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Bisharpin Pokémon Heart & Soul

darksteel

Pokédex Entry

Sword Blade Pokémon

This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It battles to become the boss, but will be driven from the group if it loses.

Bisharp in Pokémon Heart & Soul

Bisharp is #625 in the Pokédex for Pokémon bisharp. This page covers its dark/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DarkSteel
Dex
#625
Abilities
DEFIANT(Primary)

Lowered stats up Attack.

INNER FOCUS(Secondary)

Prevents flinching.

PRESSURE(Hidden)

Raises foe's PP usage.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
172
EV Yield
2 Attack
Wild Held Items
Weak To
fire ×2fighting ×4ground ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5rock ×0.5ghost ×0.5dragon ×0.5dark ×0.5steel ×0.5
Immune To
poisonpsychic

How to Obtain

Bisharp isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (20)

Metal BurstLevel: 1steel
110010
Retaliates any hit with greater power.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Fury CutterLevel: 1bug
109520
Attack that intensifies on each successive hit.
TormentLevel: 1dark
010015
Torments the foe and stops successive use of a move.
LeerLevel: 6normal
010030
Frightens the foes with a leer to lower Defense.
Fury CutterLevel: 9bug
109520
Attack that intensifies on each successive hit.
TormentLevel: 14dark
010015
Torments the foe and stops successive use of a move.
Feint AttackLevel: 17dark
60020
Draws the foe close, then strikes without fail.
Scary FaceLevel: 22normal
0010
Frightens with a scary face to sharply reduce Speed.
Metal ClawLevel: 25steel
509535
A claw attack that may raise the user's Attack.
SlashLevel: 30normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
AssuranceLevel: 33dark
010010
Attack that gains power if the foe has been hurt.
Metal SoundLevel: 38steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
EmbargoLevel: 41dark
010015
Prevents the foe from using any items.
Iron DefenseLevel: 46steel
0015
Hardens the body's surface to sharply raise Defense.
Night SlashLevel: 49dark
7010015
Hits as soon as possible. High critical-hit ratio.
Iron HeadLevel: 57steel
8010015
Slams the foe with a hard head. May cause flinching.
Swords DanceLevel: 63normal
000
A fighting dance that sharply raises Attack.
GuillotineLevel: 71normal
1305
A powerful pincer attack that KOs if it hits.

TM/HM Moves (45)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Embargodark
010015TM63
Prevents the foe from using any items.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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