Tirtougain Pokémon Heart & Soul
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Pokédex Entry
Prototurtle Pokémon
Reputed to be the ancestor of most turtle Pokémon, it lived in warm seas about a hundred million years ago. It was restored from a fossil.
Tirtouga in Pokémon Heart & Soul
Tirtouga is #564 in the Pokédex for Pokémon Heart & Soul. This page covers its water/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Weakens “supereffective”.
Negates 1-hit KO attacks.
Raises Speed in rain.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BideLevel: 1Bide | normal | PWR1 | ACC0 | PP10 | ||
| Endures attack for 2 turns to retaliate double. | ||||||
| WithdrawLevel: 1Withdraw | water | PWR0 | ACC0 | PP40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| RolloutLevel: 5Rollout | rock | PWR30 | ACC90 | PP20 | ||
| Attack lasting 5 turns with rising intensity. | ||||||
| BiteLevel: 8Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| ProtectLevel: 11Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Aqua JetLevel: 15Aqua Jet | water | PWR40 | ACC100 | PP20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Ancient PowerLevel: 18Ancient Power | rock | PWR60 | ACC100 | PP5 | ||
| Attack that may raise all stats. | ||||||
| CrunchLevel: 21Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| Wide GuardLevel: 25Wide Guard | rock | PWR0 | ACC0 | PP10 | ||
| Evades wide-ranging attacks for one turn. | ||||||
| BrineLevel: 28Brine | water | PWR65 | ACC100 | PP10 | ||
| Does double damage to foes with half HP or less. | ||||||
| Smack DownLevel: 31Smack Down | rock | PWR50 | ACC100 | PP15 | ||
| Throws a rock to knock the foe down to the ground. | ||||||
| CurseLevel: 35Curse | ghost | PWR0 | ACC0 | PP10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Shell SmashLevel: 38Shell Smash | normal | PWR0 | ACC0 | PP15 | ||
| Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def. | ||||||
| Aqua TailLevel: 41Aqua Tail | water | PWR90 | ACC90 | PP10 | ||
| The user swings its tail like a wave to attack. | ||||||
| Rock SlideLevel: 45Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| Rain DanceLevel: 48Rain Dance | water | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Hydro PumpLevel: 50Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | |
| Attacks with ultrasonic waves. May confuse the foe. | |||||
| Knock OffKnock Off | dark | PWR0 | ACC100 | PP20 | |
| Knocks down the foe's held item to prevent its use. | |||||
| Rock ThrowRock Throw | rock | PWR50 | ACC0 | PP15 | |
| Throws small rocks to strike the foe. | |||||
| SlamSlam | normal | PWR80 | ACC75 | PP20 | |
| Slams the foe with a long tail, vine, etc. | |||||
| Iron DefenseIron Defense | steel | PWR0 | ACC0 | PP15 | |
| Hardens the body's surface to sharply raise Defense. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | |
| Traps and hurts the foe in a whirlpool for turns. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| BideBide | normal | PWR1 | ACC0 | PP10 | |
| Endures attack for 2 turns to retaliate double. | |||||
| Guard SwapGuard Swap | psychic | PWR0 | ACC0 | PP10 | |
| Swaps changes to Defense and Sp. Def with the foe. | |||||
| LiquidationLiquidation | water | PWR85 | ACC100 | PP10 | |
| Slams the foe with water. Can lower Defense. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BideLevel: 1Bide | normal | PWR1 | ACC0 | PP10 | ||
| Endures attack for 2 turns to retaliate double. | ||||||
| WithdrawLevel: 1Withdraw | water | PWR0 | ACC0 | PP40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| RolloutLevel: 5Rollout | rock | PWR30 | ACC90 | PP20 | ||
| Attack lasting 5 turns with rising intensity. | ||||||
| BiteLevel: 8Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| ProtectLevel: 11Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Aqua JetLevel: 15Aqua Jet | water | PWR40 | ACC100 | PP20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Ancient PowerLevel: 18Ancient Power | rock | PWR60 | ACC100 | PP5 | ||
| Attack that may raise all stats. | ||||||
| CrunchLevel: 21Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| Wide GuardLevel: 25Wide Guard | rock | PWR0 | ACC0 | PP10 | ||
| Evades wide-ranging attacks for one turn. | ||||||
| BrineLevel: 28Brine | water | PWR65 | ACC100 | PP10 | ||
| Does double damage to foes with half HP or less. | ||||||
| Smack DownLevel: 31Smack Down | rock | PWR50 | ACC100 | PP15 | ||
| Throws a rock to knock the foe down to the ground. | ||||||
| CurseLevel: 35Curse | ghost | PWR0 | ACC0 | PP10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Shell SmashLevel: 38Shell Smash | normal | PWR0 | ACC0 | PP15 | ||
| Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def. | ||||||
| Aqua TailLevel: 41Aqua Tail | water | PWR90 | ACC90 | PP10 | ||
| The user swings its tail like a wave to attack. | ||||||
| Rock SlideLevel: 45Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| Rain DanceLevel: 48Rain Dance | water | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Hydro PumpLevel: 51Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
TM/HM Moves (34)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| BrineBrine | water | PWR65 | ACC100 | PP10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock PolishRock Polish | rock | PWR0 | ACC0 | PP20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Tirtouga. Use these types to counter it effectively.
Resistances & Immunities
Types that Tirtouga resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Tirtouga, either offensively or defensively.