Bisharpin Pokémon SoulGold
Pokédex Entry
Sword Blade Pokémon
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It battles to become the boss, but will be driven from the group if it loses.
Bisharp in Pokémon SoulGold
Bisharp is #625 in the Pokédex for Pokémon SoulGold. This page covers its dark/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Lowered stats up Attack.
Prevents flinching.
Raises foe's PP usage.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Fury CutterLevel: 1Fury Cutter | bug | 10 | 95 | 20 | ||
| An attack that intensifies on each successive hit. | ||||||
| Metal ClawLevel: 1Metal Claw | steel | 50 | 95 | 35 | ||
| A claw attack that may raise the user's Attack. | ||||||
| Metal BurstLevel: 1Metal Burst | steel | 1 | 100 | 10 | ||
| Retaliates any hit with greater power. | ||||||
| TormentLevel: 15Torment | dark | 0 | 100 | 15 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Scary FaceLevel: 20Scary Face | normal | 0 | 0 | 10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| AssuranceLevel: 25Assurance | dark | 0 | 100 | 10 | ||
| An attack that gains power if the foe has been hurt. | ||||||
| Metal SoundLevel: 30Metal Sound | steel | 0 | 85 | 40 | ||
| Emits a horrible screech that sharply lowers Sp. Def. | ||||||
| SlashLevel: 35Slash | normal | 70 | 100 | 20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Night SlashLevel: 40Night Slash | dark | 70 | 100 | 15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| Iron DefenseLevel: 45Iron Defense | steel | 0 | 0 | 15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| RetaliateLevel: 50Retaliate | normal | 70 | 100 | 5 | ||
| An attack that does more damage if an ally fainted. | ||||||
| Iron HeadLevel: 57Iron Head | steel | 80 | 100 | 15 | ||
| Slams the foe with a hard head. May cause flinching. | ||||||
| Swords DanceLevel: 64Swords Dance | normal | 0 | 0 | 0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| GuillotineLevel: 71Guillotine | normal | 1 | 30 | 5 | ||
| A powerful pincer attack that KOs if it hits. |
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| RevengeRevenge | fighting | 60 | 100 | 10 | |
| An attack that moves last and gains power if hit. | |||||
| Sucker PunchSucker Punch | dark | 0 | 100 | 5 | |
| Strikes first if the foe is preparing an attack. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| HeadbuttHeadbutt | normal | 70 | 100 | 15 | |
| A ramming attack that may cause flinching. | |||||
| Stealth RockStealth Rock | rock | 0 | 0 | 20 | |
| Sets floating stones that hurt a foe switching in. | |||||
| Psycho CutPsycho Cut | psychic | 70 | 100 | 20 | |
| Tears with psychic blades. High critical-hit ratio. | |||||
| Mean LookMean Look | normal | 0 | 0 | 5 | |
| Fixes the foe with a mean look that prevents escape. | |||||
| Quick GuardQuick Guard | fighting | 0 | 0 | 15 | |
| Evades priority attacks for one turn. |
TM/HM Moves (40)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM77TM77 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | 40 | 100 | 40 | TM54TM54 | |
| An attack that leaves the foe with at least 1 HP. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM76TM76 | |
| Sharpens its claws to raise Attack and Accuracy. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Low SweepLow Sweep | fighting | 0 | 100 | 20 | TM47TM47 | |
| Attacks the foe's legs lowering its Speed. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| SnarlSnarl | dark | 55 | 95 | 15 | TM95TM95 | |
| Yells and rants at the foe lowering its Sp. Atk. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| X ScissorX Scissor | bug | 80 | 100 | 15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. |
Type Summary
Weaknesses
Types that deal increased damage to Bisharp. Use these types to counter it effectively.
Resistances & Immunities
Types that Bisharp resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Bisharp, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.