Lunalain Pokémon Heart & Soul
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Pokédex Entry
Moone Pokémon
When its third eye activates, away it flies to another world. This Pokémon devours light, drawing the moonless dark veil of night over the brightness of day.
Lunala in Pokémon Heart & Soul
Lunala is #792 in the Pokédex for Pokémon Heart & Soul. This page covers its psychic/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Halves damage at full HP.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Moongeist BeamLevel: 0Moongeist Beam | ghost | PWR100 | ACC100 | PP5 | ||
| A moon-powered beam that ignores abilities. | ||||||
| Moongeist BeamLevel: 1Moongeist Beam | ghost | PWR100 | ACC100 | PP5 | ||
| A moon-powered beam that ignores abilities. | ||||||
| Cosmic PowerLevel: 1Cosmic Power | psychic | PWR0 | ACC0 | PP20 | ||
| Raises Defense and Sp. Def with a mystic power. | ||||||
| HypnosisLevel: 1Hypnosis | psychic | PWR0 | ACC60 | PP20 | ||
| A hypnotizing move that may induce sleep. | ||||||
| TeleportLevel: 1Teleport | psychic | PWR0 | ACC0 | PP20 | ||
| A psychic move for fleeing from battle instantly. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| Night ShadeLevel: 7Night Shade | ghost | PWR1 | ACC100 | PP15 | ||
| Inflicts damage identical to the user's level. | ||||||
| Confuse RayLevel: 13Confuse Ray | ghost | PWR0 | ACC100 | PP10 | ||
| A sinister ray that confuses the foe. | ||||||
| Air SlashLevel: 19Air Slash | flying | PWR75 | ACC95 | PP0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Shadow BallLevel: 23Shadow Ball | ghost | PWR80 | ACC100 | PP15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| MoonlightLevel: 31Moonlight | fairy | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Night DazeLevel: 37Night Daze | dark | PWR85 | ACC95 | PP10 | ||
| Looses a pitch-black shock wave. May lower accuracy. | ||||||
| Magic CoatLevel: 43Magic Coat | psychic | PWR0 | ACC0 | PP15 | ||
| Reflects special effects back to the attacker. | ||||||
| MoonblastLevel: 47Moonblast | fairy | PWR95 | ACC100 | PP15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Dream EaterLevel: 59Dream Eater | psychic | PWR100 | ACC100 | PP15 | ||
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| Phantom ForceLevel: 61Phantom Force | ghost | PWR90 | ACC100 | PP10 | ||
| Vanishes on the first turn then strikes the next turn. | ||||||
| Wide GuardLevel: 67Wide Guard | rock | PWR0 | ACC0 | PP10 | ||
| Evades wide-ranging attacks for one turn. | ||||||
| Hyper BeamLevel: 73Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Moongeist BeamLevel: 0Moongeist Beam | ghost | PWR100 | ACC100 | PP5 | ||
| A moon-powered beam that ignores abilities. | ||||||
| Moongeist BeamLevel: 1Moongeist Beam | ghost | PWR100 | ACC100 | PP5 | ||
| A moon-powered beam that ignores abilities. | ||||||
| Cosmic PowerLevel: 1Cosmic Power | psychic | PWR0 | ACC0 | PP20 | ||
| Raises Defense and Sp. Def with a mystic power. | ||||||
| HypnosisLevel: 1Hypnosis | psychic | PWR0 | ACC60 | PP20 | ||
| A hypnotizing move that may induce sleep. | ||||||
| TeleportLevel: 1Teleport | psychic | PWR0 | ACC0 | PP20 | ||
| A psychic move for fleeing from battle instantly. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| Night ShadeLevel: 7Night Shade | ghost | PWR1 | ACC100 | PP15 | ||
| Inflicts damage identical to the user's level. | ||||||
| Confuse RayLevel: 13Confuse Ray | ghost | PWR0 | ACC100 | PP10 | ||
| A sinister ray that confuses the foe. | ||||||
| Air SlashLevel: 19Air Slash | flying | PWR75 | ACC95 | PP0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Shadow BallLevel: 23Shadow Ball | ghost | PWR80 | ACC100 | PP15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| MoonlightLevel: 31Moonlight | fairy | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Night DazeLevel: 37Night Daze | dark | PWR85 | ACC95 | PP10 | ||
| Looses a pitch-black shock wave. May lower accuracy. | ||||||
| Magic CoatLevel: 43Magic Coat | psychic | PWR0 | ACC0 | PP15 | ||
| Reflects special effects back to the attacker. | ||||||
| MoonblastLevel: 47Moonblast | fairy | PWR95 | ACC100 | PP15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Dream EaterLevel: 59Dream Eater | psychic | PWR100 | ACC100 | PP15 | ||
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| Phantom ForceLevel: 61Phantom Force | ghost | PWR90 | ACC100 | PP10 | ||
| Vanishes on the first turn then strikes the next turn. | ||||||
| Wide GuardLevel: 67Wide Guard | rock | PWR0 | ACC0 | PP10 | ||
| Evades wide-ranging attacks for one turn. | ||||||
| Hyper BeamLevel: 73Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Lunala cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
TM/HM Moves (42)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlyFly | flying | PWR0 | ACC95 | PP15 | HM02HM02 | |
| Flies up on the first turn, then strikes the next turn. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | TM51TM51 | |
| Restores the user's HP by half of its max HP. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | PWR0 | ACC0 | PP5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Will O WispWill O Wisp | fire | PWR0 | ACC0 | PP15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Lunala. Use these types to counter it effectively.
Resistances & Immunities
Types that Lunala resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Lunala, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Lunala differs across the games we cover →