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Aurorusin Pokémon Heart & Soul

rockice
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Pokédex Entry

Tundra Pokémon

Using the diamond-shaped crystals on its body it can instantly create a wall of ice to block an opponent's attack, or encase them in ice.

Aurorus in Pokémon Heart & Soul

Aurorus is #699 in the Pokédex for Pokémon Heart & Soul. This page covers its rock/ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
RockIce
Dex
#699
Abilities
Refrigerate(Primary)

Normal moves become Ice.

Snow Warning(Secondary)

Summons hail in battle.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
104
EV Yield
2 Hp
Wild Held Items
None
Weak To
water ×2grass ×2fighting ×4ground ×2rock ×2steel ×4
Resists
normal ×0.5ice ×0.5poison ×0.5flying ×0.5

How to Obtain

Aurorus has no wild encounters recorded in this game. Evolve amaura to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (22)

Freeze DryLevel: 0ice
PWR70ACC100PP20
Super effective on Water- types. May cause frostbite.types. May cause freezing.
Freeze DryLevel: 1ice
PWR70ACC100PP20
Super effective on Water- types. May cause frostbite.types. May cause freezing.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
Thunder WaveLevel: 1electric
PWR0ACC0PP20
A weak jolt of electricity that paralyzes the foe.
Rock ThrowLevel: 1rock
PWR50ACC0PP15
Throws small rocks to strike the foe.
Thunder WaveLevel: 5electric
PWR0ACC0PP20
A weak jolt of electricity that paralyzes the foe.
Rock ThrowLevel: 10rock
PWR50ACC0PP15
Throws small rocks to strike the foe.
Icy WindLevel: 13ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
Take DownLevel: 15normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
MistLevel: 18ice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Aurora BeamLevel: 20ice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
Ancient PowerLevel: 26rock
PWR60ACC100PP5
Attack that may raise all stats.
RoundLevel: 30normal
PWR60ACC100PP15
A song that inflicts damage. Others can join in too.
AvalancheLevel: 34ice
PWR60ACC100PP10
Attack that moves last and gains power if hit.
HailLevel: 38ice
PWR0ACC0PP10
Summons a hailstorm that strikes every turn.
Nature PowerLevel: 43normal
PWR1ACC0PP20
The type of attack varies depending on the location.
EncoreLevel: 46normal
PWR0ACC100PP5
Makes the foe repeat its last move over 3 turns.
Light ScreenLevel: 50psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
Ice BeamLevel: 56ice
PWR0ACC100PP10
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Hyper BeamLevel: 63normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
BlizzardLevel: 74ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

Egg Moves (5)

Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Barrierpsychic
PWR0ACC0PP0
Creates a barrier that sharply raises Defense.
Mirror Coatpsychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Magnet Riseelectric
PWR0ACC0PP10
The user levitates with electromagnetism.
Dischargeelectric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (20)

Freeze DryLevel: 1ice
PWR70ACC100PP20
Super effective on Water- types. May cause frostbite.types. May cause freezing.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
Thunder WaveLevel: 5electric
PWR0ACC0PP20
A weak jolt of electricity that paralyzes the foe.
Rock ThrowLevel: 10rock
PWR50ACC0PP15
Throws small rocks to strike the foe.
Icy WindLevel: 13ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
Take DownLevel: 15normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
MistLevel: 18ice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Aurora BeamLevel: 20ice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
Ancient PowerLevel: 26rock
PWR60ACC100PP5
Attack that may raise all stats.
RoundLevel: 30normal
PWR60ACC100PP15
A song that inflicts damage. Others can join in too.
AvalancheLevel: 34ice
PWR60ACC100PP10
Attack that moves last and gains power if hit.
HailLevel: 38ice
PWR0ACC0PP10
Summons a hailstorm that strikes every turn.
Nature PowerLevel: 43normal
PWR1ACC0PP20
The type of attack varies depending on the location.
EncoreLevel: 46normal
PWR0ACC100PP5
Makes the foe repeat its last move over 3 turns.
Light ScreenLevel: 50psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
Ice BeamLevel: 56ice
PWR0ACC100PP10
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Hyper BeamLevel: 63normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
BlizzardLevel: 74ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Freeze DryLevel: 77ice
PWR70ACC100PP20
Super effective on Water- types. May cause frostbite.types. May cause freezing.

TM/HM Moves (47)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Polishrock
PWR0ACC0PP20TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

6
Weaknesses
4
Resistances
0
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Aurorus. Use these types to counter it effectively.

Resistances & Immunities

Types that Aurorus resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Aurorus differs across the games we cover →

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