Quaquavalin Pokémon Heart & Soul
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Pokédex Entry
Dancer Pokémon
A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.
Quaquaval in Pokémon Heart & Soul
Quaquaval is #914 in the Pokédex for Pokémon Heart & Soul. This page covers its water/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Aqua StepLevel: 0Aqua Step | water | PWR80 | ACC100 | PP10 | ||
| Hits with light, fluid dance steps. Ups the user's Speed. | ||||||
| CounterLevel: 1Counter | fighting | PWR1 | ACC100 | PP20 | ||
| Retaliates any physical hit with double the power. | ||||||
| PoundLevel: 1Pound | normal | PWR40 | ACC100 | PP35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Double HitLevel: 1Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Work UpLevel: 7Work Up | normal | PWR0 | ACC0 | PP30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| Wing AttackLevel: 10Wing Attack | flying | PWR0 | ACC100 | PP35 | ||
| Strikes the foe with wings spread wide. | ||||||
| Aqua JetLevel: 13Aqua Jet | water | PWR40 | ACC100 | PP20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Low SweepLevel: 17Low Sweep | fighting | PWR0 | ACC100 | PP20 | ||
| Attacks the foe's legs lowering its Speed. | ||||||
| Water PulseLevel: 17Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Aqua CutterLevel: 21Aqua Cutter | water | PWR70 | ACC100 | PP20 | ||
| Pressurized water cut with a high critical-hit ratio. | ||||||
| Air SlashLevel: 27Air Slash | flying | PWR75 | ACC95 | PP0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Focus EnergyLevel: 32Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Mega KickLevel: 38Mega Kick | normal | PWR120 | ACC75 | PP5 | ||
| An extremely powerful kick with intense force. | ||||||
| AcrobaticsLevel: 43Acrobatics | flying | PWR55 | ACC100 | PP15 | ||
| Does double damage if the user has no item. | ||||||
| LiquidationLevel: 47Liquidation | water | PWR85 | ACC100 | PP10 | ||
| Slams the foe with water. Can lower Defense. | ||||||
| Feather DanceLevel: 52Feather Dance | flying | PWR0 | ACC100 | PP15 | ||
| Envelops the foe with down to sharply reduce Attack. | ||||||
| Close CombatLevel: 58Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| Wave CrashLevel: 64Wave Crash | water | PWR0 | ACC100 | PP10 | ||
| A slam shrouded in water. It also hurts the user. | ||||||
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | |
| Evades attack, but may fail if used in succession. | |||||
| Last ResortLast Resort | normal | PWR0 | ACC100 | PP5 | |
| Can only be used if every other move has been used. | |||||
| Rapid SpinRapid Spin | normal | PWR0 | ACC100 | PP40 | |
| User spins and removes some effects, while upping speed.effects. | |||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | |
| Restores the user's HP by half of its max HP. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Aqua StepLevel: 0Aqua Step | water | PWR80 | ACC100 | PP10 | ||
| Hits with light, fluid dance steps. Ups the user's Speed. | ||||||
| CounterLevel: 1Counter | fighting | PWR1 | ACC100 | PP20 | ||
| Retaliates any physical hit with double the power. | ||||||
| PoundLevel: 1Pound | normal | PWR40 | ACC100 | PP35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Double HitLevel: 1Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Work UpLevel: 7Work Up | normal | PWR0 | ACC0 | PP30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| Wing AttackLevel: 10Wing Attack | flying | PWR0 | ACC100 | PP35 | ||
| Strikes the foe with wings spread wide. | ||||||
| Aqua JetLevel: 13Aqua Jet | water | PWR40 | ACC100 | PP20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Low SweepLevel: 17Low Sweep | fighting | PWR0 | ACC100 | PP20 | ||
| Attacks the foe's legs lowering its Speed. | ||||||
| Water PulseLevel: 17Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Aqua CutterLevel: 21Aqua Cutter | water | PWR70 | ACC100 | PP20 | ||
| Pressurized water cut with a high critical-hit ratio. | ||||||
| Air SlashLevel: 27Air Slash | flying | PWR75 | ACC95 | PP0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Focus EnergyLevel: 32Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Mega KickLevel: 38Mega Kick | normal | PWR120 | ACC75 | PP5 | ||
| An extremely powerful kick with intense force. | ||||||
| AcrobaticsLevel: 43Acrobatics | flying | PWR55 | ACC100 | PP15 | ||
| Does double damage if the user has no item. | ||||||
| LiquidationLevel: 47Liquidation | water | PWR85 | ACC100 | PP10 | ||
| Slams the foe with water. Can lower Defense. | ||||||
| Feather DanceLevel: 52Feather Dance | flying | PWR0 | ACC100 | PP15 | ||
| Envelops the foe with down to sharply reduce Attack. | ||||||
| Close CombatLevel: 58Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| Wave CrashLevel: 64Wave Crash | water | PWR0 | ACC100 | PP10 | ||
| A slam shrouded in water. It also hurts the user. | ||||||
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | TM51TM51 | |
| Restores the user's HP by half of its max HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Quaquaval. Use these types to counter it effectively.
Resistances & Immunities
Types that Quaquaval resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Quaquaval, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.