Infernapein Pokémon Heart & Soul
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Pokédex Entry
Flame Pokémon
Its crown of fire is indicative of its fiery nature. It uses a special kind of martial arts involving all of its limbs to take on any opponent.
Infernape in Pokémon Heart & Soul
Infernape is #392 in the Pokédex for Pokémon Heart & Soul. This page covers its fire/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Close CombatLevel: 0Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| Close CombatLevel: 1Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| Mach PunchLevel: 1Mach Punch | fighting | PWR40 | ACC100 | PP30 | ||
| A punch is thrown at wicked speed to strike first. | ||||||
| Flare BlitzLevel: 1Flare Blitz | fire | PWR120 | ACC100 | PP15 | ||
| A charge that may burn the foe. Also hurts the user. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| EmberLevel: 1Ember | fire | PWR40 | ACC100 | PP25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| TauntLevel: 1Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| EmberLevel: 7Ember | fire | PWR40 | ACC100 | PP25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| TauntLevel: 9Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| Fury SwipesLevel: 16Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Flame WheelLevel: 19Flame Wheel | fire | PWR60 | ACC100 | PP25 | ||
| A fiery charge attack that may inflict a burn. | ||||||
| FeintLevel: 26Feint | normal | PWR0 | ACC100 | PP10 | ||
| Attack that hits foes using moves like Protect. | ||||||
| PunishmentLevel: 29Punishment | dark | PWR60 | ACC100 | PP5 | ||
| Does more damage the more the foe has powered up. | ||||||
| Fire SpinLevel: 42Fire Spin | fire | PWR0 | ACC0 | PP15 | ||
| Traps the foe in a ring of fire for turns. | ||||||
| AcrobaticsLevel: 52Acrobatics | flying | PWR55 | ACC100 | PP15 | ||
| Does double damage if the user has no item. | ||||||
| Calm MindLevel: 58Calm Mind | psychic | PWR0 | ACC0 | PP20 | ||
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Flare BlitzLevel: 68Flare Blitz | fire | PWR120 | ACC100 | PP15 | ||
| A charge that may burn the foe. Also hurts the user. | ||||||
Egg Moves (15)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Fire PunchFire Punch | fire | PWR75 | ACC100 | PP15 | |
| A fiery punch that may burn the foe. | |||||
| Thunder PunchThunder Punch | electric | PWR75 | ACC100 | PP15 | |
| An electrified punch that may paralyze the foe. | |||||
| Double KickDouble Kick | fighting | PWR30 | ACC100 | PP30 | |
| A double-kicking attack that strikes the foe twice. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Heat WaveHeat Wave | fire | PWR0 | ACC90 | PP10 | |
| Exhales a hot breath on the foes. May inflict a burn. | |||||
| Focus EnergyFocus Energy | normal | PWR0 | ACC0 | PP30 | |
| Focuses power to raise the critical-hit ratio. | |||||
| Helping HandHelping Hand | normal | PWR0 | ACC0 | PP20 | |
| Boosts the power of ally recipient's moves. | |||||
| Fake OutFake Out | normal | PWR40 | ACC100 | PP10 | |
| Moves 1st and flinches. Only works on user's 1st turn. | |||||
| Blaze KickBlaze Kick | fire | PWR85 | ACC90 | PP10 | |
| A kick with a high critical- hit ratio. May cause a burn. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| AssistAssist | normal | PWR0 | ACC0 | PP20 | |
| Attacks randomly with one of the partner's moves. | |||||
| Quick GuardQuick Guard | fighting | PWR0 | ACC0 | PP15 | |
| Evades priority attacks for one turn. | |||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | |
| Powerful attack, moves last. The user flinches if hit. | |||||
| SubmissionSubmission | fighting | PWR80 | ACC80 | PP0 | |
| A reckless body slam that also hurts the user. | |||||
| Power Up PunchPower Up Punch | fighting | PWR40 | ACC100 | PP20 | |
| A hard punch that raises the user's Attack. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| EmberLevel: 1Ember | fire | PWR40 | ACC100 | PP25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| TauntLevel: 1Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| EmberLevel: 7Ember | fire | PWR40 | ACC100 | PP25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| TauntLevel: 9Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| Mach PunchLevel: 14Mach Punch | fighting | PWR40 | ACC100 | PP30 | ||
| A punch is thrown at wicked speed to strike first. | ||||||
| Fury SwipesLevel: 17Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Flame WheelLevel: 21Flame Wheel | fire | PWR60 | ACC100 | PP25 | ||
| A fiery charge attack that may inflict a burn. | ||||||
| FeintLevel: 29Feint | normal | PWR0 | ACC100 | PP10 | ||
| Attack that hits foes using moves like Protect. | ||||||
| PunishmentLevel: 33Punishment | dark | PWR60 | ACC100 | PP5 | ||
| Does more damage the more the foe has powered up. | ||||||
| Close CombatLevel: 41Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| Fire SpinLevel: 45Fire Spin | fire | PWR0 | ACC0 | PP15 | ||
| Traps the foe in a ring of fire for turns. | ||||||
| Calm MindLevel: 53Calm Mind | psychic | PWR0 | ACC0 | PP20 | ||
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Flare BlitzLevel: 57Flare Blitz | fire | PWR120 | ACC100 | PP15 | ||
| A charge that may burn the foe. Also hurts the user. | ||||||
Pre-evolution-only Moves (2)
These moves must be learned before evolving; Infernape cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| Slack OffLevel: 49(Monferno · Level 49)Slack Off | normal | PWR0 | ACC0 | PP0 | |||
| Slacks off and restores half the maximum HP. | |||||||
| Nasty PlotLevel: 23(Chimchar · Level 23)Nasty Plot | dark | PWR0 | ACC0 | PP20 | |||
| Thinks bad thoughts to sharply boost Sp. Atk. | |||||||
TM/HM Moves (53)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| OverheatOverheat | fire | PWR0 | ACC90 | PP5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock ClimbRock Climb | normal | PWR90 | ACC85 | PP20 | TM70TM70 | |
| A charging attack that may confuse the foe. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Will O WispWill O Wisp | fire | PWR0 | ACC0 | PP15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Infernape. Use these types to counter it effectively.
Resistances & Immunities
Types that Infernape resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Infernape, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Infernape differs across the games we cover →