Pawmotin Pokémon Heart & Soul
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Pokédex Entry
Hands-On Pokémon
This Pokémon normally is slow to react, but once it enters battle, it will strike down its enemies with lightning-fast movements.
Pawmot in Pokémon Heart & Soul
Pawmot is #923 in the Pokédex for Pokémon Heart & Soul. This page covers its electric/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Turns electricity into HP.
Heals upon switching out.
Boosts punching moves.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Revival BlessingLevel: 0Revival Blessing | normal | PWR0 | ACC0 | PP1 | ||
| Revives a fainted party {PKMN} and restores half of its HP. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Wild ChargeLevel: 1Wild Charge | electric | PWR90 | ACC100 | PP15 | ||
| An electrical tackle that also hurts the user. | ||||||
| Thunder ShockLevel: 3Thunder Shock | electric | PWR40 | ACC100 | PP30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Quick AttackLevel: 6Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| ChargeLevel: 8Charge | electric | PWR0 | ACC0 | PP20 | ||
| Charges power to boost the Electric move used next. | ||||||
| NuzzleLevel: 12Nuzzle | electric | PWR20 | ACC100 | PP20 | ||
| Rubs its cheeks against the foe, paralyzing it. | ||||||
| DigLevel: 15Dig | ground | PWR100 | ACC100 | PP10 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| BiteLevel: 19Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| SparkLevel: 23Spark | electric | PWR65 | ACC100 | PP20 | ||
| An electrified tackle that may paralyze the foe. | ||||||
| Arm ThrustLevel: 25Arm Thrust | fighting | PWR15 | ACC100 | PP20 | ||
| Straight-arm punches that strike the foe 2 to 5 times. | ||||||
| Thunder WaveLevel: 29Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| SlamLevel: 33Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| EntrainmentLevel: 39Entrainment | normal | PWR0 | ACC100 | PP15 | ||
| Makes the foe mimic the user, gaining its Ability. | ||||||
| Close CombatLevel: 44Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| DischargeLevel: 49Discharge | electric | PWR80 | ACC100 | PP15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| AgilityLevel: 54Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Double ShockLevel: 60Double Shock | electric | PWR120 | ACC100 | PP5 | ||
| Discharges all electricity, losing the Electric type. | ||||||
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Fake OutFake Out | normal | PWR40 | ACC100 | PP10 | |
| Moves 1st and flinches. Only works on user's 1st turn. | |||||
| Mach PunchMach Punch | fighting | PWR40 | ACC100 | PP30 | |
| A punch is thrown at wicked speed to strike first. | |||||
| Sweet KissSweet Kiss | fairy | PWR0 | ACC75 | PP10 | |
| Demands a kiss with a cute look. May cause confusion. | |||||
| WishWish | normal | PWR0 | ACC0 | PP10 | |
| A wish that restores HP. It takes time to work. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Revival BlessingLevel: 0Revival Blessing | normal | PWR0 | ACC0 | PP1 | ||
| Revives a fainted party {PKMN} and restores half of its HP. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Wild ChargeLevel: 1Wild Charge | electric | PWR90 | ACC100 | PP15 | ||
| An electrical tackle that also hurts the user. | ||||||
| Thunder ShockLevel: 3Thunder Shock | electric | PWR40 | ACC100 | PP30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Quick AttackLevel: 6Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| ChargeLevel: 8Charge | electric | PWR0 | ACC0 | PP20 | ||
| Charges power to boost the Electric move used next. | ||||||
| NuzzleLevel: 12Nuzzle | electric | PWR20 | ACC100 | PP20 | ||
| Rubs its cheeks against the foe, paralyzing it. | ||||||
| DigLevel: 15Dig | ground | PWR100 | ACC100 | PP10 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| BiteLevel: 19Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| SparkLevel: 23Spark | electric | PWR65 | ACC100 | PP20 | ||
| An electrified tackle that may paralyze the foe. | ||||||
| Arm ThrustLevel: 25Arm Thrust | fighting | PWR15 | ACC100 | PP20 | ||
| Straight-arm punches that strike the foe 2 to 5 times. | ||||||
| Thunder WaveLevel: 29Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| SlamLevel: 33Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| EntrainmentLevel: 39Entrainment | normal | PWR0 | ACC100 | PP15 | ||
| Makes the foe mimic the user, gaining its Ability. | ||||||
| Close CombatLevel: 44Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| DischargeLevel: 49Discharge | electric | PWR80 | ACC100 | PP15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| AgilityLevel: 54Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Double ShockLevel: 60Double Shock | electric | PWR120 | ACC100 | PP5 | ||
| Discharges all electricity, losing the Electric type. | ||||||
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Pawmot. Use these types to counter it effectively.
Resistances & Immunities
Types that Pawmot resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Pawmot, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.