Accent Image to accompany hero

Quaquavalin Pokémon Heart & Soul

waterfighting
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Pokédex Entry

Dancer Pokémon

A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.

Quaquaval in Pokémon Heart & Soul

Quaquaval is #914 in the Pokédex for Pokémon Heart & Soul. This page covers its water/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
WaterFighting
Dex
#914
Abilities
Torrent(Primary)

Ups Water moves in a pinch.

Moxie(Secondary)

KOs raise Attack.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
flying, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
265
EV Yield
3 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2flying ×2psychic ×2fairy ×2
Resists
fire ×0.5water ×0.5ice ×0.5bug ×0.5rock ×0.5dark ×0.5steel ×0.5

How to Obtain

Quaquaval has no wild encounters recorded in this game. Evolve quaxwell or quaxly to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (20)

Aqua StepLevel: 0water
PWR80ACC100PP10
Hits with light, fluid dance steps. Ups the user's Speed.
CounterLevel: 1fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
Double HitLevel: 1normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Work UpLevel: 7normal
PWR0ACC0PP30
The user is roused. Ups Attack and Sp. Atk.
Wing AttackLevel: 10flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.
Aqua JetLevel: 13water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Low SweepLevel: 17fighting
PWR0ACC100PP20
Attacks the foe's legs lowering its Speed.
Water PulseLevel: 17water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Aqua CutterLevel: 21water
PWR70ACC100PP20
Pressurized water cut with a high critical-hit ratio.
Air SlashLevel: 27flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Focus EnergyLevel: 32normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Mega KickLevel: 38normal
PWR120ACC75PP5
An extremely powerful kick with intense force.
AcrobaticsLevel: 43flying
PWR55ACC100PP15
Does double damage if the user has no item.
LiquidationLevel: 47water
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.
Feather DanceLevel: 52flying
PWR0ACC100PP15
Envelops the foe with down to sharply reduce Attack.
Close CombatLevel: 58fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.
Wave CrashLevel: 64water
PWR0ACC100PP10
A slam shrouded in water. It also hurts the user.

Egg Moves (4)

Detectfighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
Last Resortnormal
PWR0ACC100PP5
Can only be used if every other move has been used.
Rapid Spinnormal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
Roostflying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (20)

Aqua StepLevel: 0water
PWR80ACC100PP10
Hits with light, fluid dance steps. Ups the user's Speed.
CounterLevel: 1fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
Double HitLevel: 1normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Work UpLevel: 7normal
PWR0ACC0PP30
The user is roused. Ups Attack and Sp. Atk.
Wing AttackLevel: 10flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.
Aqua JetLevel: 13water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Low SweepLevel: 17fighting
PWR0ACC100PP20
Attacks the foe's legs lowering its Speed.
Water PulseLevel: 17water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Aqua CutterLevel: 21water
PWR70ACC100PP20
Pressurized water cut with a high critical-hit ratio.
Air SlashLevel: 27flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Focus EnergyLevel: 32normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Mega KickLevel: 38normal
PWR120ACC75PP5
An extremely powerful kick with intense force.
AcrobaticsLevel: 43flying
PWR55ACC100PP15
Does double damage if the user has no item.
LiquidationLevel: 47water
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.
Feather DanceLevel: 52flying
PWR0ACC100PP15
Envelops the foe with down to sharply reduce Attack.
Close CombatLevel: 58fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.
Wave CrashLevel: 64water
PWR0ACC100PP10
A slam shrouded in water. It also hurts the user.

TM/HM Moves (26)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

5
Weaknesses
7
Resistances
0
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Quaquaval. Use these types to counter it effectively.

Resistances & Immunities

Types that Quaquaval resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Quaquaval differs across the games we cover →

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