in Pokémon Heart & Soul

Chandelure is #609 in the Pokédex for Pokémon Heart & Soul. This page covers its ghost/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GhostFire
Dex
#609
Abilities
Flash Fire(Primary)

Powers up if hit by fire.

Flame Body(Secondary)

Burns the foe on contact.

Infiltrator(Hidden)

Passes through barriers.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
260
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

How to Obtain

Chandelure has no wild encounters recorded in this game. Evolve lampent or litwick to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (5)

Pain SplitLevel: 1normal
PWR0ACC0PP20
Adds the user and foe's HP, then shares them equally.
SmogLevel: 1poison
PWR0ACC70PP20
An exhaust-gas attack that may also poison.
Confuse RayLevel: 1ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Flame BurstLevel: 1fire
PWR70ACC100PP15
A bursting flame that does damage to all foes.
HexLevel: 1ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.

Egg Moves (8)

Acid Armorpoison
PWR0ACC0PP0
Liquifies the user's body to sharply raise Defense.
Heat Wavefire
PWR0ACC90PP10
Exhales a hot breath on the foes. May inflict a burn.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Captivatenormal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.
Acidpoison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
Clear Smogpoison
PWR50ACC0PP15
Attacks with white haze that eliminates all stat changes.
Power Splitpsychic
PWR0ACC0PP10
Averages changes to Attack and Sp. Atk with the foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (4)

SmogLevel: 1poison
PWR0ACC70PP20
An exhaust-gas attack that may also poison.
Confuse RayLevel: 1ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Flame BurstLevel: 1fire
PWR70ACC100PP15
A bursting flame that does damage to all foes.
HexLevel: 1ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.

Pre-evolution-only Moves (9)

These moves must be learned before evolving; Chandelure cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

EmberLevel: 1(Lampent · Level 1)fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
AstonishLevel: 1(Lampent · Level 1)ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
MinimizeLevel: 1(Lampent · Level 1)normal
PWR0ACC0PP0
Minimizes the user's size to sharply raise evasiveness.raise evasiveness.
Fire SpinLevel: 7(Lampent · Level 7)fire
PWR0ACC0PP15
Traps the foe in a ring of fire for turns.
Night ShadeLevel: 13(Lampent · Level 13)ghost
PWR1ACC100PP15
Inflicts damage identical to the user's level.
ImprisonLevel: 24(Lampent · Level 24)psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
MementoLevel: 33(Lampent · Level 33)dark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
InfernoLevel: 38(Lampent · Level 38)fire
PWR100ACC50PP5
Powerful and sure to inflict a burn, but inaccurate.
CurseLevel: 45(Lampent · Level 45)ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.

TM/HM Moves (39)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Embargodark
PWR0ACC100PP15TM63
Prevents the foe from using any items.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Overheatfire
PWR0ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

5
Weaknesses
7
Resistances
2
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Chandelure. Use these types to counter it effectively.

Resistances & Immunities

Types that Chandelure resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Chandelure differs across the games we cover →

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