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Tirtougain Pokémon Heart & Soul

waterrock
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Pokédex Entry

Prototurtle Pokémon

Reputed to be the ancestor of most turtle Pokémon, it lived in warm seas about a hundred million years ago. It was restored from a fossil.

Tirtouga in Pokémon Heart & Soul

Tirtouga is #564 in the Pokédex for Pokémon Heart & Soul. This page covers its water/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
WaterRock
Dex
#564
Abilities
Solid Rock(Primary)

Weakens “supereffective”.

Sturdy(Secondary)

Negates 1-hit KO attacks.

Swift Swim(Hidden)

Raises Speed in rain.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
water1, water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
71
EV Yield
1 Defense
Wild Held Items
None
Weak To
electric ×2grass ×4fighting ×2ground ×2
Resists
normal ×0.5fire ×0.25ice ×0.5poison ×0.5flying ×0.5

How to Obtain

Tirtouga has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

BideLevel: 1normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
WithdrawLevel: 1water
PWR0ACC0PP40
Withdraws the body into its hard shell to raise Defense.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
RolloutLevel: 5rock
PWR30ACC90PP20
Attack lasting 5 turns with rising intensity.
BiteLevel: 8dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
ProtectLevel: 11normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Aqua JetLevel: 15water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Ancient PowerLevel: 18rock
PWR60ACC100PP5
Attack that may raise all stats.
CrunchLevel: 21dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Wide GuardLevel: 25rock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
BrineLevel: 28water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
Smack DownLevel: 31rock
PWR50ACC100PP15
Throws a rock to knock the foe down to the ground.
CurseLevel: 35ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Shell SmashLevel: 38normal
PWR0ACC0PP15
Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def.
Aqua TailLevel: 41water
PWR90ACC90PP10
The user swings its tail like a wave to attack.
Rock SlideLevel: 45rock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
Rain DanceLevel: 48water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Hydro PumpLevel: 50water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (11)

Water Pulsewater
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Knock Offdark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
Rock Throwrock
PWR50ACC0PP15
Throws small rocks to strike the foe.
Slamnormal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Iron Defensesteel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Whirlpoolwater
PWR0ACC0PP15
Traps and hurts the foe in a whirlpool for turns.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Bidenormal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Guard Swappsychic
PWR0ACC0PP10
Swaps changes to Defense and Sp. Def with the foe.
Liquidationwater
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

BideLevel: 1normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
WithdrawLevel: 1water
PWR0ACC0PP40
Withdraws the body into its hard shell to raise Defense.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
RolloutLevel: 5rock
PWR30ACC90PP20
Attack lasting 5 turns with rising intensity.
BiteLevel: 8dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
ProtectLevel: 11normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Aqua JetLevel: 15water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Ancient PowerLevel: 18rock
PWR60ACC100PP5
Attack that may raise all stats.
CrunchLevel: 21dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Wide GuardLevel: 25rock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
BrineLevel: 28water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
Smack DownLevel: 31rock
PWR50ACC100PP15
Throws a rock to knock the foe down to the ground.
CurseLevel: 35ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Shell SmashLevel: 38normal
PWR0ACC0PP15
Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def.
Aqua TailLevel: 41water
PWR90ACC90PP10
The user swings its tail like a wave to attack.
Rock SlideLevel: 45rock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
Rain DanceLevel: 48water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Hydro PumpLevel: 51water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

TM/HM Moves (34)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Polishrock
PWR0ACC0PP20TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Tirtouga. Use these types to counter it effectively.

Resistances & Immunities

Types that Tirtouga resists or is immune to. Avoid using these types against it.

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